wtvr 3 Posted January 20, 2014 (edited) Probably what I will be writing was already said but yeah.From what I've experienced so far, it is early alpha in real sense. Things that I feel need to be addressed (not in order I will write). Player bubble optimization - this makes me cry from time to time, 20fps in electro on ultra low just because whole bubble renders, and my pc is fairly decent... (some might be due to me having AMD)Jumping - This is so laggy and non responsive, "survivor" does whatever he feels like doing, it has to be a bit more arcadish imho so you can climb on top of low crates, pallets, counters, containers etc etc.Moving while prone- this from time to time gets you killed (died multiple times from falling of the hospital from just pressing W and char started rolling all around, happened to a friend 2 min after i died that way)Leaning into the walls - this is so abusive that it became "meta" if you want to pvp (Yes, i am a bandit if you will say that, i like to pvp and i kill everyone moving that has any sort of weapon)Wall jumping - as well "meta" for pvp, got raped by ppl jumping out of the hotel wall next to fire station way to many times.Shooting while prone - no matter where you aim bullet hits the groundShooting through windows - this stressed me out so many times, when you stand up and try to shoot someone he needs to be around 20m away from wall for you to be able to see in your scope or whatever u use at the time, it feels like you are a midget.Making use of scopes on m4 - The only real scope you would use if you want to shoot medium-long range is acog, everything else is more or less useless as u have more vision without anything attached and accuracy does not changeShooting - make it a bit more arcadish, this was not supposed to be copy of arma2 and close combat feels so "close your eyes and hope you kill"Weapon swaping - Swaping between melee and firearm (no matter which order) takes way too long, you get tagged by zombies coz u stop moving etc etcEating so much to get healthy - would i rly get healthy after eating 10cans of beans or whatever we consume.Grass and tree rendering (this actually goes for everything, curtains etc) - make it equal for everyone, if i am prone on top of the hill in the grass and it makes it harder for me to see stuff why person that aims me cant see grass, just plain hill and me on top of itMovement less clunky - When you try to gentle move on top of things you can fall off it feels almost as if your "survivor" wants to jump ofZombies - wall walking, hitting you from inside the walls, i think this one has been adressed for sure There are a lot more things I want to say, a lot of bad design and decisions from devs I'd comment but honestly I doubt this would be read by any of community managers/devs so I will stop here, just had to get this of my chest as i felt really frustrated. :) Will probably update this post every time i get frustrated and find something that does not feel right to me EDIT 1: Stamina - or at least some sort of resource used for running, its funny how can you sprint from 1 edge to map to other without stopping (unless u get desync)Lag, desyncing - this might be hosting problem, but 80% servers lag so hard that u cant pull out weapon for few minutes, if you pull it out it puts it back in, putting box into box into box into box, making you to lag out ppl or yourself. (and on your thing it says u have 0 desync, good ping and bandwith)Rubber banding - getting into house, shooting someone and then magicly appearing back outside but person is deadItem dupping - says on its ownMovement Speed - how to say this, how can we hit Usain Bolt on red bull??Spawn Points - spawning is so bad, u can spawn at same spot 10x in a row (happened to me other day), why not make map in certain squarage and then that you can pick in which square you can spawn, somewhere in that square, 2x2km (higher/lower), this should be when u server hop too, so you dont log same room you logged out, preventing "ghosting"Quantity of food found - has to be lowered by 30%, it should be survival not chubbying upItem respawning - should be set by timer, that cant be set by server management (read server owners), so there are no server restarts every xhours coz they do it for loot... X can of beans at X spot respawn every 30-60min as long as X spot empty Edited January 20, 2014 by wtvr 3 Share this post Link to post Share on other sites
Guest Posted January 20, 2014 some things you missed out on but that generally sums up most problems in the game right now Share this post Link to post Share on other sites
