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Milk (DayZ)

Bad luck, wipes and hackers in DayZ

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I've been playing DayZ nightly for about two weeks now and up until this point I've had a pretty smooth experience with the game until yesterday.

My friends and I logged into our normal server (us77) and half our tents were empty. We chalked it up to being raided and moved the camp. We got everything situated in a totally new area. The server started lagging and then went down. When it came back up all our tents and vehicles were gone.

I wasn't upset.

I shrugged my shoulders and told myself "Easy come, easy go". I know things like this are bound to happen. We all regrouped and decided to raid Berezino for tents, med supplies, etc. It was intense and super fun. By this time we had switched servers to us85 because us77 was always a little bit glitchy.

We all went south and put up new tents, raided Electro and then logged.

This morning we got on and were at our tents looking through last nights loot when all of a sudden everyone on the server died. I was a bit perturbed but not that upset until I got to our new tent site. We hadn't just died, we had all exploded.. Making all the new tents and gear in them completely useless.

That's when I got upset.

Essentially I had just wasted all the hours I'd played last night and lost it to a hacker. I really really hope they fix these issues soon because the last 24 hours made me start questioning why I'm even playing this game. I understand DayZ is in alpha but all that happened just left a bitter taste in my mouth. :-/

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I can confirm these experiences Milk is talking about as I am part of the group. Lucky for me I work today and dodged the hacker, but still was shocked to learn that in the past 48 hours we have basically had to start all over after a lot of in game hours. Re-finding tents, re-setting up camp (for the third time), and re-scavenging towns for supplies.

Not looking to get all of our stuff back, I understand it is gone, but would like to feel some comfort in knowing these issues are being looked into/resolved soon.

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I don't understand why anyone tries to set up any kind of permant residence. I've seen a few tents and vehicles through my travels in Dayz but I've never had the need to store the vehicle anywhere or setup a tent and store items. Just play the game for what it is, a unique experience each survival atempt.

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You're kidding right?

The game gives you tents for a reason, so you can set them up and store items for survival. A player can only carry so much at a time. Not everyone playing DayZ is having a life span of a couple of hours or so. Once you start getting past say 10 hours of being alive, you start to run out of space for things. The game gives survivors the ability to place tents down, so we are playing the game "for what it is."

It's been a combination of the game itself not playing/behaving as it should, and now people blatantly using hacks to mass kill everyone on a server, and in the process blow your tent and it's precious items you have scavenged off the face of the plant.

These people are not playing the game for what it is.

The servers are not letting us play the game for what it is.

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I feel your pain. Last night, a few members of my group were fixing up a UAZ, had it down to needing one wheel. Was running back to our base of operations when one member was shot, instantly killed. I dodged for cover, being in survivor skin, and my friend, in a ghilie suit, parked behind a tree. We had a great line of sight around, saw nothing. All of a sudden I take one straight to the head. My friend runs off to the east for a few minutes, literally getting miles away. Stops behind a tree and is instantly shot.

No one ever saw anything. We're assuming it was an inivisible player. We headed back, the UAZ is gone, hours wasted. The UAZ was nowhere near a town, so there's very little chance someone either happened to have a tire, or they went and got one before we made it back.

Unforuanately, this is an alpha and there doesn't appear to be any tools at an admin's disposal to right any wrongs, or really to even verify that you died to someone cheating. I would hope that fixing that and giving server admins the tools they need would be somewhere on the list, before "dog companions".

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I don't understand why anyone tries to set up any kind of permant residence. I've seen a few tents and vehicles through my travels in Dayz but I've never had the need to store the vehicle anywhere or setup a tent and store items. Just play the game for what it is' date=' a unique experience each survival atempt.

[/quote']

My last survival attempt lasted almost 2 weeks. There's something exhilarating about seeing how long you can last in the zombie apocalypse. I am playing the game how it's intended since tents are available for long term storage. Having the server eat these things and then hackers blow everyone up isn't intended. Derp.


