Katana67 2907 Posted March 24, 2014 (edited) Just curious as to what people's experience is regarding loot as of now. Some of these questions require you to have played the vanilla mod. Yep, Alpha and such, just a curious progress inquiry. 1. Do you feel that it takes you a longer or shorter time to get (to what you consider to be) fully geared in the current build than it did the mod? Explain. 2. Do you feel that the "condition" system (i.e. ruined to pristine) will affect how you loot in the future? Explain. 3. Does the current loot distribution make it easier/harder for you to sustain yourself (i.e. food and water) than in the mod? 4. What, if any, loot redistribution critiques/suggestions would you put forth as areas of improvement? Explain. 5. Do you feel, once fully geared, that there is "more to do" in the current build than in the same scenario in DayZ mod? Explain Edited March 24, 2014 by Katana67 Share this post Link to post Share on other sites
Irish. 4886 Posted March 24, 2014 1. Do you feel that it takes you a longer or shorter time to get (to what you consider to be) fully geared in the current build than it did the mod? Much faster, as I can run faster and there are more loot options in some cases.. not always tho vs mods. 2. Do you feel that the "condition" system (i.e. ruined to pristine) will affect how you loot in the future? sure, I dont pick up damaged/ruined gear.. but thats it. 3. Does the current loot distribution make it easier/harder for you to sustain yourself (i.e. food and water) than in the mod? About same I guess.. I find it just as easy 4. What, if any, loot redistribution critiques/suggestions would you put forth as areas of improvement? Make it more plausible where I find said loot.. like camo at mil base, etc. 5. Do you feel, once fully geared, that there is "more to do" in the current build than in the same scenario in DayZ mod? Mods have much more "end game".. obviously. Share this post Link to post Share on other sites