ChristmasLunch 52 Posted January 20, 2014 #inb4 Get off and play another game whilst its in alpha you moron. But seriously, nice list although most if not all of these things have been reported a multitude of times and should *hopefully* be fixed in time. Share this post Link to post Share on other sites
wtvr 3 Posted January 20, 2014 (edited) #inb4 Get off and play another game whilst its in alpha you moron. Heard this many times, there will be fanboys everywhere. But still i was hopping it wont be copy/paste of arma 2 or well 80% of it and trees from arma 3 To add: Stamina - or at least some sort of resource used for running, its funny how can you sprint from 1 edge to map to other without stopping (unless u get desync)Lag, desyncing - this might be hosting problem, but 80% servers lag so hard that u cant pull out weapon for few minutes, if you pull it out it puts it back in, putting box into box into box into box, making you to lag out ppl or yourself. (and on your thing it says u have 0 desync, good ping and bandwith)Rubber banding - getting into house, shooting someone and then magicly appearing back outside but person is deadItem dupping - says on its ownMovement Speed - how to say this, how can we hit Usain Bolt on red bull??Spawn Points - spawning is so bad, u can spawn at same spot 10x in a row (happened to me other day), why not make map in certain squarage and then that you can pick in which square you can spawn, somewhere in that square, 2x2km (higher/lower), this should be when u server hop too, so you dont log same room you logged out, preventing "ghosting"Quantity of food found - has to be lowered by 30%, it should be survival not chubbying upItem respawning - should be set by timer, that cant be set by server server management (read server owners), so there are no server restarts every xhours coz they do it for loot... X can of beans at X spot respawn every 30-60min as long as X spot empty Edited January 20, 2014 by wtvr Share this post Link to post Share on other sites
Demoth 366 Posted January 20, 2014 The biggest dispute with your points is to make the shooting more arcadish. I don't think they want it that way and I'm happy with that.Despite what movies and games show, a lot of rounds in a fire fight don't hit their targets, even in close quarters and those are trained soldiers. That's just how things are unless you're some type of elite special ops unit.Now the movement needs to be seriously tweaked because moving in close quarters is a nightmare even in just shorts and a t-shirt. Share this post Link to post Share on other sites
meat pie 632 Posted January 20, 2014 good topic welcome to the fourms Share this post Link to post Share on other sites
Munchermanjz 36 Posted January 20, 2014 Gameplay should match Arma pretty nicely, its meant to. Theres a reason it says bohemia when you launch it. A lot of the problems will be fixed, they just wanted to release something for the fans, and hey, while we get to play and enjoy what is done so far, the devs get help in identifying the core issues and fixing them while still implementing new content and possibly taking fan suggestions into account. The key thing for everyone to remember here is that this is NOT a finished product, it isn't meant to be hence the page telling you that every time you start it up. The game will get better over time, especially when the servers can handle more zombies and the huntable animals. but until then, just keep on playing and make sure you report bugs, glitches, exploits and more to the devs so we all can have a hand in moulding the game into something we all can enjoy. Share this post Link to post Share on other sites
Gilkag 3 Posted January 20, 2014 Although this is a "running simulator", ALOT of the people who play dayz wouldnt have played this if there was stamina.Running from one edge of the map to another edge of the map and stopping every couple of seconds like in COD would be really really frustrating.You want stamina ? - go play COD. Share this post Link to post Share on other sites
wtvr 3 Posted January 20, 2014 (edited) Although this is a "running simulator" I have no idea what to answer to you besides ----> ROFL Gameplay should match Arma pretty nicely, its meant to. Theres a reason it says bohemia when you launch it. A lot of the problems will be fixed, they just wanted to release something for the fans U do know that they released other games but arma right? And if you really think game was released this early into its development coz they wanted to release something for fans you know very little or close to nothing about business. (hint: its done for money influx sales brought so they can put more ppl into development of the game or at least i hope that is the reason and some of the money will go into game) Edited January 20, 2014 by wtvr Share this post Link to post Share on other sites