zman2k02 2 Posted February 12, 2014 It was Saturday, February 8, 2014. Me and my friend had been playing DayZ for 2 days, and we we were finally getting the hang of the game. We had died during our first attempt to gather guns and ammunition from the air force base just northeast of Krasnostav. We had simply let our guard down. To make a long story short: we had finally found guns and ammo in one of the buildings in the airforce base. We went into an upstairs room, and started to loot items. Before I knew it, a guy had jumped out from behind the door with an axe and axed me to death just as I got a couple of gun shots off, but neither hit him. My friend finished him off. Thinking the coast was clear after the encounter, my friend left the building but was shot to death by an accomplice of the axeman waiting outside. Despite that experience, we still believed we could find others in the game we could trust and form alliances with. We respawned near Berezino and made our way through various towns and villages until we reached the air force base near Grishno. We found no resistance along the way, thereafter realizing that most players spend their time at the air force bases nearer to the coast. We then journeyed back to Berezino where we proceed to kill several people that were seemingly well equipped. We asked them to put their hands up, but they wouldn't comply. By this point we were geared to the teeth, in complete camouflage and with multiple guns and a massive stockpile of food, water, and ammunition. We came across a newly spawned player near the crane and parking garage on the western side of Berezino. I had handcuffs, and we had planned to handcuff him and make him follow us through the zombie infested streets. We were going to simply run away after attracting a horde of zombies, knowing full well he would likely be eaten to death. The poor soul had no clue what our intentions were, but we talked with him using the in-game voice chat, and he seemed friendly and knowledgeable about the game. We decided to uncuff him and told him we would help him get geared and that he could tag along with us. Our goal was to travel to the north eastern air base near Krasnostav and find more guns for our new found ally. He had passed on the opportunity to take axes and other weapons we found along the way, even declining an offer from my friend to take his spare gun. As we passed through Krasnostav we found various items for him, and he was relatively well equipped, absent a firearm. We were all using steam voice chat to talk so others could not hear us in game. While we were searching for loot in a three story school-like building a loud audio file played through our headsets. It was creepy music, music we thought was coming from a player outside of our building. Our guard was immediately up, however we never saw or found the source of the music. While continuing to search that building, my real friend unfortunately succumbed to a ladder glitch/lag spike, hurling him off a three story balcony. The new ally and I were hopeful that he had just broken his legs because I had morphine. Unfortunately, however, he was dead. I told the new ally to just take his gear, which included the Mosin 9130 and a pistol, and we could meet up with my friend after he respawned later. We decided to proceed to the air base because my friend spawned all the way in Elektrozavodsk. All three of us were still in steam voice chat. When we got to the field outside of the air base, the new ally said he needed to relog because of lag. We were hiding behind bushes in the field. I was especially cautious given the creepy music that played earlier. I had used the alt feature to turn my head as we ran across the field initially, ensuring nobody was following us. In the back of my head, something didn't seem right about the music that played earlier...even at the time it played I felt something wasn't right. The ally logged back in, and I continued talking with my friend via steam that had just respawned on the coast. I suddenly hear the ally say "Oh ♥♥♥♥ I've been shot!" I immediately make my character run, but am shot almost instantly. My character was dead. All of the gear I had spent hours searching for with my good friend was gone. The ally seemingly dead as well. The ally was exasperated in voice chat, unable to believe that someone had killed us in that field on a server that had a rather small population at the time (i.e., around 5 or 6 players). I was upset, but I understood it was part of the game. I logged off from the game and left the voice chat room to talk to my friend privately. The more I thought about my death, the less sense it seemed to make. I flashed back to the creepy music that briefly played in that school-like building in Kranostav, the same building my friend fell off the roof in. At the time, the music seemed to loud and too omnipresent. In-game, when people communicate through their microphones there is