SoWeMeetAgain 100 Posted January 16, 2014 you all are thinking less far than your nose is long, it's sickeningand arguments are futile, you're not even trying to understand anythingI could repeat myself from a previous post in this thread, but you didn't read/understand it then so it won't matter now you're all cancer Share this post Link to post Share on other sites
commanderbash 102 Posted January 16, 2014 the tension doesn't come from potentially dying, it comes from potentially loosing all you had took hours to find, hours of time that would be wasted if you die. I don't just go out with my sniper rifles in infestation because the spawn rate is so low, you just can't find them anymore. it would be the equivalent of loosing dozens of hours of looting to loose just 1 sniper rifle. infestation does their game on the opposite spectrum, although you have a significant item storage, you military loot is super rare to come by even raiding military areas you might only find a couple mags, not dozens. Eve online is another game that has a similar loss system where although you will rarely die, you can loose your ship, which can account for dozens, even hundreds of hours of play to get. item storage will happen, its just a matter of when and how much. currently, even if I die, I can find everything to load up a char in an hour or so. then its the rest of the time finding perfect items just for the sake of something to do. although you may consider it differently, in these kinds of hardcore loss game models, most people consider loss in the time lost in gathering items for their character, not just the fact that they died. I can assure you, even if I had 100 characters that I spent 10 hours on each to gather their equipment, i'd find heir death just as gripping as loosing just one character I lost with 10 hours on. because in either case. it will take me the same amount of time to gather new equipment for that character. There is no exploitation, no loss in value, and no loss in tension, or realism, or playability by having two or more characters. it's just adds playability for those of use with either different groups of friends or wish to choose a character with a different loadout. and what ever those characters have, it took us just as long as your character to find their items, and yes, we'd have to find them all again if they die. 1 Share this post Link to post Share on other sites
byrgesen 1341 Posted January 17, 2014 Ok let me clarify what i ment.If you have multible characters, you have a higher chance of retrieving your items with an already geared character, if your previous one dies.You arent forced to start over, hence permadeath isnt as scary anymore, because you simple boot a new char, which already have gear and "keep on trucking" :)And im sorry but having different characters with different loadouts, kinda defeats the entire purpose of this game.You have to choose carefully what gear you want, coz it will have consequences later on, if you are simply able to have different loadouts on different chars, the consequences becomes significantly smaller.Not to mention this will get exploited like a mofo, look at WarZ. People tend to have several characters in one area, so if one get killed, you log onto another and go for revenge, and again permadeath is not what it should be.I honestly love this "1 life" feature of the game, i hope they never change it, it would have a negative impact on the game in my opinion :)You get one life, treasure it like hell and keep him/her safe at all costs. Share this post Link to post Share on other sites
SoWeMeetAgain 100 Posted January 17, 2014 Ok let me clarify what i ment.If you have multible characters, you have a higher chance of retrieving your items with an already geared character, if your previous one dies.You arent forced to start over, hence permadeath isnt as scary anymore, because you simple boot a new char, which already have gear and "keep on trucking" :)And im sorry but having different characters with different loadouts, kinda defeats the entire purpose of this game.You have to choose carefully what gear you want, coz it will have consequences later on, if you are simply able to have different loadouts on different chars, the consequences becomes significantly smaller.Not to mention this will get exploited like a mofo, look at WarZ. People tend to have several characters in one area, so if one get killed, you log onto another and go for revenge, and again permadeath is not what it should be.I honestly love this "1 life" feature of the game, i hope they never change it, it would have a negative impact on the game in my opinion :)You get one life, treasure it like hell and keep him/her safe at all costs.NO, just NOyou did not even read the thread, FRECK YOU, SERIOUSLYall your "points" are STUPID and have been proven wrong beforeGO AWAY Share this post Link to post Share on other sites