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dobrowney

Server Ghosting.

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I know that the Dev team are looking at this . .But they need to add the wait timer to the game ASAP.. They reported that they will look at added wait timers to players that are server Ghosting. For me it is bad. We have alot of players ghosting into other servers to Flank our groups all the time. This is breaking the gameplay. Please look at adding a 60 sec timer per server jump, Doubling the time for every jump.. This would stop the Ghosting. Thanks

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I should start counting how many times this has been posted...

It's cause its a big problem lol. Happened again to me and my squad last night, but we won this time

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I should start counting how many times this has been posted...

yeah i know there is likey a 100 + posts about it .. Just wanted to say my two bits about it. It right now is the biggest game breaker for me ..

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Ghosting, server hop farming, combat logging..... all due to the nature/design of public HIVE.  If servers were to manage the guns like the vehicles in the MOD, server hop would end .  Imagine coming back to the server you were just on after ghosting on another and you get a message, " Client state has changed since last known point! Do you want to check your Firearms at the Door? ".  If I had a server and I could implement gun control, I would.  No more hopping! Problem solved. 

 

Although problems created?

Some clients don't like being tied to a server?  I suggest multiple characters to allow people to use other servers instead of moving chararcter from server to server without penalty. Each chararter can have it own "home server". You could still hop but you won't have any guns when you do so.

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I do not think Public Hives are a problem.. They just need to setup some protection to stop some small problem that come with the public hive system There is more Pros then cons with public hive. This is Just IMO

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