always a sense of direction as to where the sound is coming from, as well as distance. Something didn't quite seem right. Then I flashed back to the moment the ally said he was shot, just before he died. He said he was shot, yet I heard no gun shot at that point, even though we were a matter of feet from one another. I heard one gun shot, the gun shot that fatally killed me. Not only that, but the rifle noise certainly came from a Mosin 9130, the same gun my ally had equipped at the time. At the time, I felt the gun shot was extremely close as well, just based on the loudness of the shot. I'm an avid FPS player, and I'm very good at using sound to my advantage in games, to hear footsteps, etc...and determine the location of enemies based on gun fire. If I had to guess, it had to come from less than 15 feet from my character. To that I thought: "Why would someone get that close to shoot us in an open field?" It then dawned on me. The creepy music was being played through Steam chat, which is why there was no distance or directional perception. The gunshot sounded close because my new found ally had shot me. There was no first shot when the ally was supposedly shot. Instead, there was a single bullet, the one that killed me. I went through a brief stage of being ♥♥♥♥ed off, explaining my break down of events to my friend. The new found ally was still on my friends list. It was then that we decided to get revenge, not that day, but a few days later. It was February 12, 2014, I hadn't played DayZ in two days, but my friend had played a few hours on February 11 and had gathered a significant amount of supplies, including guns and ammunition. We decided this was the perfect time to exact our revenge. I logged on and met my friend in Berezino, where he gave me multiple guns, a backpack, and some ammunition. I messaged the traitor on Steam, telling him that me and my friend had found a lot of gear and that we had some items he might want. We all logged into Steam voice chat again and he told us he would meet up, but that he was stuck in Elektrozavodsk, pinned down by snipers. He said there were several bandits outside his building and that he couldn't leave, but that he wanted to surrender. Something again didn't seem right about his story. He had guns and ammunition, and he seemed extremely knowledgeable about the game from our previous conversations the day he betrayed me. How could he not know how to surrender? And why would he surrender if he had guns and ammo? The odds that whoever was keeping him pinned in the house would actually let him live were slim and none. The day we had first met him in game, he had said he was very new to the game. That was certainly a lie in hindsight because he seemed to know a lot of tips and tricks in the game based on our first encounter with him. We told him we would wait in Berezino for him to escape the situation. He also said he had three friends with him. He then claimed they all had to log for school tomorrow, but that he would stay on. Again, something seemed disingenuous about what he was telling us. If he had three friends with him, why even considering surrendering to anyone? He told another unusual story on his journey to Berezino as well. He told us he had come across a guy, and that he had given the guy bad blood via a blood transfusion and that the guy died. This all purportedly was played out live through steam voice chat, as he pretended to be talking to this guy in DayZ voice chat as he was talking to us. The entire encounter seemed completely scripted and unrealistic. Again, this was another story that seemed completely bogus, given that we never ran into people that would let you stand still to essentially kill them. He also asked me and my friend about the gear we had acquired, what kind of guns we had, and if we had found any cool gear. Me and my friend were immediately suspicious about his curiosity about our gear. Even the way he asked it seemed to imply he had a hidden motivate or agenda. At this point there was virtually no doubt that he had murdered me in the field by the air base. If I had estimate the likelihood it was him, I would have put it at 99%. For all I knew, maybe he pushed my friend off the ledge of that building. He was extremely close to my friend at the time it happened, and I know you can push people by brushing up against them. Finally, he said something that certainly verified me and my friend's suspicions: "Man it's crazy how we got killed in that field the other day, I didn't see anybody around, I can't believe that happened. Just crazy man!" It was almost as if he was mocking me. At this point it was clear this guy did not take acting lessons from the Juilliard Acting School. There was a complete phony disbelief in his tone. Me and my friend immediately typed a message to each other, both agreeing that there was no no doubt whatsoever that this is the guy that killed me in the field. The server I was killed on had