Jerezxc 0 Posted January 10, 2014 if i change the view distance to 1000 from the other profiles file, will it be 1000meters? i changed it to 100 beacause i tried the "reddit 5 year old laptop cfg". what is the default or recommended? i have 3750k, 660. Share this post Link to post Share on other sites
Serious Stan 202 Posted January 10, 2014 Default is whatever meters you get when you click "default" I recommend 1,5 km atleast. if that counts.Its measured in meters yes. Share this post Link to post Share on other sites
gray-z@hotmail.co.uk 84 Posted January 10, 2014 There is no view distance adjustment in SA. .cfg file default is 2800 iirc. I set mine to 2500 and got a few fps out of it Share this post Link to post Share on other sites
Mos1ey 6301 Posted January 10, 2014 (edited) With an i5 3570k @ 4.4Ghz and a GTX 780 mine is... preferredObjectViewDistance=1465.9341; I haven't modified mine, it's just what the game gave me. Edited January 10, 2014 by Mos1ey Share this post Link to post Share on other sites
gray-z@hotmail.co.uk 84 Posted January 10, 2014 With an i5 3570k @ 4.4Ghz and a GTX 780 mine is... preferredObjectViewDistance=1465.9341; I haven't modified mine, it's just what the game gave me. There are a few View distance options in the .cfg. OverallObjectShadow I assumed that the OP meant Overall but some clarification is now needed Share this post Link to post Share on other sites
Mos1ey 6301 Posted January 10, 2014 There are a few View distance options in the .cfg. OverallObjectShadow I assumed that the OP meant Overall but some clarification is now needed I believe that "preferredObjectViewDistance" is the setting that controls your overall render distance. I could be wrong though, I haven't spent a great deal of time looking through the config as it's been running fine for me right out of the box, so apologies if I'm incorrect. Share this post Link to post Share on other sites
Jerezxc 0 Posted January 10, 2014 (edited) yea i ment the overall but i changed now the overall and objectdistance to 1500 and getting enough fps for me Edited January 10, 2014 by Jerezxc Share this post Link to post Share on other sites
gray-z@hotmail.co.uk 84 Posted January 10, 2014 (edited) Overall is the terrain I believe. Basically the distance where everything disappears into the mist (actually just labelled viewdistance=)Object is the likes of Buildings, Trees etcShadow........ well self explanatory. Nice one OP, happy it's playable for you now. Edited January 10, 2014 by G24HAM Share this post Link to post Share on other sites
byrgesen 1341 Posted January 10, 2014 I believe that "preferredObjectViewDistance" is the setting that controls your overall render distance. I could be wrong though, I haven't spent a great deal of time looking through the config as it's been running fine for me right out of the box, so apologies if I'm incorrect. If its anything like Arma 2 and 3, that value will tell the game when to render objects in the distance, not the actual distance you can look. shadowZDistance=100; = Shadows, not really important tbh viewDistance=2000; = How far you can see terrain, not the object on the terrain. DayZ has a "kinda" Fog Of War, which is controlled by this setting. preferredObjectViewDistance=1600; = How far the object are being rendered. Stuff like houses, trees, barrels, rocks and what not. This is mine atm and it works great, i edited it my self. Share this post Link to post Share on other sites
Mos1ey 6301 Posted January 10, 2014 (edited) If its anything like Arma 2 and 3, that value will tell the game when to render objects in the distance, not the actual distance you can look. shadowZDistance=100; = Shadows, not really important tbh viewDistance=2000; = How far you can see terrain, not the object on the terrain. DayZ has a "kinda" Fog Of War, which is controlled by this setting. preferredObjectViewDistance=1600; = How far the object are being rendered. Stuff like houses, trees, barrels, rocks and what not. This is mine atm and it works great, i edited it my self. Ah, you are indeed correct... Must have missed that. Mine's set at 2400. I thought 1500 seemed a bit low compared to what I can see in-game... I missed that completely and assumed that they'd basically condensed render and object render distances into one setting. Edited January 10, 2014 by Mos1ey Share this post Link to post Share on other sites