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randalmcdaniels

Aspects that accumulatively wear on your patience in dayz

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Yes, please tell us how you can holster your weapon with ease while you are sprinting

 

I didn't say sprinting, maybe you should read what people say before smacking your hands on the keyboard next time.

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Maybe people are used too much to the fast paced FPS like CoD and BF, these are good games.

 Yeah i don't think he means he wants the game to be as fast as cod or battlefield.. But there should definitely be a balance between snail speeds and a regular paced experience.

 

After playing a game for a while its nice to get into the groove of things and know the controls without having to think twice or look down at your keyboard, In other words i think gamers just want the most fluid experience as possible with as little interruptions as possible. Dayz has too many interuptions that kind of take you out of the fluidity and immersion.

 

Interruptions like bandaging and fixing broken legs are fine, but in a zombie game where you either need to Fight or Flight, it can be quite cumbersome and frustrating when your character takes his sweet time in a dire situation.

Edited by Spinnyd223

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Maybe I'm a stupid newb and there is a way to change this... but I hate how the "use" key is also the "change magazine type" key when you have an M4 and different tyoes of mags.

Nothing worse than trying to storm a house only to be sliiightly off from center and instead of opening the door, you noisily change a mag and get shot in the face because you're stuck in the animation.

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Shitty slow robot-like animations

 

Just out of curiosity: Which one do you mean? Except for the slow vault that IS a pain in the ass most of the times, in my opinion, there's no other animation that would fit your words..

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You could holster your weapon right before you get to the ladder in anticipation, that would get you up quicker. It's on your back when u get to the top (if you don't fall off it that is) and something I'd do in rl if I was approaching a ladder I was gonna climb.

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