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that darn mouse sensitivity

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any of you notice the mouse sensitivity severly increasing when you enter a building?

 

is there a way to fix that?

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its a heavily disputed approach to simulate realism, i presume due to the gravitational forces of the walls

 

todays thread discussing this topic would be this: http://forums.dayzgame.com/index.php?/topic/169744-raw-mouse-input-is-crucial-to-immersion/

 

enter at own risk

 

edit: and yes, its horrible.

Edited by e47

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its a heavily disputed approach to simulate realism, i presume due to the gravitational forces of the walls

 

todays thread discussing this topic would be this: http://forums.dayzgame.com/index.php?/topic/169744-raw-mouse-input-is-crucial-to-immersion/

 

enter at own risk

 

edit: and yes, its horrible.

 

I read that post, most of it at least, and I gotta say it seems like the factors they added to simulate gun weight etc would be one of the things that separate this game from a flat arcade game like CoD

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Aah so it isn't just my imagination! I put it down to the mouse acceleration, which can't be turned off can it(?) and thought it might also be some kind of setting they've put into the game dependant upon what gun/weapon you may be weilding.

IE a big rifle might be more cumbersome therefore you don't turn so fast and so on; An M4 with the close quarters buttstock might give faster turn speeds and so on...

Just theorising I don't know at all if it's actually a part of the game. 

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I read that post, most of it at least, and I gotta say it seems like the factors they added to simulate gun weight etc would be one of the things that separate this game from a flat arcade game like CoD

 

Dude I'll have to read that post, if what you're saying is true they've confirmed exactly what I was thinking about with different weapons effecting turn speed differently.

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I read that post, most of it at least, and I gotta say it seems like the factors they added to simulate gun weight etc would be one of the things that separate this game from a flat arcade game like CoD

 

how does weight massively change turn rate whether in a building or outside?

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