nms886 6 Posted January 21, 2014 (edited) The first time I saw a 50 cap server in Standalone! Others may have seen them before but I've only ever seen 40 max. I personally felt that 40 was a bit to small for the huge map and am excited to see an increase in the number of players. I'm sure i haven't seen more than 40 before and quite a few 30 caps due to server quality and performance optimization. What do you guys think would be the optimal player cap for the map if performance wasn't an issue? I was thinking somewhere about 60, but perhaps more players isn't better.. on one hand it might make for more role playing and fun interaction and on the other it might make it more of a team death match... which gets old fast. Edited January 21, 2014 by nms886 Share this post Link to post Share on other sites
Ratsmon 131 Posted January 21, 2014 I'm the opinion of that I would a stable playerbase in which I could find someone every, say 5-20 minutes. So I don't get bored of traveling the map by myself. I know you can get a team but I would like some more player interaction and see other people. I've seen videos with other people confronting with other people, on a regular basis. Share this post Link to post Share on other sites
africanhungergames 192 Posted January 21, 2014 (edited) tbh i hoping for a 100 player cap once the map is balanced out so that more people are evenly spread out but i may be alone here. Edited January 21, 2014 by africanhungergames 2 Share this post Link to post Share on other sites
koNtenT 36 Posted January 21, 2014 FYI there was a 64 cap room as well. Share this post Link to post Share on other sites
-MadTommy 367 Posted January 21, 2014 I was surprised at the low player limits after buying the game last Friday. More the merrier. 2 Share this post Link to post Share on other sites
InvisiMan2013 229 Posted January 21, 2014 Dean reported that server performance in the last build has been great and hinted this will result in more zombies. It sounds like it will result in more players too :) I'd love to see a player cap of 200-300. In a map this huge, it would be welcome. Share this post Link to post Share on other sites
meat pie 632 Posted January 21, 2014 not to support it (its fucking awfull) but in infestation survivor stories he player count is 200,just saying. Dayz the mod and dayz SA both have better and deeper game play so they dont need more then 60 player counts and only need 30 or so players to feel right. 3 Share this post Link to post Share on other sites
creature 1189 Posted January 21, 2014 not to support it (its fucking awfull) but in infestation survivor stories he player count is 200,just saying. Dayz the mod and dayz SA both have better and deeper game play so they dont need more then 60 player counts and only need 30 or so players to feel right. Most of these posters seem to want more friends targets. Share this post Link to post Share on other sites
s1rGr1nG0 81 Posted January 21, 2014 Dean reported that server performance in the last build has been great and hinted this will result in more zombies. It sounds like it will result in more players too :) I'd love to see a player cap of 200-300. In a map this huge, it would be welcome. I agree as long as there is enough loot to support it. I'm not talking a M4/Mosin and a backpack for everyone but with that many people the coastal towns would be picked clean as soon as the loot spawns. They would need to make some of the inland towns a bit bigger too, I think. 6 buildings doesn't really make a town. ;) Share this post Link to post Share on other sites
Snafun 7 Posted January 21, 2014 At the moment I think 60 players are enough. But looking at the development of the map which tends to decentralise important loot I think even more player per server are possible.At the current state you have 60 players spread to 3 airfields and 3 big towns or on the way to these spots. Having more big cities and maybe some interesting locations in the middle of the map, it could work out pretty nice with ~100 players. 1 Share this post Link to post Share on other sites
meat pie 632 Posted January 21, 2014 Most of these posters seem to want more friends targets.? why do you say that? Share this post Link to post Share on other sites
meat pie 632 Posted January 21, 2014 (edited) Double Edited January 21, 2014 by meat pie Share this post Link to post Share on other sites
meat pie 632 Posted January 21, 2014 (edited) Tripple Edited January 21, 2014 by meat pie Share this post Link to post Share on other sites
Coolwhip 1 Posted January 21, 2014 Rocket mentioned in June that 150 players would work good for chernarus. Personally I'd love to see that one day.(http://forums.dayzgame.com/index.php?/topic/138121-bikeman-june-2013-interviewlivestream-with-rocket/ : "crtl"+"f"+"150") Of course before this is possible the loot spawns need to be spread more (requires server stability -> testing -> time).For example a few military camps (one or two barracks, some tents) near the cities in the middle(-north , -west).Playing alone can be kinda boring even with 30-40 ppl. Player interaction (hero or bandit) makes the game far more interesting (obviously :P).Loving the little "hidden" updates. 50 slots servers is going in the right direction ^ Share this post Link to post Share on other sites