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xxShark (DayZ)

Unconscious problem for all my players

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OK.  I'm new to DayZ Mod hosting, but I can't find an answer for this problem I am having.

 

any player that gets knocked out is permanently unconscious. Everything works perfect until they are knocked out.   Eventually the first hourglass will run out and they will spawn unconscious again and are not able to do anything except alt+tab and close the game.  If they rejoin, they are still unconscious and can not do anything except alt+tab.

 

I am running version DayZ Mod v1.8.0.3 and Arma2 OA beta 1.62.103.718.

 

I used Jok3r5's pack that is based off of Pwnoz0r's mod pack.  Joker's pack contains a lot of mods/scripts.  My question to you other admins is, have you run across this problem or know anyone that has, and you possibly know a fix for it ?  It is possibly one of the custom scripts that is currently running on the server?

 

here are the scripts that are included in Joker's pack.

NOTE: not all of the scripts are enabled.

FOLDER NAME: 3rd_party_buildings
ChernoQuarantie_Zone.sqf
lopatino.sqf
milicamps.sqf
NovyLugBase.sqf

FOLDER NAME: 3rd_person_limit
3rd.sqf

FOLDER NAME: builds
deploybike.sqf
deploymoto.sqf
packbike.sqf
packmoto.sqf
packplane.sqf
upgradebike.sqf
upgrademotorbike.sqf

FOLDER NAME: code
compiles.sqf
fn_selfActions.sqf

FOLDER NAME: debug
addmarkers.sqf
addmarkers75.sqf
remmarkers.sqf
remmarkers75.sqf

FOLDER NAME: Effects
clear contrast.sqf
DynamicWeatherEffects.sqf
earthquake.sqf (This is the only one that is enabled)
ground_fog.sqf
photo effect.sqf
Snow Storm.sqf
summer colours.sqf
warzone effect.sqf
wasteland.sqf
WindDust.sqf

FOLDER NAME: fire_dance
dance.sqf

FOLDER NAME: grave_cross
player_death.sqf

FOLDER NAME: j0k3r5_buildings
Balota_airstrip_V.2.sqf
berezino.sqf
bridges.sqf
Cap_Golova.sqf
cherno base.sqf
dichina.sqf
elektro_nato_base.sqf
elektro_town.sqf
KAMENKA v2.5.sqf
klen.sqf
last_stand.sqf
ne_airstrip.sqf
North_West_Airstrip_V.2.sqf
oilfieldsbase.sqf
otmel.sqf
Rog_Castle.sqf
service_points.sqf
skal_island.sqf
stary.sqf
train_wreck.sqf

FOLDER NAME: knockout (I figured this would be the place for sure.. but didn't find anything)
knockout.sqf
knockout2.sqf

FOLDER NAME: Lights
change_streetlights.sqf
fnc_returnLampWS.sqf
fnc_tower_lights.sqf
street_lights.sqf
tower_lights.sqf

FOLDER NAME: Mission_fix
faction.sqf

FOLDER NAME: Nametags
cpcnametags.sqf

FOLDER NAME: player_spawn_message
playerspawn.sqf

FOLDER NAME: Russian_Roulette
russianr.sqf

FOLDER NAME: selfbloodbag
player_selfbloodbag.sqf

FOLDER NAME: ServerMenu
server_menu.sqf
server_menuClose.sqf
spawn_info.sqf
spawn_rules.sqf
spawn_tips.sqf

FOLDER NAME: Stats
j0k3r5_stats.sqf

FOLDER NAME: strip_parts
ss_remove.sqf

FOLDER NAME: taunt_zed
player_tauntnearbyzed.sqf

FOLDER NAME: tow_lift
Contains Folders "=BTC=_Logistic" and "=BTC=_LogisticTow"

FOLDER NAME: vehicle_refuel
kh_actions.sqf
kh_vehicle_refuel.sqf

FOLDER NAME IS SAME AS FILE NAME
Ambience (assuming sound overrides since they are oog files)
anti_theft.sqf
church_cure.sqf
clothes.sqf
drink_water.sqf
gather_meat_Human.sqf
holybook.sqf
Server_WelcomeCredits.sqf
suicide.sqf
tent_ignite.sqf

 

I can throw some stuff on pastebin if you need to look at any of the code in the ini or cfg files.

 

Hopefully one of you guys can help.  I have been searching all over Google for most of the day.  If one of you can help me I would be happy to help on any project you may have.  I've been a developer for 13 years (80% of that time in .NET).  I feel like an idiot because I can't figure out this problem.  I'm 32 years old, developing enterprise level software for over a decade... but there are 12 year olds running perfectly good servers  :lol:

 

Thanks in advance for any help!

 

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Holy fuck, that's a lot of (useless) scripts. There's almost no way it's not the custom version there.

 

The thing is with other people running perfectly fine servers while having no experience is that they're not using serverfiles that are a changed version of a changed version of a changed version of the original serverfiles, which is the case with your server.

Edited by kichilron
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Holy fuck, that's a lot of (useless) scripts. There's almost no way it's not the custom version there.

 

The thing is with other people running perfectly fine servers while having no experience is that they're not using server files that are a changed version of a changed version of a changed version of the original server files, which is the case with your server.

 

So I should probably just run a clean server to start with and add a few scripts at a time that I feel are needed?

 

What are the more popular scripts that people want to have available when they play? Just looking for a point in the right direction.. no hand holding :)

Edited by xxShark

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So I should probably just run a clean server to start with and add a few scripts at a time that I feel are needed?...

 

 

That's exactly what I was going to recommend doing.  Whenever you're going to modify, do things...

 

one.

step.

at.

a.

time.

 

 

 

Cheers!

Jimmy

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