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AsHawkins

Military Relief Drops

Relief Drops in Chernarus  

70 members have voted

  1. 1. Would you like to see Military Relief Drops on your journey?

    • Supplies like this would be the Gold lining to a survivors misery.
      12
    • It would be exciting to come across a Relief Drop.
      34
    • Makes it too easy, so I don't think so.
      4
    • No. I don't think that makes any sense.
      20
  2. 2. If yes. How often do you think they should appear?

    • 2-4 drops every 3 hours of constant supply hunting.
      6
    • Maybe 2 drops every few hours.
      15
    • 1 a day.
      13
    • 1 every couple of days.
      13
    • I already said they don't make sense.
      23


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So let me ask then - would you do it as some kind of weekly or monthly event with an allowance of once per server within say a couple day window?  Would it be up to the Dev team as to when they drop?  Would they drop on every server at the same time, or would it be up to the server admin?

 

That could actually be interesting.  Every couple of "drops" include something rare so people know that there is a guarantee that "x" item is spawning on servers in that time window.

 

Then again, other games I've played with "events for gear" had led to a lot of butthurt.

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I would say that they mostly have food, water, and first aid (random first aid item). Maybe random ammo or self defense armament. I would say these drops should be rare - scattered - in randomly placed (more like encoded to spawn 12 drops in a selection of 60 places on the Chernarus map)

 

The items within would be significant relief for survival. The "rare" item could be kevlar, or helmets, along the lines of clothing, or bags. Maybe even flashlights, batteries. I could go on and on. No weapons except for small pistols in my opinion.

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cool idea

 

kinda like helicopter crashes, just as realistic but more valuable

It should contain mostly food & meds.

Maybe clean water and things like purification tablets.

No guns, why drop a gun when you could put a trustworthy group of men with guns down? And we're never gonna see armed AI so no guns please.

Survival should be hard and one of these drops should bring a quick death or a taste of luxury.

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I like this idea, it is actually been used in many games.

 

Long story short: easy way to get kills is to watch the drop zone and pick off anyone trying to collect teh lewt.

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I like this idea, it is actually been used in many games.

 

Long story short: easy way to get kills is to watch the drop zone and pick off anyone trying to collect teh lewt.

D:

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1 a day with stuff (no weapons though) that spwan nowhere esle would create a (end-game) hostspot randomly on the map. So, why not (if no weapons!)?

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Haha, and when that scavenger thinks he's picked off everyone who saw it, he goes to loot it, then BAM.

 

You are dead.

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Finding a body of a dead soldier or the back of a wrecked military vehicle I think should possibly yield a weapon, just make them badly damaged and probably not last long

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If we have an organisational structure capable of organising an air drop as you have proposed, where, pray tell, are the ground troops to push back the Zs? And why are we pissing around in Chernarus and not heading to their bastion of civilisation?

 

Sorry, this just doesn't make too much sense!

 

I take it you never read World War Z - and don't tell me you watched the movie it's nothing like the book.

 

But in the book the government in the US at least was pushed back over the Cascade and Sierra Nevada ranges of mountains making a contiguous land barrier that the zeds couldn't easily surmount. Sealing up all the passes allowed the US Government in its remnants to fortify for the long haul whilst abandoning major cities that had managed to bunker themselves down somehow.

 

Through the War part of the book you'll have them flying supply runs to these besiged cities that remain doing airdrops via C130s to help those populaces while they held out because they couldn't wage a land war against the Zeds yet.

 

 

So from that perspective this idea makes perfect sense, and I kinda like the thought that while the world has gone to hell somewhere people on the outside are trying to organize, supply, and rebuild an effort to really fight back.

 

Now on the flipside I wouldn't have this idea implemented until we've seen all the other systems put into place and we're trying to deal with a roving mass of zeds.

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