Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
Cap'Qwinky

Visible Injuries?

Recommended Posts

As someone who mostly plays a medic type of person thingamajig, it recently occurred to me that how awesome it would be if we were able to see a players health status.
But I do loathe health bars in my simulators, for bleeding we already see a jet of dyed propane, for pain we already have players bitching and moaning. But what about other health affects? (is sneezing a thing? I don't remember)

Say for the unhealthy of have taken bodily damage blood(dried?) spatter could appear on the clothes model or their face, we already have different textures for ruined clothes with tears and holes in them, why not wounds and dried blood? Broken legs could perhaps look twisted at a sickly angle, bruised deeply or simply bloody, players suffering dehydration and starvation could look more "gaunt" with sunken eyes and very little body fat or muscle tissue. Or perhaps certain bacterial infections leave looking a bit... zombieish...

Just my thoughts that I believe would be a welcome Idea somewhere down the line, and it would most certainly tell both heroes and bandits alike who is weak for the taking or who is in dire need of help...

  • Like 3

Share this post


Link to post
Share on other sites

I would like to see this too.  Also with bandages showing on reciently bandaged players.

  • Like 2

Share this post


Link to post
Share on other sites
Guest

considering they cant even make blood look normal instead of a fountain i doubt they would waste their time

Share this post


Link to post
Share on other sites

considering they cant even make blood look normal instead of a fountain i doubt they would waste their time

 

I think they could easily make it look normal, it would just be way to subtle. You simply wouldn't notice without the pain associated with a wound.

Share this post


Link to post
Share on other sites

I want dismemberment and lotsa gore.

 

Not some bright red blood spurts.

 

ICrPa6H.jpg

Share this post


Link to post
Share on other sites

I beleve the current bleeding effects are placeholders.

Share this post


Link to post
Share on other sites

I think they could easily make it look normal, it would just be way to subtle. You simply wouldn't notice without the pain associated with a wound.

 

I think you'd get used to either using third-person to scan your body or just tapping tab to check for the "bleeding" status pretty quickly.

 

I can't say I'm a fan of the current bleeding effect, especially when we've got the nice new lighting, models and animations.

Edited by Mos1ey
  • Like 1

Share this post


Link to post
Share on other sites

I think they could easily make it look normal, it would just be way to subtle. You simply wouldn't notice without the pain associated with a wound.

I play first person only anyway.

I always notice the YOU ARE BLEEDING

Even then I have a bleeding indicator in the inventory.

Share this post


Link to post
Share on other sites

I play first person only anyway.

I always notice the YOU ARE BLEEDING

Even then I have a bleeding indicator in the inventory.

 

Ah yeah, forgot about those red status messages!

Share this post


Link to post
Share on other sites
Sign in to follow this  

×