Jump to content
Sign in to follow this  
Zeeb (DayZ)

<<<< Item Quality? >>>>

Recommended Posts

The developers said that it is planned for example "Ruined" clothing to be able to drop items as chance while running due to the damage.

What worries me is that when they implement this, I will not be able to run around with ruined items looking like a hobo without losing stuff, I like to wear ruined clothing over prestine (aka gucci) clothing.

Items being ruined does not bother me since I understand that an item that is ruined should not work properly, but cloths should still be worn without the fear of losing items.

Lets say I have a raincoat that is ruined, a prestine one has 4 slots, worn should also have 4 slots, damaged + badly damaged 3 slots, and ruined only 2 slots, but not the ability to drop items upon running.
The quality for clothing should be mainly for appearance, but removing slots as damage goes on could be a nice touch.
Just a thought.


Would you also like to be able to wear ruined clothing (aka ghetto wear) in the apocalypse without any significant disadvantage?

The Last of Us may want some hobo appearance.


Another great idea that was given by AntonioAJC is:
"Maybe duck tape may change a ruined piece of clothing into badly damaged?"

Edited by Zeeb
  • Like 2

Share this post


Link to post
Share on other sites

Do you sit in the middle of Elektro asking for change?

It should be my choice to do so if that is what I wish.

Well to be fair, I want to be able to wear ruined clothing for appearance purposes only without getting too much of a disadvantage from it.

Hench, losing inventory slots instead of dropping stuff.

Edited by Zeeb

Share this post


Link to post
Share on other sites

Negative. DayZ cares not for your want/need to play hobo dress-up parade, DayZ wants you to die, as realistically as possible. DayZ wants you to lose your gear in many different ways, at any moment without you even making a mistake of any sort. DayZ is not your friend.

  • Like 5

Share this post


Link to post
Share on other sites

I think adding the ruined clothing dropping items would add gameplay elements such as maintaining your clothes in good or nominal conditions. Maybe duck tape may change a ruined piece of clothing into badly damaged? 

  • Like 6

Share this post


Link to post
Share on other sites

I think adding the ruined clothing dropping items would add gameplay elements such as maintaining your clothes in good or nominal conditions. Maybe duck tape may change a ruined piece of clothing into badly damaged? 

Ruined + Duck tape = Badly Damage.

I would go along just fine with that aswell.

Take some beans.

  • Like 1

Share this post


Link to post
Share on other sites

Negative. DayZ cares not for your want/need to play hobo dress-up parade, DayZ wants you to die, as realistically as possible. DayZ wants you to lose your gear in many different ways, at any moment without you even making a mistake of any sort. DayZ is not your friend.

+1

Share this post


Link to post
Share on other sites

I also like wearing ruined clothing, it shows that you've survived battles and had close calls.

But the idea with ruined+duct tape to make them badly damaged sounds like a great way to cause people to search for other stuff than just guns and ammo.

Share this post


Link to post
Share on other sites

Wearing damaged clothing is dumb when it comes to surviving.

Having pristine clothes can be the difference between just making it out of a shootout or dying, or even going unconscious so someone can revive you instead of dying.

If you want to run around with clothes with holes in them, you should expect to loose some stuff.

This is a survival horror simulator. Don't expect to play it in a "silly" way without paying for it.

  • Like 1

Share this post


Link to post
Share on other sites

Wearing damaged clothing is dumb when it comes to surviving.

Having pristine clothes can be the difference between just making it out of a shootout or dying, or even going unconscious so someone can revive you instead of dying.

If you want to run around with clothes with holes in them, you should expect to loose some stuff.

This is a survival horror simulator. Don't expect to play it in a "silly" way without paying for it.

We should still have the ability of choice, some might want to go for a gucci appearance, some might want to go for a ghetto appearance, there is nothing right or wrong here, it is a matter of choice which we should be given, nothing more, nothing less.

  • Like 1

Share this post


Link to post
Share on other sites

duct tape

 

:thumbsup:

 

I'd rather pick a worn olive raincoat than a pristine yellow raincoat.

 

Share this post


Link to post
Share on other sites

We should still have the ability of choice, some might want to go for a gucci appearance, some might want to go for a ghetto appearance, there is nothing right or wrong here, it is a matter of choice which we should be given, nothing more, nothing less.

On one hand I completely agree with you,

on the other you still have a choice, and if you choose to run around with holes in your clothes then there will be holes in your clothes.

We all know what happens when you have holes in your clothes and you put things in your pocket.

Share this post


Link to post
Share on other sites

Ruined + Duck tape = Badly Damage.

I would go along just fine with that aswell.

Take some beans.

 

Duct tape + anything = pristine

 

Duct tape fixes everything.

 

Duct tape should also be useable as a bandage or to fix broken legs.

Share this post


Link to post
Share on other sites

We should still have the ability of choice, some might want to go for a gucci appearance, some might want to go for a ghetto appearance, there is nothing right or wrong here, it is a matter of choice which we should be given, nothing more, nothing less.

