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Judas666

Mosin zeroing. How do they work?

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I know you can zero with the most using the pageup and pagedown keys, but can anyone explain how to use those pageup and pagedown keys and what the numbers mean?

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Zeroing refers to calibrating a weapon sight so that the crosshairs meet the expected point of impact of the weapon's projectile at a specific distance. When aiming at a target the same distance away, zero adjustment from the crosshairs is needed.

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It is how far the bullet is zeroed at.

In other words with 100m zeroing, the bullet will hit its mark perfectly at 100m

At 200m zeroing the bullet will hit its mark perfectly at 200m.

It is only really useful with scopes though, as Iron sights seem to provide no zoom good luck hitting much over 100m with iron sights.

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Guest

as stated above, here some suggs how u can guess the distance to your target:

 

 

I have colored tape stripe sticked to my monitor that is 5 milieters long (half centimeter).

 

Without zooming, if standing player is the size of it then he is 100 meters away. On the zoom if standing player is the size of it then he is 400 meters away. Just use halfs etc to find other disntaces (200m, 600m etc).

 

Other method.

 

Measure player height with the in game gray crosshair dot.

 

Without zooming if standing player height is 2 crosshair dots then he is 100 meters away.

 

Without zoom if he is size of 1 crosshair dot then he is 200 meters away.

 

On zoom if he is the size of 2 crosshair dots then he is 400 meters away.

 

On zoom if he is the size of 1 crosshair dots then he is 600 meters away.

 

u also could try, to imagine fictional mil-dots in your scope and use following formula:

 

Target size (in meters) x 1000 / Mils read = meters to target

 

sauce:

 

http://www.mil-dot.com/user-guide




			
				


	Edited  by Guest
	
	

			
		

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So pressing the pageup and pagedown button actually affects your shot?

How do you know the meters? I mean how do you measure the distance. Sorry, kinda noobish with the snipers.

Edited by Judas666

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There's no PLD, rangefinders, etc. in the game at the moment. I used to measure the distance using the map (1 square = 100m^2)

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You'll find as time goes on and you spend more time using long-range weapons that you gradually get a feel for how far away your target is. It might take a while, but it'll happen. I've seen a couple of people over the time I've played hitting targets at 300+ metres on iron sights with zeroing rifles. Granted, the shots weren't all lethal, and one of the cases I'm thinking of was shooting at NPCs, but it's doable.

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There's no PLD, rangefinders, etc. in the game at the moment. I used to measure the distance using the map (1 square = 100m^2)

 

One square is 10000 m^2

 

100*100 = 10000

 

But the width of one square is 100 m.

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Zeroing is not necessary, you can easily kill a sniper 500m away from you without zeroing, i do it all the time in BF4.

You just need to aim above the enemy. In DayZ i keep my Mosin on 100m (zeroing) and kill snipers without problems.

Edited by Krirub

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I don't measure it I can somewhat guess the distance but the mosin is very accurate with 300 zeroing even at 500m. The thing is you can set the zeroing at 400m and you'll still perfectly shoot at 300m yet if you aim at the target at say 500m it's hard to not hit in the torso. 

 

600m is far enough even with correct zeroing ak. 600m as I try avoid shooting if the probability of hitting is 50 to 50.

 

With the AS 50 I could pull out shots at 2200m on AI  :D

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One square is 10000 m^2

 

100*100 = 10000

 

But the width of one square is 100 m.

Well I was meaning that anyways (100^2), but still, you got my point.

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