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super_shadow

Zombies with EARS will help LOWERING unneeded Player Killing

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We don't really need "a lot of zombies", they just should make HUGE damage, run almost that fast then player (when they will add weight system, the player with intermediate amount of loot, should run even slower then normal zombie - and yes they should have different kind of zombies with different speed), be hard to kill.

And, all nearest zombies should run directly to the place where the shooting was. That will make people think twice before starting unneeded gunfight, stupid player killings etc. That will force us to use melee weapons. Try to kill (if needed) in the silent and unnoticed way, cause if you killed player but he noticed you and start shooting, before you killed him with an axe, the zombies will come soon and even don't let you to loot other players corpse.

I think that will add realism and lower unneeded PK

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More zombies and harder zombie difficulty would help with PK. I would love for this game to be both a zombie and human nature survival game. Atm it just feels like a human nature survival game. I want hoards of zombies and special infected, kinda like in Left 4 Dead.

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