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warrenpeace

New ability idea: apply pressure to wounds

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A lot of the time IRL, bleeding can be halted and even stopped by simply applying direct pressure to the wound. Therefore it might be interesting to add the ability to "apply pressure to wounds" to halt bleeding. To do this, the player's hands would have to be and remain empty for the duration. If the player stays relatively still (i.e. doesn't start running around) then after about ten or fifteen minutes, bleeding stops.

 

Obviously there'd be other drawbacks like increased chance of infection when that gets implemented (meaning that perhaps this shouldn't be implemented immediately). Additionally, if different bleeding levels get implemented (dripping v. spurting for example), simply applying pressure wouldn't be enough to permanently stop bleeding.

 

What do you guys think?

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Beans. With the addition of being able to shove your finger into restrained people's wounds.

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Beans. With the addition of being able to shove your finger into restrained people's wounds.

Oh god, you're a horrible person.

Hopefully we can make people black out due to pain :) mwuhahahaha

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This thread took a dark and disturbing turn.. I like it.

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Oh god, you're a horrible person.

Hopefully we can make people black out due to pain :) mwuhahahaha

I'm not that horrible, I refrained from typing penis didn't I?

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I would love see in this game somekind healing system that would be similiar like at MGS: Snake eater was..., but i doubt that because "rocket" seems hate menus and huds.

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