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Klimpen

What do these numbers mean?

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I believe bandwidth represents the amount of data being sent between client/server at the moment and desync is how out of time the client is with the server.

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I believe bandwidth represents the amount of data being sent between client/server at the moment and desync is how out of time the client is with the server.

so desync should always be at 0.. Otherwise leave server?

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You will get a yellow or red chain when desync goes up too high.  But it will often go away after some time unless the server resets or something else happened server-side.  Assuming you have a good connection.

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Desync for the most part should always be at 0 but unless your in a firefight its not a huge deal for it to jump up slightly for a short amount of time.  Of course the higher the number the worse the desync (im not sure if it is counting dropped packets or what)

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On the topic of numbers, does anyone know what the number 100 means top right of the screen when you have your ranged weapon out?

 

To check on rounds remaining I always open the inventory, but I have no idea what that random 100 means as it does't change.

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@ Lancer
 

It's weapon zeroing, you can change it with page up and page down.

 

Assume there is a player standing still exactly 200m away and you are aiming at their head:

  • If you have the weapon zeroed to 200m, your shot will hit the player in the head.
  • If you have the weapon zeroed to 300m, your shot will pass over the player's head.
  • If you have the weapon zeroed to 100m, your shot will hit the player in the chest.
Edited by oxide

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