Oakatsura 9 Posted March 11, 2014 With the current objects in game, it would probably make sense to start generating the first objects nessisary for developing camps, a good thing to start with especially if you are trying to find your way around a camp at night would be light posts, basically using something like:Wooden Sticks + Duct Tape ---> Lamp PostLamp Post + Gas Lamp ----> Gas Light Post Then create a script for the Light Post when placed on the ground that it has an inventory similiar to the DayZ UI Inventory for swapping out gas canisters as they empty. This allows a free standing object that can be used to add light to a specific area, and also can be used in towns and cities as a beacon or light source for snipers at night that have to move into the city to place, or for teams of players to use. Object Size do to restriction of not probably being able to put into a pocket should be between 2 x 6 and 2 x 8.Also possibly a second modification for us Jury Riggers out there.Sticks + Duct Tape ---> Lamp PostScrew Driver + Flashlight ---> Bulb, Electronics, Flashlight CanisterBulb + Electronics ---> Electric LampElectric Lamp + Battery ---> Electric Lamp <Powered>Electric Lamp + Lamp Post ---> Electric Lamp Post Basically less effective range depending on the damage of the parts just like normal I would imagine, but would give us a better use of light. That and if you really, really, really wanted to, you could let us carry them in the melee slot as a weapon / brilliant light source. 1 Share this post Link to post Share on other sites
Oakatsura 9 Posted March 11, 2014 And the Flashlight Canister could double as a pipebomb base :)... just thinking ahead. Share this post Link to post Share on other sites