You are given the choice no one will stop you wearing what you want in whatever state it may be but as stated they are going for an authentic experience . So lets say cold and rain become a feature do you think your ruined cloths with all the rips and damaged pockets ( which would drop items as you ran ) will keep you as warm as a nice intact version will??

 

You have the choice but live with the costs of those choices like everything else in the game you choose to play bandit you have the risk your hold up goes south and you may die.

 

But yes repairing should be an option a nice needle thread idea( or tape to a much lesser degree) might take the losing items away as you sow up pockets rips but leave the genrally tatty apearance of said clothing would that make you happy ?????

  • Like 1

Share this post


Link to post
Share on other sites

Lets say I have a raincoat that is ruined, a prestine one has 4 slots, worn should also have 4 slots, damaged + badly damaged 3 slots, and ruined only 2 slots, but not the ability to drop items upon running.

The quality for clothing should be mainly for appearance, but removing slots as damage goes on could be a nice touch.

Just a thought.

Another great idea that was given by AntonioAJC is:

"Maybe duck tape may change a ruined piece of clothing into badly damaged?"

 

Agreed on both points.

Share this post


Link to post
Share on other sites

I quite like the idea of possibly losing something if your wearing ruined clothes because they would assuredly have holes and it seems rather plausible. That aside it would be cool if you could fix clothes as well so you become attached to them in the lonely sexless world of DayZ. 

Share this post


Link to post
Share on other sites

Duct tape + anything = pristine

 

Duct tape fixes everything.

 

Duct tape should also be useable as a bandage or to fix broken legs.

c301902193be40dbff150108edc04de8d039f314

Funny shit aside, I do hope they make so ruined + duct tape = badly damaged.

Share this post


Link to post
Share on other sites

On one hand I completely agree with you,

on the other you still have a choice, and if you choose to run around with holes in your clothes then there will be holes in your clothes.

We all know what happens when you have holes in your clothes and you put things in your pocket.

Yeah but it feels retarded since no one would put any valuable in a pocket with a hole in it, instead they would use the pockets that works.

Hence; reducing inventory space on specific item due to quality, or highlight pockets with a chance to drop loot red or whatever.

Edited by Zeeb

Share this post


Link to post
Share on other sites

Well, losing something sounds actually as a great thing to add realism. Only thing missing there are the sounds when something drops, so you are aware of it. Oh, and servers where it doesn´t take 30 seconds before an item appears!

But overall, i totally like the idea of losing things.

 

 

 

Yeah but it feels retarded since no one would put any valuable in a pocket with a hole in it, instead they would use the pockets that works.
Hence; reducing inventory space in specific item due to quality.

 

Well that works for Army Vests but what about your backpack?

Edited by AmmokK

Share this post


Link to post
Share on other sites

Well that works for Army Vests but what about your backpack?

Backpack shouldnt drop anything, that is just evil! :(

I'd go for appearance only on backpacks.

Well in all seriousness, realism is a though deal, lets leave it to the developers, I'm sure they'll surprise us with something.

Edited by Zeeb

Share this post


Link to post
Share on other sites

The idea of maintaining gear and clothing should be implemented into this game in my opinion. That just for the simple reason that this game is about a survival simulation rather than FPS. so if your clothing gets into bad conditions you should be able to fix them in various ways.

 

For that reason they should implement, weapon care kits and needle and sew kits to improve the game play. Of course they should made the weapon and clothing spawns as much rare as possible too, we are in a apocalyptic world after all right? This really would bring the value and the status of clothing/weaponry more into consideration. People would be more considerate into shooting, or risking them into situations which would lead into their gear being damaged and therefore it would bring more survival flair into the game.

 

This way pristine items or worn items become much more valuable and people try to keep them in good condition. That would bring many factors into the game play too  I think (more depth actually). I have mentioned my idea in another topic too but in my opinion the developers should restrict pockets to item sizes too. Like that you just can fit small items (like handcuff, medicine, flashlight ) into the pockets of jeans/hoodies/ttsko upper part/camouflage upper part/tactical shirts and so on. And that you can fill bean cans (just 1 in each pocket) like into the side pockets of a hunter pants/ttsko pants/cargo pants and so on coz they have sidepockets which would be able to take such thing.

Share this post


Link to post
Share on other sites

"Gucci appearance?"

 

Are you kidding me? In what kind of situation, social, survival, whatever is there an advantage in wearing ruined clothing? 

And if you want to wear ruined clothing to look like a hobo or hardcore survivor, whatever, why should your clothes have the same 

functions as the "Gucci clothes" you`re talking about? Doesn`t that defeat the purpose?

 

You make 0 sense whatsoever.

Share this post


Link to post
Share on other sites

He didn't say it was an advantage.

He said he liked the way it looks.

Im sure he understands and even agrees to a certain point.

He just has to get over wearing ruined clothes...or deal with the consequences when they get patched.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×