I feel your pain. Last night' date=' a few members of my group were fixing up a UAZ, had it down to needing one wheel. Was running back to our base of operations when one member was shot, instantly killed. I dodged for cover, being in survivor skin, and my friend, in a ghilie suit, parked behind a tree. We had a great line of sight around, saw nothing. All of a sudden I take one straight to the head. My friend runs off to the east for a few minutes, literally getting miles away. Stops behind a tree and is instantly shot.

No one ever saw anything. We're assuming it was an inivisible player. We headed back, the UAZ is gone, hours wasted. The UAZ was nowhere near a town, so there's very little chance someone either happened to have a tire, or they went and got one before we made it back.

Unforuanately, this is an alpha and there doesn't appear to be any tools at an admin's disposal to right any wrongs, or really to even verify that you died to someone cheating. I would hope that fixing that and giving server admins the tools they need would be somewhere on the list, before "dog companions".

[/quote']

Dog companions are super important bro.. Way more important than fixing huge exploits and serious hacks. :rolleyes:

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Dog companions are super important bro.. Way more important than fixing huge exploits and serious hacks. :rolleyes:

Sounds like you haven't been paying attention.

Alpha is to add features.

Beta is to fix bugs.

We're in Alpha.

Got it ?

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Same here, had a boatload of vehicles and supplies with equipment. Server got nuked twice, could have lived with that. Than we got found by a normal guy, also didnt bother me. Then we moved camp and somehow people found us yes again, then after we had only a handful of vehicles left we moved them yet again. And again people found us. When we had two vehicles left in the middle of fuck knows where a player shows up kills everyone in a second and in the meanwhile a buddy of me hears nuke sound in elektro. Nothing was found in the server logs and we're quite confused. I am getting pretty tired of this and will return to DayZ when the game is cleaned up. Instead of cleaning up retards a few days ago, I think the DayZ crew pissed off more hackers :(

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Dog companions are super important bro.. Way more important than fixing huge exploits and serious hacks. :rolleyes:

Sounds like you haven't been paying attention.

Alpha is to add features.

Beta is to fix bugs.

We're in Alpha.

Got it ?

Is that why the hotfixes, FIX things? Ohyou.jpg

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I know this is gonna sound stupid but they brought back tents? I thought rocket removed them or something. Also I feel your pain after looking for about 5 hours and getting everything I could possibly need I died from some hacker who killed everyone on server.

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Dog companions are super important bro.. Way more important than fixing huge exploits and serious hacks. :rolleyes:

Sounds like you haven't been paying attention.

Alpha is to add features.

Beta is to fix bugs.

We're in Alpha.

Got it ?

Sounds like someone needs to go write some more fanfiction.

This is also a forum. It's used for "discussion". Thanks for contributing! Your honored words of wisdom are a boon to all of us. So say we all.

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"We're in Alpha.

Got it ?"

No shit Sherlock. Does the game being in Alpha mean it's perfectly OK for people to use hacks and kill everyone in a server? Way to be constructive and add something to this discussion.

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Dog companions are super important bro.. Way more important than fixing huge exploits and serious hacks. :rolleyes:

Sounds like you haven't been paying attention.

Alpha is to add features.

Beta is to fix bugs.

We're in Alpha.

Got it ?

Is that why the hotfixes' date=' FIX things? Ohyou.jpg

[/quote']

You don't understand how DayZ is developed, do you ?

Rocket releases a patch with new features / content, and then he will fix critical issues through hotfixes.

He should not be worried about balance, hacking or anything right now. Things will change a lot, YOU WILL lose your character and stuff due to bugs and exploits. It will happen often, it's all part of testing it.

Once he is satisfied with the features he added in he is going to add more features and so on. Once everything is in place, and only then, he will work to balance everything and fix bugs and hacks.

All this QQ isn't helping anything. People need to understand how development works.

