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RJ Macready

To Rocket & the “Hardcore” crowd

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Night time is broken plain and simple' date=' to think otherwise is plain stupid, breaking legs from 2ft isn’t hardcore, it’s unrealistic and quite frankly annoying as fuck alongwith the other annoying problems that are popping up and that’s the problem I can see with this great “GAME” the vocal minority who want some sort of digital flagellation experience seem to be steering this mod away from the greatness it can be to something only a small select few with endless free time on their hands would want to play.

[/quote']

The only people defending shit like this are ArmA fanboys. Everyone else knows the physics and UI in this game is just awful.

Like you said though, it's fun despite it. And it's gotten so much press that I feel like we'll start seeing more sandbox games in the near future. :D

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The original poster has a valid point. Numerous pages of attacks and name calling do not change that fact. I begin to wonder who the real whiners are here.

Yes, there is a limit to the reality that can be put into a game about "zombies". But how does that justify breaking your leg from a 2 foot drop or from turning while prone in a door way; to name two examples. I think all players realize that the over all story here is not "realistic". But the mechanics need to be as realistic as possible.

For example, what would the average person start with when leaving their house after a zombie pandemic? In the USA people would be armed to the teeth. I have two shotguns and two rifles here in my house...have been a gun owner since about eight years old. In a post communist police state guns would be rare. But frankly, who wouldn't have a bat or axe? Who wouldn't have matches, a knife, a flashlight, a decent amount of canned goods, a couple of sodas. Frankly, starting without any weapon at all seems a bit silly.

Leaving the game a basic death-match experience will just turn DayZ into another run of the mill game. I don't want PK'ing outlawed. I want it made so that players can't be ganked by jerks(another word would be better) that should be known as jerks. If you want to be a killer there should be consequences. The best one is to let the players themselves deal with the issue. But mechanisms must be put in place to let others know who the Pk'rs are. The exact mechanics will have to be figured out through trial and error.

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the “hardcore” crowd' date=' tone it down a bit please[/quote']

I hate to be "that guy" but you've been on the forums for less than two hours.

Spend a month here. By the time you've read your 1,368th thread about how the game simply needs some arbitrary, artifical punishment for engaging in PvP or a way to "identify targets" or a "skill tree" or PvE servers or "private RP servers" or kill cameras or whatever other asinine shit gets trotted out here every day 50 times a day by people with less than 5 posts and probably 20 hours in game complaining about how it's too this or too that or too many people do x or y.

Do that, then come talk to me about toning it down. I'm fighting a war around here.

Truth right there.

Cry less' date=' play smarter.

Or better yet; don't like it? Don't play it.

[/quote']

more truth.

see, after reading many of these threads, even when you put your points across in well typed English it doesnt change the fact that its essentially crying about the difficulty. its MENAT to be this way. its simulating what would happen if that did, and if it did, we would not all have pistols and multiple clips ready to go.

if it gets to the point you arent enjoying it, leave. its that simple. and if enough people leave. then Rocket will know he has gone TOO far, but since I am 100% sure you are in the minority (again, ive seen so many 'I know lots who agree with me.. they just dont post' threads) I simply doubt youll be missed.

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the “hardcore” crowd' date=' tone it down a bit please[/quote']

I hate to be "that guy" but you've been on the forums for less than two hours.

Spend a month here. By the time you've read your 1,368th thread about how the game simply needs some arbitrary, artifical punishment for engaging in PvP or a way to "identify targets" or a "skill tree" or PvE servers or "private RP servers" or kill cameras or whatever other asinine shit gets trotted out here every day 50 times a day by people with less than 5 posts and probably 20 hours in game complaining about how it's too this or too that or too many people do x or y.

Do that, then come talk to me about toning it down. I'm fighting a war around here.

Zed speaks dribble

Couldn't agree more.

So, just because he registered to the forum recenty means he never ever came here ?

Maybe he was just watching the forum and didn't want to participate until he got fed up with all the whining for every modification made and made this post. Or maybe because the answer for someone trying to find a solution they don't like is "go back to COD noob", or "your tears are delicious" or "stop whining and grow some balls".

Damn, it's like a sadly too big part of the ArmaII players who were angry because it became "mainstream" and were feeling superior to those who made the mistake of discovering ArmA II along with DayZ and made it clear. Maybe you'll find an army vet who just didn't learn the existence of ArmaII when it was published and discovered and who will quickly kick your ass, or someone just wiser and able to see where the imperfections of the mod are and who is able to find a solution.

