Spinnyd223 81 Posted March 8, 2014 (edited) Would like to see the servers display twelve hour normal time (not military time) For example a server could say 9:30 AM with little sun icon next to it (and maybe with a raincloud icon if its currently raining) I know some self righteous people will say how military time is better. But its not a military simulator and the average person has no idea what military time reads. Add a nice current players list in server by pressing tab (pressing p currently brings up an ugly arma military-like current player index) Would like to be able to hit zombie with flashlight. The amount of time required to physically stop, put away your flashlight, take out your fists, and ready them is almost impossible in the pitch darkness of night because you can not even see if your fists are readied or not... Putting away flashlight and trying to take out fists is extremely time consuming and frustrating because you must be completely still to do so. This gives the zombie plenty of time to use you as a free punching bag. Remove the unnecessary step of readying weapon/fist. Usually in gaming you just select your weapon and thats all your need to do, your character should automatically lower his weapon partially when moving and raise it upon aiming (just like every other game). I say keep it simple. Pressing another key just seems redundant, frustrating, and time consuming. The character we control should bring his own share of common sense to the table (Or should we instruct him when blink and breathe as well?) Zombies should not be able to see you when it is pitch black night time. Just smell and hear Add option to disable on screen hud entirely, nothing takes me out of the survival immersion more than seeing physical text on your screen (JohhnyyXx5 is losing connection) and i also dislike seeing the red chainlink ping icon as well as "My stomach grumbles" constantly. Perhaps they can move these notifications to the inventory menu.. Just please not on my display while playing. Add option to disable crosshair. Hate seeing this white little dot scurry around my screen while i sprint.. Total immersion killer and looks like a flea on my monitor. Add a different loot player icon than the arma m16 assault rifle. Also add a less robotic looking open/close door icon. Perhaps something like a cute little hand? Like the caretakers little hand in scary movie2 Edited March 8, 2014 by Spinnyd223 Share this post Link to post Share on other sites
gerbilschooler 229 Posted March 8, 2014 (edited) I do not want to see the raise and lower weapon taken out. If I am chilling with my mates in Elektro or whatever I don't want to be rude and have my gun pointed in their faces the whole time we may be standing around dicking about. But, most of your other points I could get behind. Edited March 8, 2014 by GafMast 1 Share this post Link to post Share on other sites
Spinnyd223 81 Posted March 8, 2014 Hmm i dont see why that would be a problem, just right clicking should raise your weapon Share this post Link to post Share on other sites
daisho 74 Posted March 8, 2014 1) Unless you have a fire-axe, don't even bother with Zeds imho. I don't know if this is due to alpha, but punching them with anything else than a fire-axe just ain't working and seems more to be some kind of hugging rather than actuall actual fighting. 2) server times are just fine if you ask me, no need to change anything...this ain't the weather channel. 3) readying your weapon: I wouldn't want to see this taken away, you are asking for more immersion OP but at the same time want something to get taken out that offers a lot of immersion. When patroling a city I have my gun out to signalize people I'm ready to defend myself, but I'm not completely hostile and run around aiming like I would kill on sight everytime I see someone. 4) how would it make a difference if the zed trying to get you is smelling, hearing or seeing you? Maybe the already smell and hear you only when it's daytime even. 5) hunger/ thirst/ status warnings:on one hand I would love to have players forced to keep track of their health status other than just reacting to a warning popping up bottom left of the screen, on the other hand: when your body feels hungry or thirsty it uses ways to indicate to you (grumbling stomach, dry mouth, headaches, etc) what it needs, and not just waits till you check your brain to see if you are hungry.So, it sort of makes sense to have an indication shown. 6) server messages:there should be no overall rule it should be a choice being taken by server-owners/ admins really, Share this post Link to post Share on other sites
