sav112g 114 Posted February 9, 2014 (edited) Just watching a stream having never played the Mod or SA. But the guy I was watching was in a building up stairs, he tried to firstly fire through the Gap but even though it looked fine I think all the shots registered hitting the stairs ( not great) More alarming was that he seen the guy panic and run under the stairs and went down. He had the guy in his sights and fired first at close range. He blew the guy away, but the guy was still able to fire back. Surly there should be an effect when you get hit multiple times close range you can just casually turn a fire a few shots back. The guy being shot would have been pushed to the ground or wall with the force of the hits. It just looked wrong that he turned as if saying “ oh I’ve been shot I’m shooting back” The only thing I could try to explain was if he had a bullet proof vest or something. Edited February 9, 2014 by sav112 Share this post Link to post Share on other sites
Bigal123 14 Posted February 9, 2014 Yepp.. Sadly DayZ will always have those types of issues, but thats not why we play. 2 Share this post Link to post Share on other sites
PhillyT 554 Posted February 9, 2014 (edited) Not that I have ever been shot, though I have spoken to a couple friends who have suffered injury, bullets don't really transmit the kind of force necessary to move a person. There have been many recorded cases where people, due to adrenaline, don't even know they have been shot. In many cases, people reaction to being shot actually is to turn and return fire on the shooter (if a person is trained). Ballistics is basic physics. The bullet cannot transmit as much force on the target as it had when it was fired. So the impact on the target will FEEL less than the recoil in the gun, but the bullet will penetrate rather than push. Anyone who hunts can tell you a 30'06 or .308 won't knock a deer over unless it is out of surprise. They generally jump from the impact then run for it or just collapse in place. Edited February 9, 2014 by PhillyT 7 Share this post Link to post Share on other sites
maxotaur 135 Posted February 9, 2014 when i was playing the dayz mod i shot a guy standing on a barn roof and he went flying to his death Share this post Link to post Share on other sites
dayzhopeful 30 Posted February 9, 2014 (edited) This is alpha so they may add rag doll affect later and actually i think it is something rocket is keen on. Just be patient, final release will be what you want it to be. Edited February 9, 2014 by dayzhopeful 1 Share this post Link to post Share on other sites
raezion420 97 Posted February 9, 2014 They state on steam as one of their main features will be rag doll effects eventually. They are also going to fix the hit boxes, (right now you can lay down and shoot almost straight up in the air and the bullet gets snagged on the ground hit box ect)They are also going to make it so getting shot in legs/arms will/can break your limbs as well. Good things will come, just be patient. Share this post Link to post Share on other sites
Zeppa 562 Posted February 9, 2014 (edited) You want something like this? Yep, realism ftw.oh sry, this is missing the "flying across the room by the force of the impacting projectile". Sorry to burst your bubble, doesnt happen in rl. Edited February 9, 2014 by Zeppa 3 Share this post Link to post Share on other sites
Ghostflux 100 Posted February 9, 2014 Soldiers have done interviews about what it's like being shot. Of course the amount of stopping power depends on the weapon, but even when shot multiple times soldiers would often just keep running due to the adrenaline. They wouldn't even be aware that they were shot until much later when they saw their clothes soaked in blood. Bullets don't push nearly as much as you see in the movies, you'll be falling over dead long before that happens. 1 Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted February 9, 2014 Just watching a stream having never played the Mod or SA. But the guy I was watching was in a building up stairs, he tried to firstly fire through the Gap but even though it looked fine I think all the shots registered hitting the stairs ( not great) More alarming was that he seen the guy panic and run under the stairs and went down. He had the guy in his sights and fired first at close range. He blew the guy away, but the guy was still able to fire back. Surly there should be an effect when you get hit multiple times close range you can just casually turn a fire a few shots back. The guy being shot would have been pushed to the ground or wall with the force of the hits. It just looked wrong that he turned as if saying “ oh I’ve been shot I’m shooting back” The only thing I could try to explain was if he had a bullet proof vest or something. Bullets are not hammers, they tear through you but don't really transmit much kinetic force to you. I mean it's a few grams of lead/copper hitting a fully grown man through a very small contact point. Share this post Link to post Share on other sites