less than 6 people, and we had not seen a single person up to that point that day. Even still, it's sad to think that he murdered me. He seemed very chill and cool in Steam chat, but the more we spoke the clearer it was that this guy was bordering on the sociopathic side. He finally arrived to Berezino. He wanted us to meet him on the run down parking garage on the west side of Berezino, the same one we originally found him at and handcuffed him. We were not yet on the same server, and me and my friend knew it would be best not to log in right in front of him. We told him we would meet him there, and logged out in a house near the parking garage. When we logged back in we told him to meet us in the house so we could exchange gear without others seeing us. He seemed hesitant to come inside, trying to explain to us that it was safe to trade on the roof. I told him "I'm just kind of paranoid after what happened to us in the field outside the air force base." He finally agreed to come inside. I waited in the kitchen for him, and my friend led him through the front door of the house to the kitchen. I was a little nervous because he was behind my friend as he came in. I immediately realized, him and my friend had on virtually identical gear. I could not tell who was who. I told him I was going to drop him some items and laughingly said "I can't tell who's who haha." He did a wiggle left, a wiggle right and said "it's me! I'm here." My eyes twinkled, and my heart filled with joy.....I raised my M4...but immediately as I raised my gun he started to run left to right to the other side of the room. I fired 5 shots.....he was dead. It happened so quickly, and I was kind of surprised (and relieved) I had killed him because he reacted much more quickly than I had anticipated he would. It was clear that he had anticipated, in the back of his mind, that he may not leave that house. He was completely prepared to avoid my gun fire. I'm sure he was immediately regretting trusting me and my friend and coming in that house. Though in the back of his mind, the thought of screwing us over yet again was too much to pass up. I'm sure had we waited much longer in that house we would have heard the same creepy music, followed by two gun shots and laughter....the moment he would inform us that it was him that murdered me in that field. Laughing at our naivety and further reinforcing our believe that he was a sociopathic d-bag. He was still in Steam voice chat at the moment of his death....and immediately after shooting him I said "That's for [screw]ing me and my friend over, [jerk]." Surprisingly, he didn't say a word in Steam voice chat or type a word in the chat window. He simply left the chat room. I removed him from my Steam friend's list out of concern he would join our server and get lucky and run across us. Me and my friend spent the next 5 minutes laughing maniacally at the feeling of getting our revenge. He was far more equipped than my friend and I were at the time he killed me, so we felt we had one upped him. Not to mention, he had to run 20 minutes from Eletrozavodsk to Berezino, for his own execution. "HAHA" we thought to ourselves. It was then I realized, DayZ is an incredibly unique game that brings out the worst in people...a game where you can literally trust nobody, even a guy you help gear up from nothing and show nothing but generosity to along the way. Me and my friend will likely never trust another person after coming across that sociopath....but maybe, just maybe we will never know the feeling of being stabbed in the back like that again in DayZ. 2 Share this post Link to post Share on other sites
Atheon 31 Posted February 12, 2014 Good story, I liked it lol. I had a similar situation happen to me... was helping two guys gear up and he eventually shot me in the back with a shotgun when I turned around. I refuse to stop being a nice person in game for the most part though. Share this post Link to post Share on other sites
zman2k02 2 Posted February 12, 2014 Good story, I liked it lol. I had a similar situation happen to me... was helping two guys gear up and he eventually shot me in the back with a shotgun when I turned around. I refuse to stop being a nice person in game for the most part though. Me and my friend really regretting not taking him through a city of zombies handcuffed lol. That's on our bucketlist now lol. Share this post Link to post Share on other sites
Miquinei 81 Posted February 12, 2014 Cool story actually Share this post Link to post Share on other sites
r3volution (DayZ) 19 Posted February 12, 2014 (edited) Nice story, though after your initial intentions of handcuffing a noob and attracting the zombie hordes, I was confused for a time about who the revenge was going to be on... ;) Don't let the psychos stop you from being a decent person, in that, DayZ and real life are the same. Edited February 12, 2014 by r3volution Share this post Link to post Share on other sites