xxShark (DayZ) 3 Posted March 9, 2014 OK. I'm new to DayZ Mod hosting, but I can't find an answer for this problem I am having. any player that gets knocked out is permanently unconscious. Everything works perfect until they are knocked out. Eventually the first hourglass will run out and they will spawn unconscious again and are not able to do anything except alt+tab and close the game. If they rejoin, they are still unconscious and can not do anything except alt+tab. I am running version DayZ Mod v1.8.0.3 and Arma2 OA beta 1.62.103.718. I used Jok3r5's pack that is based off of Pwnoz0r's mod pack. Joker's pack contains a lot of mods/scripts. My question to you other admins is, have you run across this problem or know anyone that has, and you possibly know a fix for it ? It is possibly one of the custom scripts that is currently running on the server? here are the scripts that are included in Joker's pack.NOTE: not all of the scripts are enabled.FOLDER NAME: 3rd_party_buildingsChernoQuarantie_Zone.sqflopatino.sqfmilicamps.sqfNovyLugBase.sqfFOLDER NAME: 3rd_person_limit3rd.sqfFOLDER NAME: buildsdeploybike.sqfdeploymoto.sqfpackbike.sqfpackmoto.sqfpackplane.sqfupgradebike.sqfupgrademotorbike.sqfFOLDER NAME: codecompiles.sqffn_selfActions.sqfFOLDER NAME: debugaddmarkers.sqfaddmarkers75.sqfremmarkers.sqfremmarkers75.sqfFOLDER NAME: Effectsclear contrast.sqfDynamicWeatherEffects.sqfearthquake.sqf (This is the only one that is enabled)ground_fog.sqfphoto effect.sqfSnow Storm.sqfsummer colours.sqfwarzone effect.sqfwasteland.sqfWindDust.sqfFOLDER NAME: fire_dancedance.sqfFOLDER NAME: grave_crossplayer_death.sqfFOLDER NAME: j0k3r5_buildingsBalota_airstrip_V.2.sqfberezino.sqfbridges.sqfCap_Golova.sqfcherno base.sqfdichina.sqfelektro_nato_base.sqfelektro_town.sqfKAMENKA v2.5.sqfklen.sqflast_stand.sqfne_airstrip.sqfNorth_West_Airstrip_V.2.sqfoilfieldsbase.sqfotmel.sqfRog_Castle.sqfservice_points.sqfskal_island.sqfstary.sqftrain_wreck.sqfFOLDER NAME: knockout (I figured this would be the place for sure.. but didn't find anything)knockout.sqfknockout2.sqfFOLDER NAME: Lightschange_streetlights.sqffnc_returnLampWS.sqffnc_tower_lights.sqfstreet_lights.sqftower_lights.sqfFOLDER NAME: Mission_fixfaction.sqfFOLDER NAME: Nametagscpcnametags.sqfFOLDER NAME: player_spawn_messageplayerspawn.sqfFOLDER NAME: Russian_Rouletterussianr.sqfFOLDER NAME: selfbloodbagplayer_selfbloodbag.sqfFOLDER NAME: ServerMenuserver_menu.sqfserver_menuClose.sqfspawn_info.sqfspawn_rules.sqfspawn_tips.sqfFOLDER NAME: Statsj0k3r5_stats.sqfFOLDER NAME: strip_partsss_remove.sqfFOLDER NAME: taunt_zedplayer_tauntnearbyzed.sqfFOLDER NAME: tow_liftContains Folders "=BTC=_Logistic" and "=BTC=_LogisticTow"FOLDER NAME: vehicle_refuelkh_actions.sqfkh_vehicle_refuel.sqfFOLDER NAME IS SAME AS FILE NAMEAmbience (assuming sound overrides since they are oog files)anti_theft.sqfchurch_cure.sqfclothes.sqfdrink_water.sqfgather_meat_Human.sqfholybook.sqfServer_WelcomeCredits.sqfsuicide.sqftent_ignite.sqf I can throw some stuff on pastebin if you need to look at any of the code in the ini or cfg files. Hopefully one of you guys can help. I have been searching all over Google for most of the day. If one of you can help me I would be happy to help on any project you may have. I've been a developer for 13 years (80% of that time in .NET). I feel like an idiot because I can't figure out this problem. I'm 32 years old, developing enterprise level software for over a decade... but there are 12 year olds running perfectly good servers :lol: Thanks in advance for any help! Share this post Link to post Share on other sites
kichilron 8550 Posted March 9, 2014 (edited) Holy fuck, that's a lot of (useless) scripts. There's almost no way it's not the custom version there. The thing is with other people running perfectly fine servers while having no experience is that they're not using serverfiles that are a changed version of a changed version of a changed version of the original serverfiles, which is the case with your server. Edited March 9, 2014 by kichilron 1 Share this post Link to post Share on other sites
xxShark (DayZ) 3 Posted March 9, 2014 (edited) Holy fuck, that's a lot of (useless) scripts. There's almost no way it's not the custom version there. The thing is with other people running perfectly fine servers while having no experience is that they're not using server files that are a changed version of a changed version of a changed version of the original server files, which is the case with your server. So I should probably just run a clean server to start with and add a few scripts at a time that I feel are needed? What are the more popular scripts that people want to have available when they play? Just looking for a point in the right direction.. no hand holding :) Edited March 9, 2014 by xxShark Share this post Link to post Share on other sites
TG ! Jimmy 216 Posted March 9, 2014 So I should probably just run a clean server to start with and add a few scripts at a time that I feel are needed?... That's exactly what I was going to recommend doing. Whenever you're going to modify, do things... one.step.at.a.time. Cheers!Jimmy 2 Share this post Link to post Share on other sites