sav112g 114 Posted February 9, 2014 (edited) It’s also causing internal injuries after piercing through nerve ending some puncturing vital organs. Have you seen how high people jump with just a pinch. I understand being able to fire back but then you really needed to see this situation. I get that at range, but walking down a short flight of stairs and opening up close range the guy on the receiving end should have just been a pile on the ground. should not be able after ten rounds to run round and fire back. Its not that I expected them to fly across the hall just go down far quicker. Unless as some have said the hit boxes are so out a whack that even with it looking like you just could not miss with every round some did not register.I’ve seen a few clips of the rag doll and it does look so more realistic. There are small Calibre clips on Utube some I’m afraid to say see Cops in shops with vests going down like a pile of bricks in one or two shots. That I'd never link too. The US forces guy in the link walks away. Real life hits at range as you can see this brave guy is calm enough to fire back and shout out for help.http://youtu.be/rLHU-_OhT8g Edited February 9, 2014 by sav112 Share this post Link to post Share on other sites
PhillyT 554 Posted February 9, 2014 I shoot 10 pound plates with high caliber rounds. They are more likely to tip backwards, not go flying. Really, as someone else stated above, you are asking for movie style blowback which is fun to see, but not realistic. Share this post Link to post Share on other sites
gibonez 3633 Posted February 9, 2014 Dayz should model in a system for knockdown power. Getting shot with a powerful weapon should knock the player out or down where his movement is now impaired. Imagine being 900m away and getting shot by a .308 rifle round the bullet traveling much faster than the sound so you are hit before you could even hear it. The bullet has the same energy as a .45 acp at point blank not being able to anticipate the round and being relaxed would knock 99 percent of people to the ground where they would go into hydrostatic shock or atleast knocked down where they would bleed out. In dayz and arma you getting shot by a .308 rifle such as the m24 at 900m is the equivalent of getting bit by a mosquito you simply run away and bandage no problem. The game absolutely needs to model bullet energy in a accurate way, getting shot in the chest by a rifle without any plate carrier or armor should absolutely knock you down to the ground. Share this post Link to post Share on other sites
bad_mojo (DayZ) 1204 Posted February 9, 2014 If they keep letting people disable post processing(disabling the debilitating effects of being shot) this will continue to be a problem. It's pretty hard to shoot back if you can only see blurriness. Share this post Link to post Share on other sites
PhillyT 554 Posted February 9, 2014 I don't know Gibonez. A .45 isn't likely to knock a person down if struck. You aren't getting punched, you are getting punctured. You might be surprised and jump, but you aren't being bowled over. I shoot a 30'06 when I hunt. I rarely take a shot beyond 100 yards, but I have seen a deer hit at 200 yards. A 160 pound buck, shot with a 160 gr. 30'06 round at 200 yards in the ribs ducked like it had just been surprised, then turned, ran 20 feet, and died. He didn't go twisting into the reeds from the impact. It just doesn't happen. It looks really cool, and there is nothing wrong with having some form of pick up and toss ragdoll if they decide to do it, but when a man is shot, he doesn't fall down from the impact, he falls from being surprised and tripping or from being shot and dying. Share this post Link to post Share on other sites
gibonez 3633 Posted February 9, 2014 I don't know Gibonez. A .45 isn't likely to knock a person down if struck. You aren't getting punched, you are getting punctured. You might be surprised and jump, but you aren't being bowled over. I shoot a 30'06 when I hunt. I rarely take a shot beyond 100 yards, but I have seen a deer hit at 200 yards. A 160 pound buck, shot with a 160 gr. 30'06 round at 200 yards in the ribs ducked like it had just been surprised, then turned, ran 20 feet, and died. He didn't go twisting into the reeds from the impact. It just doesn't happen. It looks really cool, and there is nothing wrong with having some form of pick up and toss ragdoll if they decide to do it, but when a man is shot, he doesn't fall down from the impact, he falls from being surprised and tripping or from being shot and dying. The first round hit him in the rear, but the 2nd shot was dead on and took this 1500 pound animal down instantly. A .45 at point blank would absolutely take a person down it will not send them back flying of course but the temporary and permanent wound cavity would send someone into hydrostatic shock and instantly make a person drop like a bag of potatoes. Share this post Link to post Share on other sites
