Baarn 53 Posted January 8, 2014 (edited) Currently the night is problematic. As a consequence only few people play on a server during the night. You can adjust settings (High Gamma, High Brightness, Low HDR) to make the night quite bright, somewhat like b/w night vision. I think this shouldn't be possible in a game where the night should be scary. And it gives you an unfair advantage over players who actually rely on items such as flashlights. Some solutions: - Make the flashlight more useful, this was already suggested in another threat about applying the Harries Technique.- Add night vision goggles. (I assume this item is planned, but only having these wont solve the problem.- Add more lighting to certain areas. There are several working street lamps, electricity doesn't seem to be a problem in the Chenarus area. Fire-barrels, burning cars or something like that might work as well. (More destruction was suggested somewhere else, but I can't find the threat). Edit: I just found an idea in the bugtracker that talks about the same problem. I personally consider the lighting in that screenshot too bright and colorful, but it could be somewhere in the middle between that and the current situation. Edited January 8, 2014 by Baarn Share this post Link to post Share on other sites
TedZ 424 Posted January 8, 2014 Great, and make it not possible to adjust settings on night server some how mark the servers E.G[NIGHT] EU Multiplayer Friendly Server[DAY] EU Multiplayer Friendly Server That's an example Share this post Link to post Share on other sites
TEST_SUBJECT_83 465 Posted January 9, 2014 Gamma should be locked to the start menu and removed from the in game menu. Share this post Link to post Share on other sites
DMentMan 707 Posted January 9, 2014 at night, all the buildings starts to flash and it crashes my graphics card Share this post Link to post Share on other sites