TheUnknownDane 23 Posted January 3, 2014 Hey there! I really want to be afraid of the zombies in this game - I really DO! But... They're harmless and just annoying.. Not scary at all.. Jada jada jada, I know it's alpha and the current state is not the final and wanted one, BUT.... IMO the zombies should move faster than they are at the moment, AND they should have a narrower/smaller Line of Detection. Was playing the other night and was fully zoomed in on a building far away. Then the Zombie turned around to face me, and started humping my way.. I was like wtf.. Decided to see where it was going, because maybe another player woke it's attention.. but no.. xD Noone are afraid of the zombies, because you can easily outrun them, and loose them around buildings etc.If they were just running a tad faster then you, you'd have to seek rescue in buildings and close/barricade the doors to slow them down.This of course would mean that the zombie wall/floor/stairs clipping/glitching should be fixed, and some kind of "door smashing" or "Window climbing" feature should be added to them. I miss being afraid of a raid of zombies, and I miss being trapped inside a house - not held up my other players, but also by Zombies.Anyone else feel this way, or am I the only one? :P Cheers 1 Share this post Link to post Share on other sites
twinturbonet (DayZ) 294 Posted January 3, 2014 ...first they need to fix zombies clipping through walls, once that is fixed, then maybe they could work on some of the stuff you said lol. 1 Share this post Link to post Share on other sites
ratiasu@hotmail.co.jp 122 Posted January 3, 2014 Not faster please, this made them annoying like hell in the mod. (Annoying, not hard...) 2 Share this post Link to post Share on other sites
gregor (DayZ) 95 Posted January 3, 2014 (edited) I guess, would be appreciated, if until we see in game "normal" zeds, there would be possible to Free2Play for people, who wants to be zeds. :lol:As i said, temporarily. That would be also good as promo (demo) to popularize the game. B) Edited January 3, 2014 by gregor 2 Share this post Link to post Share on other sites
DaveAzoicer (DayZ) 135 Posted January 3, 2014 Indeed. they need to be deadly. But that will happen later on. Share this post Link to post Share on other sites
Mays (DayZ) 154 Posted January 3, 2014 I think their speed, and the fact they stop after a while is fine, just the amount/bugginess needs fixing. Share this post Link to post Share on other sites
Private Evans 1303 Posted January 3, 2014 (edited) The most important thing is to get as much zeds ingame as possible and to make them more dangerous....means there should be a chance to get an infection after a zed attacked you..there should be a chance that he knocks you down or even out...or disarm you. Also very important..sounds..we need new and creepy sounds....Btw I prefer them being slow in combination with a proper player stamina system :-) Edited January 3, 2014 by Private Evans Share this post Link to post Share on other sites
Mista Tea 0 Posted January 3, 2014 There is a chance of infection when you get hit by a zombie....... Share this post Link to post Share on other sites
twinturbonet (DayZ) 294 Posted January 3, 2014 Playable zombies, sounds like fun! Share this post Link to post Share on other sites
ramatakahn 38 Posted January 3, 2014 It's funny how the OPs of posts like this say the know it's alpha BUT, and immediately show they don't know or care it's alpha. Share this post Link to post Share on other sites
Korsbaek 1778 Posted January 3, 2014 It's funny how the OPs of posts like this say the know it's alpha BUT, and immediately show they don't know or care it's alpha. I think I said this yesterday too. Everything before "but" doesn't count. :D Share this post Link to post Share on other sites
CGNoodlePot (DayZ) 149 Posted January 3, 2014 I guess, would be appreciated, if until we see in game "normal" zeds, there would be possible to Free2Play for people, who wants to be zeds. :lol:As i said, temporarily. That would be also good as promo (demo) to popularize the game. B)This is a BRILLIANT idea for those people who want to try out Dayz for free. Or perhaps it can be used as a spawn option if you get killed by a player and you automatically take control of a nearby zombie and attack the player who killed you with the option to "scream" to call out other zombies. 1 Share this post Link to post Share on other sites
TheUnknownDane 23 Posted January 3, 2014 It's funny how the OPs of posts like this say the know it's alpha BUT, and immediately show they don't know or care it's alpha.But but but. You're wrong. I DO care that it's in Early Access Alpha, and I understand that there's a long way to go from this point. So I don't know how funny it is tbh. By sharing ideas, thoughts and discussing on a forum like this - IS caring for the game in the early stages if I'm not mistaking. ;) Share this post Link to post Share on other sites
derpdiggler 69 Posted January 3, 2014 I like how OP posts an idea that most of us know will likely come, and then goes on to explain why it hasn't happened yet. I want A to happen. Why can't we have A. A can't happen until they fix B. Why don't we have A yet? Share this post Link to post Share on other sites
s1rGr1nG0 81 Posted January 3, 2014 I like how OP posts an idea that most of us know will likely come, and then goes on to explain why it hasn't happened yet. I want A to happen. Why can't we have A. A can't happen until they fix B. Why don't we have A yet?Because B isn't fixed? :P Share this post Link to post Share on other sites
derpdiggler 69 Posted January 3, 2014 Because B isn't fixed? :PShhhh, you're making too much sense. Next thing you know he'll ask why zombies are so sparse and then go on to explain all the other things that have to be fixed first... oh, wait... Share this post Link to post Share on other sites
Silentine 44 Posted January 3, 2014 This is what i think...yes removing the fast running zombies is good cause god they could set a new record of speed. but these zombies are kinda slow yes...and yet their detection is kinda questionable... This is what i think they should do- zombies eye of sight should be low , 10 - 20 meters max- they should give up chasing you the moment they lose sight of you (going behind/in/around walls , buildings ext)- if you gain distance from them , they should give up on chasing- should not be able to open dors , climb laders and go up stairs in buildings...they are not smart after all...they are just blood thirsty.- keep the low number of zombies even in tons , gives more of a wasteland feeling than zombie town. Share this post Link to post Share on other sites