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did this update include any unmentioned engine fix?

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please tell me rocket forgot to add

 

-Performance: fixed enigine to perform better

 

on the update log..

 

please tell me please!!!!!!

 

I'm updating dayz right now and if thats the case i would be so efing happy

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I see a lot of people saying they're getting better FPS. I wasn't getting better performance but hopefully a lot of people get better performance! Good luck if you do get better FPS!

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I see a lot of people saying they're getting better FPS. I wasn't getting better performance but hopefully a lot of people get better performance! Good luck if you do get better FPS!

 

thanks brah

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I'm getting worse performance haha.

 

lol the update before this also made performance worse

 

hope this one fixes it!

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It was in the log.....

 

it... was......? did i miss it..?

 

do you mind cltr+c and cltr+ving?

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Server: Optimized synchronization and transfer of variables within and outgoing from server (significant performance increase on server, of 5-10 FPS)

Cheers

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Server: Optimized synchronization and transfer of variables within and outgoing from server (significant performance increase on server, of 5-10 FPS)

Cheers

 

oh didnt see that

 

cheers!

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still downloading...

 

i play on a machine with 840pro ssd, hd7850, i5-3570K. never had any problems with performance. u gotta tweak it a bit

 

 

Server: Optimized synchronization and transfer of variables within and outgoing from server (significant performance increase on server, of 5-10 FPS)

Cheers

 

 

which is awesome

Edited by brumey

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Server: Optimized synchronization and transfer of variables within and outgoing from server (significant performance increase on server, of 5-10 FPS)

Cheers

 

We all know that server FPS does not directly translate into client (your installed game) FPS gain right?

 

Anyway it is a good news, because they can add more zombies or more loot and hopefully that means that we are another step closer to server being able to respawn zombies and loot normally, not only uport restart!!

Edited by Hombre

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We all know that server FPS does not directly translate into client (your installed game) FPS gain right?

 

Anyway it is a good news, because they can add more zombies or more loot and hopefully that means that we are another step closer to server being able to respawn zombies and loot normally, not only uport restart!!

 

Hi.

 

Maybe not directly, but in this engine at least, your performance is drastically effected by server performance. You can get 100 fps in single player, but if the server is bogged down at 15-25 fps yours will be shyte as well. That 5-10 fps server performance can have a huge impact on client side performance, depending on your system. Usually the better your system the greater the effect will be. i.e. if your running a system that would max out at 30 fps in single player, you probably won't notice the difference, but people with better systems will reap the rewards.

 

Regards.

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FPS is fine on me right now but still there are some situations bothering me.

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Hi.

 

Maybe not directly, but in this engine at least, your performance is drastically effected by server performance. You can get 100 fps in single player, but if the server is bogged down at 15-25 fps yours will be shyte as well. That 5-10 fps server performance can have a huge impact on client side performance, depending on your system. Usually the better your system the greater the effect will be. i.e. if your running a system that would max out at 30 fps in single player, you probably won't notice the difference, but people with better systems will reap the rewards.

 

Regards.

 

What you describe was most apparent for me in ARMA3.

In DayZ mod, I did not feel I was that extra dependant on server FPS, but maybe that was just my perception.

 

Anyway to get huge FPS boost for client, we will need to wait for client side optimalisation such as dividing rendered from engine and replacing DX7 parts with DX9 stuff.

 

edit: I have i-7 4770K, 8GD DDR3 and Radeon HD 7870 2GB so I do not feel my PC being the source of problems such as having 25-30 FPS in Cherno / Elektro.

Edited by Hombre

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I have i-7 4770K, 8GD DDR3 and Radeon HD 7870 2GB so I do not feel my PC being the source of problems such as having 25-30 FPS in Cherno / Elektro.

 

Hi.

 

A bit off-topic but:

 

Have you tried the latest AMD drivers. I don't use AMD cards, but I've heard they FINALLY added multi-threading support, bringing the performance more or less up to par with nVidia(who have been multi-threading for a long time) in some other games. Games that have been known to work much better with nVidia.

 

Regards.

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I have a R9-290 Radeon and before the patch It was strugglng at 40-50 fps full detail, it is now 50-60 fps exactly 10 fps as the patch says, but still below what I should be getting for this card when I compare it to games like BF4.
 

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i personally get more fps in cities. it runs smooth now since the server fps increase. in my understanding the client side performance is never attached to server performance, but in dayZ it seems to be different.

 

maybe it has something to do with the godray bug mentioned in the patchlogs.

Edited by Sloddor

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Hi.

 

A bit off-topic but:

 

Have you tried the latest AMD drivers. I don't use AMD cards, but I've heard they FINALLY added multi-threading support, bringing the performance more or less up to par with nVidia(who have been multi-threading for a long time) in some other games. Games that have been known to work much better with nVidia.

 

Regards.

 

Thanks, will check those new drivers.  I dream about DayZ SA running constantly atleast 50 FPS everywhere and without desyncs. That would be real gamining paradise for me. 

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Thanks, will check those new drivers.  I dream about DayZ SA running constantly atleast 50 FPS everywhere and without desyncs. That would be real gamining paradise for me. 

hey buddy, dream about constant 60fps, for oculus rift support ^^

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hey buddy, dream about constant 60fps, for oculus rift support ^^

 

Heh well said. Hmm I'm wearing glasses so I'm affraid oculus rift might not be for me.

But yes, constant 60FPS is ofc better then anything less.

I'm always smiling in games where I've got 100 or more FPS (WarThunder for example) and wish it was DayZ SA.

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Heh well said. Hmm I'm wearing glasses so I'm affraid oculus rift might not be for me.

But yes, constant 60FPS is ofc better then anything less.

I'm always smiling in games where I've got 100 or more FPS (WarThunder for example) and wish it was DayZ SA.

The rift will be shipped with inlay lenses to fit your glasses. as much as i know, you can wear  your  glasses under the rift. i hope it will work for you.

Edited by Sloddor

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The rift will be shipped with inlay lenses to fit your glasses. as much as i know, you can wear  your  glasses under the rift. i hope it will work for you.

 

The rift will be another gimmick. 

 

On topic, how are the frames in the experimental?

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The rift will be another gimmick. 

 

On topic, how are the frames in the experimental?

sorry, frames for me in the latest build got much better, in cities i got 12 more frames.

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The rift will be shipped with inlay lenses to fit your glasses. as much as i know, you can wear  your  glasses under the rift. i hope it will work for you.

 

Thanks for the concern :-).

I guess we need to wait how this Rift thing will play out. So far looks quite promising with all the renowned folks flocking to the team (that Id Soft guy etc).

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