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jayleann

different wound statuses

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I'd like to have different types of wounds or different wound-status types which effect your ability to move or move fast. After you are bandaged (or medicated) I'd like if you needed a certain transition time in which you could not run, or only jog or walk slowly, or had at least risks in doing so. Because wounds could reopen or the general health condition deteroriate.

 

It would add to the game in different ways. Friends in gunfights for example could be forced to hold places, because buddys with wounded-status couldn't flee with the same speed or not at all. They would be forced to leave people back, or leave them in a position where either the whole group or only the injured player is vulnerable. Different rescue grips could be an additional feature in which friendly people could help each other out, or they could at least pull you to a better place.

 

Bandits and heros on the other hand maybe dislike this idea, because different statuses could force them to have a break with doing what they most like.

 

I'm honest, I was too lazy to use the search function. If you think I am guilty of the sin of repetition, give me what I deserve.

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Medical system is only 10% implemented.  Much of what you're asking for is planned.  

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