rickenbacker 190 Posted March 8, 2014 1. Would like to see the servers display twelve hour normal time (not military time) For example a server could say 9:30 AM with little sun icon next to it (and maybe with a raincloud icon if its currently raining) 2. Add a nice current players list by pressing tab (pressing p currently brings up an ugly arma military-like current player index) 3. Would like to be able to hit zombie with flashlight. The amount of time required to physically stop, put away your flashlight, take out your fists, and ready them is almost impossible in the pitch darkness of night because you can not even see if your fists are readied or not... Putting away flashlight and trying to take out fists is extremely time consuming and frustrating because you must be completely still to do so. This gives the zombie plenty of time to use you as a free punching bag. 4. Remove the unnecessary step of readying weapon/fist. Usually in gaming you just select your weapon and thats all your need to do, your character should automatically lower his weapon partially when moving and raise it upon aiming (just like every other game). I say keep it simple. Pressing another key just seems redundant, frustrating, and time consuming. The character we control should bring his share of common sense to the table (Or should we instruct him when blink and breathe as well?) 5. Zombies should not be able to see you when it is pitch black night time. Just smell and hear 6. Add option to disable on screen hud entirely, nothing takes me out of the survival immersion more than seeing physical text on your screen (JohhnyyXx5 is losing connection) and i also dislike seeing the red chainlink ping icon as well as "My stomach grumbles" constantly. Perhaps they can move these notifications to the inventory menu.. Just please not on my display while playing. 7. Add option to disable crosshair. Hate seeing this white little dot scurry around my screen while i sprint.. Total immersion killer and looks like a flea on my monitor. 8. Add a different loot player icon than the arma m16 assault rifle. Also add a less robotic looking open/close door icon. Perhaps something like a cute little hand? Like the caretakers little hand in scary movie2 1. The servers display time in the way most of the world does. Bohemia can't help it if you're in a backwards country like the US or England :). Maybe make it an option, though?2. Sure, why not. Nothing wrong with what we've got now, though, IMO.3. Yes.4. Agreed. Melee weapons should also always hit the center dot. The way it currently is in experimental makes melee combat unnecessarily clumsy and frustrating.5. How do you know they can see you?6. Sure, why not. I don't find it very intrusive as it is.7. Yes. And then make this default on hardcore servers.7. Nah, the current icons are very recognizable and work well. Share this post Link to post Share on other sites
rickenbacker 190 Posted March 8, 2014 (edited) 3) readying your weapon: I wouldn't want to see this taken away, you are asking for more immersion OP but at the same time want something to get taken out that offers a lot of immersion. When patroling a city I have my gun out to signalize people I'm ready to defend myself, but I'm not completely hostile and run around aiming like I would kill on sight everytime I see someone. , I thought he was referring to melee on the experimental servers. Currently you have to "cock" your melee weapon, and then swing it in a huge arc, hoping the zombie will be kind enough to step into its path. It doesn't work, and it needs to be changed. Firearms should work as they do now. Though I wouldn't mind the option to fire with your weapon lowered. You wouldn't hit anything, but it'd be a fun way for newbies to screw up and pull down a shitstorm of zombies on themselves :). Edited March 8, 2014 by Rickenbacker Share this post Link to post Share on other sites
Kenny Kyle 138 Posted March 8, 2014 your immersion is very sensitive. you sound like a handcream XD Share this post Link to post Share on other sites
Spinnyd223 81 Posted March 8, 2014 Yeah you guys are right the game is just flawless as it is they should just stop working on it and move on to something else Share this post Link to post Share on other sites
exomonkeyman 103 Posted March 8, 2014 Hmm i dont see why that would be a problem, just right clicking should raise your weaponWont feel right... not the kinda game id like to play. personally. Share this post Link to post Share on other sites
Spinnyd223 81 Posted March 8, 2014 its pointless, redundant, and unnecessary.. You might like to take and extra few seconds to press F before doing anything for god knows why..but the average gamer finds dayz controls to be an absolute disaster. It's absolutely hilarious when i have a friend come over and let them sit down to play dayz.. Just watching them try to accomplish the simplest tasks is nauseating. And these are friends of mine who have played many shooters and third person games before. It shouldn't be so difficult to control your character, the game should be hard in other ways.. But it seems half the real threat in dayz is not zombies, its controlling your character. Share this post Link to post Share on other sites
