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Munchermanjz

Do guns need balancing?

  

84 members have voted

  1. 1. Should guns be balanced so that none are significantly stronger?

    • Yes, they should all be nearly equal
      2
    • Somewhat, but only in similar weapon classes. (pistols, assault rifles...)
      6
    • Not at all. Some guns simply are better than others and the game should reflect this.
      76


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I think that rarity and ammo availability should be the only balancing factors for weapons. In a survival game, there's a lot more to consider than just relative power.

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I just wish the M4 weren't woefully inaccurate.

 

maybe it isnt. maybe your avatar just cant use it properly. :)

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This is supposed to be a realistic game, so the guns should be as effective and balanced as the real life guns they are based on.

 

However, every gun in the game should have its place, even the weakest one, or it's a waste of artist time. In most cases, that can be managed through rarity of the gun and corresponding ammo.

 

So, the .22LR should be every bit as weak as it is IRL (tho sadly they can't simulate the low stopping power but high lethality of those small calibers), but it should be common enough that people find and use them at least until they find something else.

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