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Rogo Ignoscant

Sugestion - NPC Bandits roaming forest zones.

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Well, why not? At the moment the forests are pretty easy movement. Why not have roaming NPC bandits that spawn with basic handguns up to I don't know, Firestation loot. You can control forests a little better like this - if you stay in a designated 2km radius for too long the area has bandit spawns that will move around and hunt you down. Keeps people moving, means you can 'gear' up while in forests and gives another level of meta gameplay. It means people will stop hunting each other exclusively and have to deal with both PC and NPC bandits to move around.

There's a lot of ways to implement the idea - several would be fresher and better but the above was just an example. It would just add a 2nd dimension to the game that isn't currently there. (which is currently survive zombies, get shot by some tard with a sniper rifle who's relogging to replenish ammunition and never has to visit the airfield again to replenish stocks).

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