dricht1 28 Posted February 9, 2014 (edited) Ever been hit by a 300fps paintball? Yeah, it hurts if it's close range, but it isn't going to knock you over, even if you multiply the force tenfold. And that's impact, not puncture. A puncture wound doesn't transmit force as effectively. Note that that's different from shooting something in an instantly fatal way. Yes, if you remove the brain or cause loss of function in some other way that will make the target drop.Which I think DayZ models pretty well, lag simply introduces difficulties. Edited February 9, 2014 by dricht1 Share this post Link to post Share on other sites
PhillyT 554 Posted February 9, 2014 Bud, he killed it. You fall down when you are dead. If a bullet doesn't hit a critical area that impedes movement, a person doesn't just collapse on the ground. There is shock, surprise, and confusion. PEople aren't knocked over by the force. I shoot a Springfield XDM .45 and adore it. have a home range. I shoot all sorts of fun things. But the .45 isn't going to move something more than 20 - 30 pounds. If I hit something solid around that weight, it doesn't do anything but sway. Shooting a 160 pound man won't do much other than poke a big hole in them. If you are saying the psychological trauma of being shot will cause the person to momentarily faint from a non-lethal hit, I can see that being possible, but highly unlikely. Like I said, I shoot a lot, but I have never shot a human or been shot myself. Going off what I have read though, I have to say that non-lethal strikes don't send people flying, nor do they make people suddenly collapse for more than anything but a moment in surprise. I would welcome evidence to the contrary since it would make life more exciting! Share this post Link to post Share on other sites
SwarfwgaHead 45 Posted February 9, 2014 (edited) A system that causes instant drop/temporary unconsciousness would be a nice touch. An actual knockback effect would be kinda silly, because that'snot really how bullet wounds really work. But that kind of instant trauma can certainly drop someone even if it's not necessarily lethal. The only question is how it could best be implemented. Having every non-lethal round render you unconscious would be kind of impractical in gameplay terms. Maybe a wounding system thats based around your energy/hydration/health levels, ie. the healthier/more energized/hydrated you are the less likely you are to be instantly affected by spontaneous wounds? It's one of those things that individual human physiology has such a large effect on in real life, making it difficult to translate into universal gameplay terms. Edited February 9, 2014 by SwarfwgaHead Share this post Link to post Share on other sites
gibonez 3633 Posted February 9, 2014 Ever been hit by a 300fps paintball? Yeah, it hurts if it's close range, but it isn't going to knock you over, even if you multiply the force tenfold. And that's impact, not puncture. A puncture wound doesn't transmit force as effectively. Once again its not that it knocks you over its that it shuts down your body instantly due to hydrostatic shock.simply put your body seizes to function from the sheer shock. I am sure you guys have all seen this video. Soldier is fine but the sheer force of the bullet impacting his steel plate on his body armor knocked him over and incapacitated him for a slight second. Share this post Link to post Share on other sites
Franchi (DayZ) 146 Posted February 9, 2014 (edited) The first round hit him in the rear, but the 2nd shot was dead on and took this 1500 pound animal down instantly. A .45 at point blank would absolutely take a person down it will not send them back flying of course but the temporary and permanent wound cavity would send someone into hydrostatic shock and instantly make a person drop like a bag of potatoes.The first shot was what is refereed to as an anchor shot, he hit it in or near the spine just forward of the hips, note the clumsy movement of the rear legs, the second shot hit the neck or possibly the head severing the spine, and folding the moose up, note the spasms and jerking indicators of brain or spinal cord damage, it was in no way knocked down. I shot a white tail deer weighting about 85 pounds with a 7mm Remington magnum from less than 20 yards, my shot was good, shredding the boiler room (vital organs in the chest). The deer ran well over 150 yards on adrenaline leaving a blood trail consisting of drops as large as 2 inches in diameter spaced less than 5 feet apart. When I field dressed the deer I discovered the true extent of the damage, many of the internal organs had been liquified by the bullets passage, and still the deer ran normally for the 70 yards that i observed it from my hide. Bullets DO NOT knock animals or people down. Edited February 10, 2014 by Franchi 3 Share this post Link to post Share on other sites
