crazykage 1063 Posted February 5, 2014 just a LITTLE more dangerous after patch? They seem to be much quicker to spot and give chase than before. Im not entirely sure tho, as it may just be that I was in an untouched town (nobody there since last server restart) and the town was just thick with them. But even so, I felt like they were just a little more dangerous than before... 1 Share this post Link to post Share on other sites
Hrki 94 Posted February 5, 2014 only thing that i menage to observed is that zombies now can run not just throug one wall they can run throug whole building eaven kill it if you are floor abow them :D for example you are on second floor and they can kill you from lower floor... Share this post Link to post Share on other sites
fluxley 2228 Posted February 5, 2014 Possibly the improved server performance means theres less delay with the zeds reactions, wouldn't surprise me if they increased total zeds too. Share this post Link to post Share on other sites
fluxley 2228 Posted February 5, 2014 only thing that i menage to observed is that zombies now can run not just throug one wall they can run throug whole building eaven kill it if you are floor abow them :D for example you are on second floor and they can kill you from lower floor... They've been doing that since the game was released. 2 Share this post Link to post Share on other sites
Mos1ey 6301 Posted February 5, 2014 Yeah, the zombies are getting dangerous. I was balancing eating my dinner and playing last night, stopped in a tree for a bite and got mauled by 2 zombies that came literally out of nowhere. They seem to be spawning much further outside of towns now. Share this post Link to post Share on other sites
Plan_B 82 Posted February 5, 2014 Thank God if this game really gets tougher! Share this post Link to post Share on other sites
deebz1234 243 Posted February 5, 2014 (edited) also the patch notes make mention of increased damage from the mil Z's and also they take more punishment. Wooo! feels like christmas. i dont know how people can complain all day about alpha...each update makes me giddy, however slight it may be. the 5-10 fps increase is making me want to leave work early... Edited February 5, 2014 by deebz1234 Share this post Link to post Share on other sites
TedZ 424 Posted February 5, 2014 #Rule 1 Double Tap 2 Share this post Link to post Share on other sites
victusmortuus 1074 Posted February 5, 2014 They seem to aggro at a stupidly long range and aggro when you're in buildings for some reason. 1 Share this post Link to post Share on other sites
libertine 351 Posted February 5, 2014 Im a little scared, because they've got a LONG way to go before the zombies resemble anything even slightly interesting. 1 Share this post Link to post Share on other sites
weedmasta 784 Posted February 5, 2014 Yeah, the zombies are getting dangerous. I was balancing eating my dinner and playing last night, stopped in a tree for a bite and got mauled by 2 zombies that came literally out of nowhere. They seem to be spawning much further outside of towns now. I can confirm this, 2 of them spawned 5 meters in front of me in the middle of a forest. Share this post Link to post Share on other sites
doctorwhy 157 Posted February 5, 2014 (edited) Patch notes also stated better collision detection. Apparently not if they're going through walls still :( Zombies: Engine dynamic obstacle checking (zombie, another player) Edited February 5, 2014 by DoctorWhy Share this post Link to post Share on other sites
StayAlive (DayZ) 169 Posted February 5, 2014 YES! Make them as hard as possible. Make them make us run for our lives! Share this post Link to post Share on other sites
hypergolem 39 Posted February 5, 2014 To me they seem still the same old useless laughable zombies from before. I was in Berezino unlooted, between the lower port area and the upper Berezino I met literally 2 zombies. I was circling around one and it took 5 seconds before he aggroed. The other zombie spotted me from around 100 m and I heard him when I entered a building but I never seen him after that... Share this post Link to post Share on other sites
ploulaf 89 Posted February 5, 2014 They seem to aggro at a stupidly long range and aggro when you're in buildings for some reason.Especially when you're in a building. Knowing that they have a special racial feature that allow them to bypass walls, it gets really annoying. Share this post Link to post Share on other sites
dunabird 24 Posted February 5, 2014 I just observed that they´re hitting harder, every one, not just the military zeds Share this post Link to post Share on other sites
DeatHTaX 1217 Posted February 5, 2014 I will confirm this. Zombies are WAY more aggressive Share this post Link to post Share on other sites
mirth 23 Posted February 5, 2014 I had one leap 4ft towards me ..yikes Share this post Link to post Share on other sites
flygamer1 176 Posted February 5, 2014 I think they are the same, we just need more of them to be a threat Share this post Link to post Share on other sites