CrazyCorky 40 Posted March 9, 2014 (edited) Would like to see the servers display twelve hour normal time (not military time) For example a server could say 9:30 AM with little sun icon next to it (and maybe with a raincloud icon if its currently raining) I know some self righteous people will say how military time is better. But its not a military simulator and the average person has no idea what military time reads. No... It's not even "military time". Its a 24hr clock. I know the difference between AM/PM how hard is it to add 1+12=13.... Would be pointless to remove. *edited* Was being an necessary dick Edited March 9, 2014 by CrazyCorky Share this post Link to post Share on other sites
akafugitive 244 Posted March 9, 2014 Don't agree with removing raise/lower. Having your weapon raised shows intent to use it, and when observing others allows you to know if they are possibly aggressive or alert and prepared.You should re-bind your keys to make raise/lower more accessible, however looking down your sights can be accomplished from both stances. I have raise/lower bound to my mouse 4 button and can transition very fast without thinking about it. Share this post Link to post Share on other sites
doublebrain 255 Posted March 9, 2014 The posts you do make you look like another crying guy who cant handle a game where you can do more than pulling out a gun and shoot people in the face.Your other suggestions are ok but lowering your weapon is very important for DayZ imo. Its a huge difference to the mod. You would allways point your gun in some guys face when you talk to them. Looks a lot more hostile. Share this post Link to post Share on other sites
Spinnyd223 81 Posted March 10, 2014 Yeah you are right me and everyone who i show the game are just making up the fact that the game has the wost controls they have ever seen in their lives Share this post Link to post Share on other sites
Spinnyd223 81 Posted March 10, 2014 No... It's not even "military time". Its a 24hr clock. I know the difference between AM/PM how hard is it to add 1+12=13.... Would be pointless to remove.How hard would it be to just add a 12hr clock and not having to do any math at all.. Typical dayz logic.. "Why would pressing 1 take out axe when you could press 1 then F Share this post Link to post Share on other sites
bobotype3334 160 Posted March 10, 2014 Would like to see the servers display twelve hour normal time (not military time) For example a server could say 9:30 AM with little sun icon next to it (and maybe with a raincloud icon if its currently raining) I know some self righteous people will say how military time is better. But its not a military simulator and the average person has no idea what military time reads. Add a nice current players list in server by pressing tab (pressing p currently brings up an ugly arma military-like current player index) Would like to be able to hit zombie with flashlight. The amount of time required to physically stop, put away your flashlight, take out your fists, and ready them is almost impossible in the pitch darkness of night because you can not even see if your fists are readied or not... Putting away flashlight and trying to take out fists is extremely time consuming and frustrating because you must be completely still to do so. This gives the zombie plenty of time to use you as a free punching bag. Remove the unnecessary step of readying weapon/fist. Usually in gaming you just select your weapon and thats all your need to do, your character should automatically lower his weapon partially when moving and raise it upon aiming (just like every other game). I say keep it simple. Pressing another key just seems redundant, frustrating, and time consuming. The character we control should bring his own share of common sense to the table (Or should we instruct him when blink and breathe as well?) Zombies should not be able to see you when it is pitch black night time. Just smell and hear Add option to disable on screen hud entirely, nothing takes me out of the survival immersion more than seeing physical text on your screen (JohhnyyXx5 is losing connection) and i also dislike seeing the red chainlink ping icon as well as "My stomach grumbles" constantly. Perhaps they can move these notifications to the inventory menu.. Just please not on my display while playing. Add option to disable crosshair. Hate seeing this white little dot scurry around my screen while i sprint.. Total immersion killer and looks like a flea on my monitor. Add a different loot player icon than the arma m16 assault rifle. Also add a less robotic looking open/close door icon. Perhaps something like a cute little hand? Like the caretakers little hand in scary movie2Rapid melee attacks with a flashlight and other stuff while in the hands [such as a can opener] is a great idea which really needs to be implemented. Being killed because you're putting away your screwdriver or whatever is stupid when you could punch straight away using it