Proper Gander 45 Posted February 9, 2014 I think you're looking for something like this: May be a little graphic for some people. Share this post Link to post Share on other sites
gibonez 3633 Posted February 10, 2014 Bullets DO NOT knock animals or people down. Knocking people down is probably the wrong word for it. It just makes the person or animal completely lose control. Then again its situational every shot and target is different but it absolutely can and does happen. 1 Share this post Link to post Share on other sites
Franchi (DayZ) 146 Posted February 10, 2014 (edited) Knocking people down is probably the wrong word for it. It just makes the person or animal completely lose control. Then again its situational every shot and target is different but it absolutely can and does happen.For the military shot, getting hit in a ballistic vest tends to do that, the impact is spread by the Kevlar and plates, and as I understand it it feels like getting hit with a sledge hammer. Its not the shot that knocks the person over as far as i know its the shock. We don't have ballistic vests in game so that particular clip is irrelevant atm. Every one of those shots was an instant fatality, with the exception of the last coyote shot, that coyote was not knocked down and managed to run down off the dyke, the way it is handled in game instant fatalities are instant, give or take some lag. For every clip you post I could search and find one of an animal getting shot and running off to die somewhere else without getting knocked down. This gets graphic you have been warned. Yes rarely in my experience an animal will crumple up and fall and get back up and stumble a few steps, these are RARE occurrences. On the other hand Ive also seen rabbits jump 5 feet in the air after having their heads ventilated by a 22, I have also been charged by a wild hog that took a shot from a 270 to the forehead that penetrated the brain and lodged deep in the neck just forward of the shoulder the hog only made it about 10 feet. I once shot a crow at 250-270 yards with a 270, it took off, spilled its guts into the air mid flight and crashed into the hillside. Sure that crow kinda did what you are talking about, but it was doomed the moment I squeezed the trigger. Ive also seen plenty of twitching and flopping around on the ground Adding this to dayz is not a constructive use of resources, in the real world nature models some very strange death animations yes, but they are DEATH animations, not once have I put an animal down only to have it get back up and live. This is just my experience but it is a lot of experience. I don't just hunt, I have also raised livestock ranging from rabbits to cattle for most of my life, with raising livestock comes the unfortunate truth that some have to be put down do to injuries/illness, and the wonderful truth that they are made of tasty tasty meat, so in that regard I have seen more things die than most. Edited February 10, 2014 by Franchi Share this post Link to post Share on other sites
gibonez 3633 Posted February 10, 2014 Adding this to dayz is not a constructive use of resources, in the real world nature models some very strange death animations yes, but they are DEATH animations, not once have I put an animal down only to have it get back up and live. This is just my experience but it is a lot of experience. I disagree with this. Bullet energy needs to be added into the in some shape or form this might hopefully come when physics are added to the game. It of course would not knock a player down everytime but it is something that can happen. Most gunshot victims do not die instantly they die from massive blood loss but are often times incapacitated immediately or soon after the gunshot. Share this post Link to post Share on other sites
over9000nukez 199 Posted February 10, 2014 maybe they should make it so your aim gets all "smacked" all over the place, when your shot your vision will spaz in a certain direction for every bullet that hits you Share this post Link to post Share on other sites