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 DropBearChick

Me vs revolver man.

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So i was in elektro today, helping out its citizens and testing out the walkie talkies. Whilst im in the office trying to find some meds for a man dieing of food poisoning, another man decides to pull a magnum on me, he shoots me 2 times, i duck behind cover, and wait for him to expend his clip, then come out and headshot him with that new 2 barrel gun, luckily due to my healthy status im ok and quickly start to regen, but unfortunately when i look over my gear i find my hoodie and all the ammo it contains is ruined as well as half the contents of my backpack, luckily the damage system worked well for me and i still had half my items, but alas no ammo.

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I was more pointing out the damage system than my mlg skillz but thx for the beans! Nom nom nom

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I would say that the devs have it set to a little overkill on the damage done to items in the inventory, but then again, I've never been shot while carrying cans of beans!  However, from my mates who were shot IRL, I don't know many who lost ammo because of it!  If I recall correctly, the mechanism was put in place to dissuade KoS and the like, so I'm not sure if the devs plan to retard the damage system on items in the inventory or not (due to damage taken).  In this case, maybe they will at least reduce the NUMBER of items affected by being shot to one or two randomly per hit taken.

Edited by Proper Gander

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