Demoth 366 Posted February 12, 2014 Lately I've noticed that if I get shot, my aim is really bad after the fight, even if I heal up and get transfusions and whatnot. I noticed it especially bad with a Mosin with a Long Range Scope. I couldn't keep it steady for the life of me after I got shot in the arm with a shotgun. I would be prone, bipod, having not run or anything for at least 5 minutes. I was energized, hydrated and it said, "Healthy"... but my aim was now twitching back and forth, left and right. I switched to the pistol and same thing. So what's the deal? I don't remember reading anything about this addition. Share this post Link to post Share on other sites
coltonlong 211 Posted February 12, 2014 Were you running before you tryed your aim? sounds like your guy was tired. Share this post Link to post Share on other sites
Guest Posted February 12, 2014 (edited) i'am pretty sure somewhere on reddit or twitter devs posted something about broken arms/legs and that broken arms ending in shaking (didn't thought its implemented yet). guess it was in one of the patchnotes, where they called: shots now can break arms/legs - gimme a few, i'll pick the post Edited February 12, 2014 by Guest Share this post Link to post Share on other sites
Mos1ey 6301 Posted February 12, 2014 Yeah, pretty sure broken arms are "a thing" now. Not sure what the symptoms are though. Share this post Link to post Share on other sites
Grimey Rick 3417 Posted February 12, 2014 Lately I've noticed that if I get shot, my aim is really bad after the fight, even if I heal up and get transfusions and whatnot. I noticed it especially bad with a Mosin with a Long Range Scope. I couldn't keep it steady for the life of me after I got shot in the arm with a shotgun. I would be prone, bipod, having not run or anything for at least 5 minutes. I was energized, hydrated and it said, "Healthy"... but my aim was now twitching back and forth, left and right. I switched to the pistol and same thing. So what's the deal? I don't remember reading anything about this addition. Were you running before you tryed your aim? sounds like your guy was tired. @OP: Try logging out and back in. This helped my friend the other night. Share this post Link to post Share on other sites
HunterJay 81 Posted February 12, 2014 (edited) Not sure what the symptoms are though. No masturbation. Edited February 12, 2014 by HunterJay Share this post Link to post Share on other sites
Guest Posted February 12, 2014 (edited) Posted 29 January 2014 - 08:06 PMPOPULARBranch: ExperimentalETA to Stable: 5-7 February 2014Version: 0.33.114855 New:Actions: chambering SKS round from pile, loading 10 rounds from pileActions: You can uncuff other players with the hacksawActions: Cannot use an item (e.g. drink/eat) if it is "Ruined"Actions: Interactions with items reworked. Drinking/Eating/etc... more robust and user-friendlyActions: Restrained players cannot use inventory or action menuAnimations: Player now can take and hide rifle in crouched runAnimations: SKS reload animationsAnimations: firing weapon when sprinting will transition player into the aimed run(with some temporary limitations)Crafting: FNX45 pistol can be chambered with single roundCrafting: Opening cans with combat knife addedCrafting: Opening cans with machete addedCrafting: Painting Motorbike Helmets to Black and GreenCrafting: Waterbottles and canteens now allow pouring water between themEffects: Magnum revolver ejecting shells when reloadingEffects: Magnum revolver sounds - gunshots, reloadingEffects: Mosin ejecting shells when cyclingEffects: New Mosin sounds - gunshots, cycling, reloadingGear: Improvised courier backpack addedGear: Machete addedGear: Hard hats added in various colorsGear: Motorcycle Helmets have black visor variantsGear: Small, uncomfortable, and silly (but cute) children's school backpackGestures: Clapping Gesture added, default F5 keyGestures: Pointing Gesture added, default F6 keyLogin: Player queuing system introduced. Penalty waiting time added for switching server or disconnecting a server quicklyLogin: Players receive a login timeout when disconnect, increased if disconnect within 30 minutes of joining (max 5 minutes)Login: When players logout, their avatar sits on ground for 30 seconds. Players must make sure they logout somewhere safeServer: Player spawns now cached by engine directly, increasing performanceSpawns: Added Bubble goose jackets into the loot spawnsSpawns: Added SKS rifle, speedloader, ammunition piles and boxes and SKS bayonet into the loot spawnsSpawns: Healthcare Center now spawns lootSpawns: Police stations now spawn lootSystems: Hunger and Thirst slightly modified.Systems: Notifications added to UI for hydration and high energySystems: Fractures can now occur due to melee and shot damage, not just environmentalSystems: Fractures (arms/legs) now saved and loaded correctly from databaseTranslations: Added strings for all consumable items (Gas canisters, Batteries etc) and container items (First aid kit etc) for English, with some Spanish and RussianZombies: Different types of Military zombies now have tougher attack values and improved durabilityZombies: Engine dynamic obstacle checking (zombie, another player)Zombies: Svetlojarsk zombie spawns added Edited February 12, 2014 by Guest Share this post Link to post Share on other sites
e00c 84 Posted February 12, 2014 owch. Guess it's time to start stocking up on Morphine! 1 Share this post Link to post Share on other sites
rybo 171 Posted February 12, 2014 owch. Guess it's time to start stocking up on Morphine! And splints! Share this post Link to post Share on other sites
HunterJay 81 Posted February 12, 2014 So how do you fix a broken arm? Morphine? Share this post Link to post Share on other sites
Grimey Rick 3417 Posted February 12, 2014 And splints! Can you splint an arm? The thing is like three feet long in-game. Share this post Link to post Share on other sites
Demoth 366 Posted February 12, 2014 Thanks for the update! totally missed that patch note. I thought it only said legs. Well, time to start looking for splints / morphine. Ugh. Share this post Link to post Share on other sites