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Dog companions are super important bro.. Way more important than fixing huge exploits and serious hacks. :rolleyes:

Sounds like you haven't been paying attention.

Alpha is to add features.

Beta is to fix bugs.

We're in Alpha.

Got it ?

Is that why the hotfixes' date=' FIX things? Ohyou.jpg

[/quote']

You don't understand how DayZ is developed, do you ?

Rocket releases a patch with new features / content, and then he will fix critical issues through hotfixes.

He should not be worried about balance, hacking or anything right now. Things will change a lot, YOU WILL lose your character and stuff due to bugs and exploits. It will happen often, it's all part of testing it.

Once he is satisfied with the features he added in he is going to add more features and so on. Once everything is in place, and only then, he will work to balance everything and fix bugs and hacks.

All this QQ isn't helping anything. People need to understand how development works.

I can't tell if you're trolling...

I understand that I will lose my shit. I even stated that I wasn't upset about it. I realize this is in alpha. However I was simply sharing my latest experience with the mod and my disdain. I was hardly QQing at all. Mainly stating that I hope it will be fixed soon.

If the DayZ team isn't worried about hacks why did they recently ban a bunch of people? Entire servers being continually nuked is a critical issue since people can't even test the game. Stop being a fervent fanboy that can't accept anybodies criticism. I'm sorry I insulted the doggy companions. :rolleyes:

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See, that wasn't so hard was it? Actually explaining a little bit more instead of tossing the "it's in alpha" grenade into a quick reply. The OP even states " I understand DayZ is in alpha but all that happened just left a bitter taste in my mouth."

Honestly, it's in the discussion area to be discussed. You can easily not open the post or choose to not read it all. Free will.

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They've been working on stopping the hacking, and it got better for quite a while.

I've noticed a rise in posts about this, specifically. It makes me wonder what is built into the engine that lets someone somehow target and kill fifty people in such disparate locations in the first place, let alone finding ways to use it in hacks.

Until then, op.... I've never had it happen. Maybe it will tomorrow... But up until now, I avoid servers that have a lot of clan tags playing, and there ae some that have "pissed off" the hackers, and I avoid those, too.

Also until then, see sig below....

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I agree that hacking is retarded.

I agree that exploits like players disconnecting during gunfights and server hoppers just need to be fixed.

And i've lost everything more than once. To bugs or exploiters.

I just don't think rocket should focus on fixing this right now, we've got worse issues now.

What is pretty sad is why people would hack an ALPHA.. Damn, it's really stupid. You don't get anything out of it, they just do it to ruin other people's experience. It's really sad.

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I agree that hacking is retarded.

I agree that exploits like players disconnecting during gunfights and server hoppers just need to be fixed.

And i've lost everything more than once. To bugs or exploiters.

I just don't think rocket should focus on fixing this right now' date=' we've got worse issues now.

What is pretty sad is why people would hack an ALPHA.. Damn, it's really stupid. You don't get anything out of it, they just do it to ruin other people's experience. It's really sad.

[/quote']

I've lost stuff multiple times as well, it was just losing it a bunch of times in a short period of that was a bit.. vexing.

I don't get the hackers either. Now that the side chat is off you don't even get the pay off of seeing people cry about it. What's the point?

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My opinion, people are hacking in the alpha because they are mad, angry/upset, or just no longer having fun. Even the mood on these forums... a lot of pent up rage most the time.

So you have this guy, who for whatever reason just didn't have a good experience playing this game. Something ruined it for him. Maybe a bandit killed him after he finally found his dream gear. Maybe just all his shit got wiped.

Either way, we are starting to see an increase in this "griefing/hacking." That's why I think we are seeing an increase in posts regarding these hacking issues. That's why we are getting an increase in posts about the annoying use of wire traps and sandbags.

These people are no longer happy with the game for whatever reason and want to make sure everyone else is having a shitty time playing it with them.

