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cels

Melee swing hit area

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I havent dont too much testing so im not sure if its definite or not.

 

With any melee weapon, is it if you dont have the dot on the target, it wont hit them?

Tried a little purposely not hitting a infested with the little dot on them and seemed to be counted as a complete miss..

 

My suggestion would be that the full swing area of the animation(or maybe just on a x axis) be counted as the hit area. Sorta a cone area in front of the player more so than just the dot. Maybe if you do hit with the little dot on the target it would just be hitting harder..

 

Just yeah, would seem alot more realistic.

Edited by cels

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As far as I'm aware if the swing animation connects with anything then it's counted as a hit. Lag likely contributes to inconsistent hit detection.

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Mele in this game even more terrible then in skyrim or fallout 3

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