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Wybraniec18pl

trouble :)

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I have a problem to come into play, I'm a Bird :) I fly all over the map :) I do not know what's going on :) Please help :)

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I have this on arma, its a spectator mode from what i hear, only fix that might might work would be re downld gme

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Flyy forest Flyyyy,

Yeah i've never heard of this before O_o..

Maybe you should try to let steam check your files of DayZ?

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Good idea :)    He writes that all files have been successfully tested. :) 

Edited by Wybraniec18pl

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I've read yet, you can run the game as turns "Arma 2 Operation Arrowhead". I was able to do it, but it was the same. 

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Tell the server admin to restart the server and or when you exit to the lobby pick another player slot as far down in lobby as you can.   It's a bug with arma2 on persistent servers with JIP(Join in progress) players.

 

The problem has to do with AI dopplegangers taking up a slot the player that they select on the left hand side of the lobby screen. Basically when a JIP player connects it creates an AI in debug as his place holder, who then has his the player information and database information loaded onto it in a few steps, where the player will get control at some point, load in normally and be able to play. When there is latency issue, or the player is kicked or exits this loading process in the middle of it, it will sometimes bug out, and leave the AI place holder in that slot. This is where the bird problem starts, as when any player tries to join that slot, the AI place holder is still there, in debug, preventing a new placeholder from being spawned, and moves the connecting player to "spectator mode" as it doesn't know where else to put the player (just like if the player did not pick a team side, and left their name greyed out with the gold colored tab, and joined the game with no side, it defaults them to spectator).

 

So what others have done to 'band-aide' the issue is first to tell a player to select a new, unused slot on the left. It goes to 100, but there will become a point where this will no longer work. Next is to reassign roles, this clears all non persistent objects off the map, and is faster than a restart. All dead bodies, vehicle carcases, destroyed buildings, loot piles, and AI dopplegangers in debug will be cleared. You have to ask your players to join the lobby otherwise they will be forced to the lobby when you execute this option. Lastly, if it comes back after doing these two things, all one can do is restart the server to fix it.

 

Regards,

 

Steak

 

 

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