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To the guy preaching Alpha. Yes it is Alpha and there will be issues and shit, but hackers should never be a regular part of a game at any stage and hackers in Alpha stage is not normal. Most games aren't even playable by the public in alpha...

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I think we can all agree that you are going to die and you are going to lose your gear. Its a given. That's part of the fun. You KNOW you are going to die, and trying to hold out and ration food and bullets and supplies makes it exciting. The fact that you can lose it makes finding gear that much more worthwhile.

That being said, the whole point of an alpha and beta stage of testing is to test the game/code. If I were programming this I would want to know what happened with as much info as possible. I wouldn't want to build and add code on top of whatever exploit they use to ruin the game and then have to tear down a lot of code trying to fix it later. The point of an alpha isn't to simply 'add stuff' and then fix it in the beta. That's asking for more problems down the line. Yes you are adding more in the alpha, but that's because its in the early stages of the game. I would love some interesting new gear and gadgets and things to make it a richer game, but if I cant even make my way and build up to a point where I can find them because someone nukes the server it defeats the entire point. The point of calling it an alpha is to say its going to be shaky code and this does not fully represent the final product. Projects usually go into beta when its a more stable, more finished product, not because its 'now time to fix any and all bugs' (though more bugfixes will occur here simply because thats what you do when you finish up). In short the whole point of this thread was to point out an issue, let the devs know whats going on, and gauge thoughts on the matter with possible solutions. Not "Man I sure hate dying and losing gear!"

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You're kidding right?

The game gives you tents for a reason' date=' so you can set them up and store items for survival. A player can only carry so much at a time. Not everyone playing DayZ is having a life span of a couple of hours or so. Once you start getting past say 10 hours of being alive, you start to run out of space for things. The game gives survivors the ability to place tents down, so we are playing the game "for what it is."

It's been a combination of the game itself not playing/behaving as it should, and now people blatantly using hacks to mass kill everyone on a server, and in the process blow your tent and it's precious items you have scavenged off the face of the plant.

These people are not playing the game for what it is.

The servers are not letting us play the game for what it is.

[/quote']

I didn't mean don't use the tents I meant that I don't know why people want to call one place on the map home. You get too atatched to your gear and then get all emotional when it's gone. This is an alpha so things dissapear from time to time.

And each of my characters last for days, I haven't hit the 1 week mark yet but I usually survive 4-5 days. I die when I get too cocky because of my gear.

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Dog companions are super important bro.. Way more important than fixing huge exploits and serious hacks. :rolleyes:

Sounds like you haven't been paying attention.

Alpha is to add features.

Beta is to fix bugs.

We're in Alpha.

Got it ?

Is that why the hotfixes' date=' FIX things? Ohyou.jpg

[/quote']

You don't understand how DayZ is developed, do you ?

Rocket releases a patch with new features / content, and then he will fix critical issues through hotfixes.

He should not be worried about balance, hacking or anything right now. Things will change a lot, YOU WILL lose your character and stuff due to bugs and exploits. It will happen often, it's all part of testing it.

Once he is satisfied with the features he added in he is going to add more features and so on. Once everything is in place, and only then, he will work to balance everything and fix bugs and hacks.

All this QQ isn't helping anything. People need to understand how development works.

While this is true for a normal Alpha Test it really doesn't apply to DayZ. Normally an Alpha Test is conducted by a very tightly controlled group of testers. In DayZ this is not the case. Normally in an Alpha you don't have to worry about hackers because all of your testers have been hand selected. In DayZ this is not the case. In a normal Alpha you can concentrate solely on feature building because even though the program may have serious security flaws you know the testers wont try to exploit them. In DayZ this is not the case. When Rocket opened the flood gates to the general public he negated the closed testing environment that a normal Alpha test requires. In the case of DayZ the fall out of this decision is that the exploits and hacks need to be addressed or very little serious testing can be accomplished. This is still an Alpha Test but it's far from being a typical Alpha Test.

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