Cap'Qwinky 38 Posted January 15, 2014 As someone who mostly plays a medic type of person thingamajig, it recently occurred to me that how awesome it would be if we were able to see a players health status.But I do loathe health bars in my simulators, for bleeding we already see a jet of dyed propane, for pain we already have players bitching and moaning. But what about other health affects? (is sneezing a thing? I don't remember)Say for the unhealthy of have taken bodily damage blood(dried?) spatter could appear on the clothes model or their face, we already have different textures for ruined clothes with tears and holes in them, why not wounds and dried blood? Broken legs could perhaps look twisted at a sickly angle, bruised deeply or simply bloody, players suffering dehydration and starvation could look more "gaunt" with sunken eyes and very little body fat or muscle tissue. Or perhaps certain bacterial infections leave looking a bit... zombieish...Just my thoughts that I believe would be a welcome Idea somewhere down the line, and it would most certainly tell both heroes and bandits alike who is weak for the taking or who is in dire need of help... 3 Share this post Link to post Share on other sites
gorvi 189 Posted January 15, 2014 I would like to see this too. Also with bandages showing on reciently bandaged players. 2 Share this post Link to post Share on other sites
Guest Posted January 15, 2014 considering they cant even make blood look normal instead of a fountain i doubt they would waste their time Share this post Link to post Share on other sites
Korsbaek 1778 Posted January 15, 2014 considering they cant even make blood look normal instead of a fountain i doubt they would waste their time I think they could easily make it look normal, it would just be way to subtle. You simply wouldn't notice without the pain associated with a wound. Share this post Link to post Share on other sites
dulix11 731 Posted January 15, 2014 I want dismemberment and lotsa gore. Not some bright red blood spurts. Share this post Link to post Share on other sites
gorvi 189 Posted January 15, 2014 I beleve the current bleeding effects are placeholders. Share this post Link to post Share on other sites
Mos1ey 6301 Posted January 15, 2014 (edited) I think they could easily make it look normal, it would just be way to subtle. You simply wouldn't notice without the pain associated with a wound. I think you'd get used to either using third-person to scan your body or just tapping tab to check for the "bleeding" status pretty quickly. I can't say I'm a fan of the current bleeding effect, especially when we've got the nice new lighting, models and animations. Edited January 15, 2014 by Mos1ey 1 Share this post Link to post Share on other sites
AP_Norris 1018 Posted January 15, 2014 I think they could easily make it look normal, it would just be way to subtle. You simply wouldn't notice without the pain associated with a wound.I play first person only anyway.I always notice the YOU ARE BLEEDINGEven then I have a bleeding indicator in the inventory. Share this post Link to post Share on other sites
Mos1ey 6301 Posted January 15, 2014 I play first person only anyway.I always notice the YOU ARE BLEEDINGEven then I have a bleeding indicator in the inventory. Ah yeah, forgot about those red status messages! Share this post Link to post Share on other sites