Or maybe it's gonna be a full-COD player who will or won't like it but at least has tried it, you don't know.

TL;DR: cut the elitist crap.

Hopefully that was not directed at me. From what I read, you are replying to the overtly elitist ZedsDeadBaby. I agree, he's a stuck-up fool, with delusions of importance.

Ranting time!

(Turn back, lest you be scalded by the steam I'm laying down, yo.)

He thinks he has some inherent right to silence all before him as underlings, since he has apparently "ben arund teh 4-ums," and "is tah pro at pwnz0rin teh squishy week nubs." Guys, he's clearly a man, because he spends all his time playing the game, and no matter what you say he is better than you. No. Really. Tell us more, Zeds. In all honesty, anyone has the right to complain and suggest alternate modes of play. This was supposed to be a realistic, and frighteningly difficult mod, Zeds. Not a moribund and lackluster experience.(It isn't, but if people like you were the designers, Zeds, the mod would be very lonely) Pro tip, Zeds: when you keep seeing more, and more people complaining about the same issue(Nighttime so unrealistically dark it's laughable/glitches) and you're trying to keep a game popular, you don't go against them unless you want the userbase to become disillusioned and defunct. Honestly, what should be done is let certain servers choose what specific obstacles the players would encounter. Such as the laughable darkness. --and let other servers play with default settings. Sure, keep out the side-chat, and things like that! Make ammunition more rare, and make certain zombies into tanks. But do the community a favor, and calm down about the game, and keep your fetishistic love for HARDKOR gaming to your HARDKOR mates. One last pro tip for you; this is a mod in ALPHA, and yes, you should expect change, you fool. It will. A lot over the next few months, days even. So, take a moment and remove your embedded head from your bum, and take a whiff of something other than your own pretentious farts. Why not actually stop pretending that this mod is some kind of flawless piece of art, and star criticizing it? Suggest changes, and point out bugs. Don't just scumbag about, and act like your better for the amount of time you spend online.

TL;DR, stop being a lazy and pretentious bellend, who supplies no pleasant substance to the game or userbase.

...I am so sorry, that was very unlike myself. I just got tired of seeing all these HARDKOR GAMERZ complaining about the complaining.


Night time is broken plain and simple' date=' to think otherwise is plain stupid, breaking legs from 2ft isn’t hardcore, it’s unrealistic and quite frankly annoying as fuck alongwith the other annoying problems that are popping up and that’s the problem I can see with this great “GAME” the vocal minority who want some sort of digital flagellation experience seem to be steering this mod away from the greatness it can be to something only a small select few with endless free time on their hands would want to play.

[/quote']

The only people defending shit like this are ArmA fanboys. Everyone else knows the physics and UI in this game is just awful.

Like you said though, it's fun despite it. And it's gotten so much press that I feel like we'll start seeing more sandbox games in the near future. :D

That would be pretty neat. I do hope that this specific mod can become a standalone game, myself.

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What zeds said!

Presuming what he said that wasnt just on the first page was still smart.

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fact is only rocket knows what he wants in his game, so all the ppl that think they are on some kind of crusade to rid the world of shitty suggestions.

your wasting your breath, time, energy, patients.. all your doing to yourself is making the time between you losing your hair colour, gradually decrease.

i believe rocket himself can look at an idea that has been posted on these forums and decide if he likes it or not, i really doubt there needs to be this uproar of name calling simply because YOU don't like what was said learn to be freaking open minded instead of jumping over ppl with crappy ideas shouting witch witch!.

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From the interviews I've read, Rocket is trying to elicit a certain emotional response, like he has experienced when doing military training.

"Realism" won't necessarily always be the best way to get that response, and nor is being more and more "hardcore" (i.e. super hard for beginners and unfun for all but a few.)

For instance, I'm finding 1.7.1.5 has pushed things so that newly spawned players find things much more difficult, while clans and well stocked bandit teams find it much easier. This is probably quite realistic, but it isn't necessarily going to evoke the kind of emotional response Rocket is aiming for.

So I don't think the "hardcore" crowd necessarily understand what Rocket is trying to achieve any more than anyone else. Especially when 1.7.1.1 came out, I saw a lot of the "hardcore" talking about how great the new zombies were, and how the people complaining were just wimps and bad players. But actually the zombies were totally broken, which Rocket made clear in his posts and subsequent fixes.