or holding it. And yeah, zombies should have a smaller "sight" range at night.After that, most of the rest of OP's post turned me off giving him beans. "But its not a military simulator and the average person has no idea what military time reads"-- Learn it, buddy. And yes, DayZ actually did start as a mod of an unforgivingly realistic military simulator and is so inclined to be very similar. You should probably know by now, seeing as you play DayZ [presumably], that tab already has a rather important function. The players list is perfectly fine. Weapon readying is useful in showing you aren't aggressive and adding a realistic "draw time" for guns. This is different to your valid point about flashlights; whereas bringing your flashlight to bear on someone's skull should be instantly possible, bringing the gun up is nowhere near the magic speed afforded by Cowadoody unless you want to hit yourself in the face.The HUD is necessary, and if they thought it would have been better off contained in the inventory system they would have done that. You aren't going to be in the inventory screen 24/7. Once again, stop trying to change things that don't need to be changed. The icons are fine the way they are. Share this post Link to post Share on other sites
rickenbacker 190 Posted March 10, 2014 Yeah you guys are right the game is just flawless as it is they should just stop working on it and move on to something else How's the weather on your planet? No-one said anything like that, you're just putting up a straw man you can be angry at. Share this post Link to post Share on other sites
Xynil333 3 Posted March 10, 2014 Being able to craft Charcoal from sticks and matches, this would allow players to make charcoal to take when poisoned. Share this post Link to post Share on other sites
akafugitive 244 Posted March 10, 2014 (edited) its pointless, redundant, and unnecessary.. You might like to take and extra few seconds to press F before doing anything for god knows why..but the average gamer finds dayz controls to be an absolute disaster. It's absolutely hilarious when i have a friend come over and let them sit down to play dayz.. Just watching them try to accomplish the simplest tasks is nauseating. And these are friends of mine who have played many shooters and third person games before.It shouldn't be so difficult to control your character, the game should be hard in other ways.. But it seems half the real threat in dayz is not zombies, its controlling your character.The answer is right in your statement, DayZ is not the average game. DayZ's roots come from a military simulation platform not a mainstream title and is not trying to be one also. A lot of us play DayZ because it is not a mainstream title and have called for the mechanics that you are asking to be removed. Your friends will have a learning curve coming from other game because it is not the same, if having patience to get comfortable with the controls is hard then good luck having patience running for 20 min through a forest.Lastly, I support anyone who has an idea and posts it up, I myself have multiple very detailed suggestion threads. however that does not mean everyone else has to agree with what you say and whining every time you get an objective opinion won't have anyone support it anymore. Edited March 10, 2014 by akafugitive Share this post Link to post Share on other sites
Zer0HD2 (DayZ) 40 Posted March 10, 2014 1. The servers display time in the way most of the world does. Bohemia can't help it if you're in a backwards country like the US or England :). Maybe make it an option, though? We use that time format here in England... Anyways, some good ideas, but; - As said above, there is nothing wrong with the time format, it's just 24h format. Pretty much every digital representation of time ever has had the option to display it in this way.- I wouldn't object to a nicer player list, but not tab. Tab already does something. Something you probably do more than anything else in the game. Three guesses what it is.- Removing the ability to raise/lower your weapon is just stupid. I don't particularly want to be constantly aiming my rifle at my friends. It's not that difficult to just press space when you know/think there are players nearby, or you're clearing a building, etc. Honestly, it's one of the things I really miss whenever I go back to play the mod (nobody can be bothered to double-tap ctrl :L). The rest of your ideas are pretty good though. Especially the HUD thing. I'm sick of constantly getting "Player1 is losing connection". Especially when Player1 is me. And I'm not really losing connection. Share this post Link to post Share on other sites
arg72dude 0 Posted March 11, 2014 i think, with weapons such as the m4, if it has a stock and handguard, you could equip a belt to it and carry it on your chest and pull out other primary weapons instead of putting them on the ground Share this post Link to post Share on other sites