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[Suggestions] just onother topic

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Keep the suggestions clear and readable
so..

-make headlamp attachable to headgear
(i.e. combine headlamp+helmet)

-Ducttape+knife=bayonet ?

-Make the environment&items more immersive/destructible
(example: shooting @ butanecanister = butanecaister -> empty.. with low chance of explosion) 

-Doors should make noises when closed and opend
(you lock yourself in somewhere [to heal or patch up or such] and hear a noise when someone is entering. i really. missed that in the mod too

-getting exhaustet should add more penalty to aiming 
(after RUNNING 2 miles you shouldnt´ be able to aim for a while..like in the mod)

-some bunkers maybe ? 
(i know rocket said something similar is planed)

..
there is so much more, but since we do not know what rocket and co. are all up to
(except for allready confirmed features)
i do not want to throw in too many ideas.. there are allready so many good ones out there, that are hard to realise before the core of the game is working properly
but maybe you folks have some good ideas too and want to share

c u guys in chernarus.. yeah.. and hf everybody




 

Edited by dawud

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Make duct tape the main glue for objects.

 

Example: We have an attachment system now, BUT the reason attachments just slip onto mosin and M4 is cause they are military guns and M4 mainly cause it has rails for those attachments.

Now say we have a lee enfield. or say the 357. I think if I want to put an ACOG on 357 I should be able to if I have duct tape. If I want a laser site on my enfield DUCT TAPE.

 

Duct tape should also be used for clothing, if i got holes in my clothing DUCT TAPE. Essentially what im saying is make duct tape the main commodity with many uses so people might actually want to TRADE IT. As we know if you shoot and kill people for loot it is ruined loot and ruined loot needs to start making it clear that it is useless. TRADING duct tape and other items would be great for increasing player interaction. And allowing for more hold ups/stick ups.

 

My main suggestion is just increasing the amount of craftable items and combinations. For example making a water container backpack or something that lets you drink and run at the same time would be cool. adding nails or finding the actual hiking boot spikes attachments to allow you to climb mountain sides quicker would also be a big thing.

Edited by Slyguy65

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You can wear your head torch over your combat helmet...

wohooo .. nice .. i made it wrong and somhow switched the helmet with the headlamp .. but if that works now .. 8)

ty

Edited by dawud

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okay i´ve tried it ingame .. won´t work 
IF .. then how did you do it .. O_o

Did you even manage to get the headlamp attached to the helmet or were you just pretending ?

Edited by dawud

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- malice clips so you can wear a backpack and attach another smaller backpack to the back of that one or make it so you can put one on your back and one over your chest with movement penalties or increased thirst/hunger frequency. Malice clips would also allow for items to be attached to my backpack or my vest (like strapping an ammo can on the outside of the backpack instead of it taking up space inside).

 

-molle straps and molle pouches would be great for backpacks and chest rigs, ballistic harnesses and increasing storage slots. So I could have a vest and fill all the pockets with things and attach say a molle magazine pouch to give me several extra slots for my m4 magazines.

 

- a drop leg/hip holster would be awesome. No reason a pistol would be inside my backpack in a shtf situation like zombie apocalypse. and it would save me some about 6 slots (4 for pistol and 2 for spare mag)

 

- I know its coming but storage... and bases can't get here quick nuff, I can only keep resupplying myself so many times

 

- tactical recon items: spotting scopes for long range surveillance, rangefinders, helmet mounted flashlights

 

- customize-able weapons - not high on the list, but I mean like more parts, as in longer barrels, better butt stocks (thinking Magpul UBR), angled foregrips, stubbies... also I haven't ever found an 8x scope, but putting one on an m4 should be an option (i've been told it doesn't work) because I use a 6-24 zoom on my irl AR and it works great.

 

- multiple weapons on shoulders - my character is not an amputee yet, so I don't know why I can't sling one rifle over one shoulder and another over the other shoulder... or find a one point sling for my m4 and have it hanging on my side and my mosin slung across my back... which would keep my hands free.

 

- I didn't play the mod so I don't know if there are snow levels, but a snow level would be amazing, would also be a great limiter for vehicles if it were to snow and vehicles would have problems with getting stuck or sliding out (rain and mud could also cause this problem) a weather element to game play that forced me to seek shelter/warmth over running all night/day and never worrying about hot or cold would be really cool in general. On that note, a need for sleep once in a while, not hours of it, but you could make it so I have to find shelter and be in a sleeping bag/bed when I leave a server to recuperate, which could be a solution to combat logging/server loot hopping... 

 

- I dunno, just work faster this game is a lot of fun.

 

also whoever said duct taping an acog onto a 357 magnum that's absurd (your duct taping knives to guns idea is solid though). Duct taping a rifle optic to a pistol would be impossibly inaccurate. A scope is mounted to a rifle via a rail such as the one milled on an m4 receiver, or holes drilled into a bolt action receiver and a rail mount screwed into those holes. The recoil of even a .357 magnum would result in knicks all over the barrel and damage to the optic because of the insecure (specifically, loose) manner that it was mounted and your shot placement and scope zero would never be the same (meaning the chevron in your acog would not be where the bullet would hit because it isn't stable at all). You would also be unable to reload the revolver without removing the duct tape each time as the duct tape would cover some important parts that need to swing off the barrel to allow the cylinder to swing free of the action. I could maybe get behind them adding a welding feature to the game so you could weld things together to make weapons or enhance/fix/break weapons, but duct tapes and the major (specifically the metal components of weapons don't mix too well).

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Spray paint for weapons and graffiti, Power Armor.

Edited by raynor009

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