misce 15 Posted February 5, 2014 I'll just risk being wrong because I have to say it... Does anyone have a feeling that "bigger", more obvious core things should be patched in/tweaked first, before let's say, stomach capacity balancing and similar details? Sure the game lacks a lot of items, a lot of features, and it's very difficult to pinpoint what the priorities should be because, well, everything matters and affects the gameplay and the gamer's level of enjoyment. But, 2 things I personally would prefer are: no1 priority smoothness. Smoothness of walking, running, jumping, aiming, shooting, melee combat. I want to feel at home with controls, responsiveness. I want to "wear my character's skin". I want more freedom of movement if possible. It feels too "boxy", crude, unresponsive, stiff, unnatural, gimmicky. I'm not referring to bugs. no2 priority melee combat. Already talked about this in other posts so I'm not gonna repeat myself all over again, but yeah, way better melee, more fluid, realistic, fun, suspense. I know everything is being slowly polished. I'd just wish that instead of 999999 small, near-insignificant updates I've read only: "We ironed melee and movement/animations/responsiveness out, it FEELS really natural and awesome now! Exploring our alpha has never been more fun! Off to add-in random generic stuff now - first on the list, some zombies will wear earings and have tattoos, and some won't. Stay tuned." Does anyone feel the same? Because sure, I'm all for diversity, ie. having both red AND blue fish in the aquarium, but shouldn't that come a bit later? Share this post Link to post Share on other sites
Monkfish (DayZ) 339 Posted February 5, 2014 Does anyone feel the same?No. But that's mostly because I understand how development teams and priorities within them work. :rolleyes: Share this post Link to post Share on other sites
misce 15 Posted February 5, 2014 No. But that's mostly because I understand how development teams and priorities within them work. :rolleyes: You just want blue and red fish added ASAP, mr Purple Fish. On a serious note, ok, you might be at an advantage there because honestly I have nothing to do with game development. It might be a logical order of things. But to me as a GAMER, it would certainly excite me way more than what I'm reading right now. But I won't split hairs, if that's how it has to be done than it's how it has to be done. Hopefully, what I said is still a priority somewhere down the line. Devs shouldn't at all be satisfied with how the game feels. FEELS. That's something the fish will never ever understand. Unlike game development. They're pretty good at that. :P Share this post Link to post Share on other sites
byrgesen 1341 Posted February 5, 2014 I would advise you to read this thread mate :)http://forums.dayzgame.com/index.php?/topic/171306-explain-to-me-this-how-is-it-better-to-add-small-things-to-the-game-before-fixing-major-problems/ It basicly explains it for you. Share this post Link to post Share on other sites
misce 15 Posted February 5, 2014 I would advise you to read this thread mate :)http://forums.dayzgame.com/index.php?/topic/171306-explain-to-me-this-how-is-it-better-to-add-small-things-to-the-game-before-fixing-major-problems/ It basicly explains it for you. High five. Share this post Link to post Share on other sites