So I take the "hardcore" opinions with a big grain of salt.

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Hopefully that was not directed at me. From what I read' date=' you are replying to the overtly elitist ZedsDeadBaby. I agree, he's a stuck-up fool, with delusions of importance.

[/quote']

Yeah sorry, I made a mistake in my quotes, gonna correct that.

see' date=' after reading many of these threads, even when you put your points across in well typed English it doesnt change the fact that its essentially crying about the difficulty. its MENAT to be this way. its simulating what would happen if that did, and if it did, we would not all have pistols and multiple clips ready to go.

if it gets to the point you arent enjoying it, leave. its that simple. and if enough people leave. then Rocket will know he has gone TOO far, but since I am 100% sure you are in the minority (again, ive seen so many 'I know lots who agree with me.. they just dont post' threads) I simply doubt youll be missed.

[/quote']

There are so many wrong things here:

"its simulating what would happen if that did, and if it did, we would not all have pistols and multiple clips ready to go." True, not everyone have a weapon at home, but some do. So why everyone spawns without a weapon ? At least there should be some probability to have a gun with ammo.

"and if enough people leave. then Rocket will know he has gone TOO far"

So you want to go as far as killing the mod even though it's in alpha, which means new mechanisms and also feedbacks. Because what you call crying I call it feedback (well, most of the time, there is always some people trolling). And he doesn't need people to leave, he already admitted when he went too far.

"but since I am 100% sure you are in the minority (again, ive seen so many 'I know lots who agree with me.. they just dont post' threads)"

Well that's exactly the same with OP. He didn't "post threads" and registered surely because he didn't want it until he got tired of all the pseudo-hardcore gamers being dicks. And with all the copies of ArmaII sold recently, I think you are the minority (I'm talking about the "Hardkor" gamers hipsters, not the players who actually want to enjoy the game, be it ArmaII or DayZ.

"even when you put your points across in well typed English it doesnt change the fact that its essentially crying about the difficulty."

Well at least he put in in well typed English unlike you.

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Helps weed out the players that nobody likes.

Weed helps out the players that nobody likes.

and it sounds like a few ppl here need to try it one time and chill out

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And why' date=' please oh sweet mother tell me why. Why for one single motherfucking second do you think that the game should help you clean up the ridiculous mess that is your game play by holding your hand and pointing out in giant red letters who you need to avoid and who you can go charging past like a mutt in heat in search of your next eminent and inevitable demise at the hands of zombies.

If you're going to play the game like a bloody idiot, please don't come knocking on rocket's door asking for help. Take the diaper off, grab your favorite soda, sit down, and try really hard to play DayZ again.

....for the sake of the forums and the future of this game, just shut up and click respawn.

[/quote']

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Helps weed out the players that nobody likes.

Weed helps out the players that nobody likes.

and it sounds like a few ppl here need to try it one time and chill out

Oh, whatever could you be implying? :angel:

I'm just a flighty broad, with little sense and a lot of hubris. Hehehehe. :P

No, but seriously; I guess the reason I, and many others got mad, is because there are two distinct crowds in this thread. The HARDKOR douchesticks and the WHINY QQ crowd. Both sides are defending their points. We're all idiots, either way. Rocket will, as I said, do as he pleases.

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You guys should watch Puddn live stream Dayz with Vipeax, who is a dev for Dayz. After watching and listening to the dev play for 3 or 4 nights its clear this game is about getting four or five guys in the best gear and then sitting in the woods over looking the starting towns and sniping newly spawned players, for best results giggling like a 13 year old girl is required.

They stream on Twitch tv. Go watch sometime and see what you think.

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You guys should watch Puddn live stream Dayz with Vipeax' date=' who is a dev for Dayz. After watching and listening to the dev play for 3 or 4 nights its clear this game is about getting four or five guys in the best gear and then sitting in the woods over looking the starting towns and sniping newly spawned players, for best results giggling like a 13 year old girl is required.

They stream on Twitch tv. Go watch sometime and see what you think.

[/quote']

Well if the Dev's are greifing noobs thats kinda scary. I'll have to look this up.

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I understand both points of view. I think other players should try to see the game from other peoples perspectives. Some people like the game very hard, others like it a little less hard but still difficult.

Liking one type of play style doesn't mean anything. It doesn't make you less or more of a player. It's just personal taste.

I think everyone should stop trying to alienate each other for having a different preference, and instead realize that there's no wrong way to play. We should just happy we're all enjoying a great refreshing mod.

Rocket shouldn't chastise one user base but instead recognize that he should respect both play styles.

That's just my opinion. :-/

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Game has issues. Issues which will be fixed, given time. Just don't play it until then, and by play it I mean test it.

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Well if the Dev's are greifing noobs thats kinda scary. I'll have to look this up.

Assholes,yes, griefing noobs, no. Just because it is different from the way you choose to play does not make it noobish or incorrect. The sooner everyone realizes this, the better off the mod will be.

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Well if the Dev's are greifing noobs thats kinda scary. I'll have to look this up.

Assholes' date='yes, griefing noobs, no. Just because it is different from the way you choose to play does not make it noobish or incorrect. The sooner everyone realizes this, the better off the mod will be.

[/quote']

Camping the coast and shooting unarmed spawns isn't greifing?

Thats a new one on me buddy.

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Love how being on a forum longer than others gives that guy some sort of fkn godly right to talk total bollx to someone with a few hours forum time. If you think that hours spent waiving your e-penis on a fkn forum equates to that of actually playing the game then you are quite rightly fkn deluded....

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I suggest you should play and analyze the game a little longer, before making such drastical decitions.

And also, you don't seem very active on these forums - how much have you actually read?

I know I don't have a ton of posts or an account that can be dated months back in here - but atleast I'm not blapping out about what I don't like about the game (Mod! for the nazis.), since there's alot that I haven't tried(enough) to spam the forums with my own cryletter just to be turned down.

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I understand both points of view. I think other players should try to see the game from other peoples perspectives. Some people like the game very hard' date=' others like it a little less hard but still difficult.

Liking one type of play style doesn't mean anything. It doesn't make you less or more of a player. It's just personal taste.

I think everyone should stop trying to alienate each other for having a different preference, and instead realize that there's no wrong way to play. We should just happy we're all enjoying a great refreshing mod.

Rocket shouldn't chastise one user base but instead recognize that he should respect both play styles.

That's just my opinion. :-/

[/quote']

See, I like Milk. Milk knows what's going on.

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I also respect both sides of this rather black/white argument - BUT - at the end of the day it's Rocket's mod, and regardless of how many people would be drawn in by different play style options - he has no obligation to pander to ANY demographic but his own.

He has openly stated that the mod is meant to be hardcore, and has no issues with alienating players.

Coming from a background of rogue likes and games like eve online, I relish the challenge posed by dayz - I can definitely understand people's issues with difficulty, but at the end of the day we have as much right to "demand" that "our" game has specific features, as the DF fan base has a right to demand a useable GUI from Toady.

E: don't get me wrong, suggestions and ideas are all good, it's the entitlement complex that a lot of this community seem to suffer from that gets under my skin.

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Or better yet; don't like it? Don't play it.

This is a fucking retarded attitude, and sadly it kills games. People should be more open minded.

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Or better yet; don't like it? Don't play it.

This is a fucking retarded attitude' date=' and sadly it kills games. People should be more open minded.

[/quote']

Rocket has stated many times that he doesn't care if the mod dies because people don't want to play it, for him it's art.

He is trying to make something different in a bland world, he is trying to make us feel emotions, and he is succeeding.

That is all he cares about.

The thing that is going to kill this, is close-minded players that demand it be something, or like something, that has been done to death - because it makes for a better game experience. This isn't about trying to cater to your ideals of games and making it fun, this is to entice raw emotions that you don't get anywhere else in gaming nowadays.

It's something that steps over the line and it's a brilliant breath of fresh air.

So yes, if you don't like the direction this bus is going, it is advised that you politely step off to keep the other passengers comfortable on their journey. You all know what it's like to have to sit with one of those passengers.

Why do people believe they have some sense of entitlement to direct development away from where the designer was going just because they aren't having any fun?

If you can't see yourself playing the finished game as outlined by Rockets mission statements here on the forums, I really don't see why you think this game is being designed with you in mind.

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I was drawn to DayZ, because of the videos I watched of it before I started. In the videos, I saw a realistic, zombie apocalypse survival sim. I watched videos of the pitch black nights before I started playing, and I said, "OMG! That's so cool! A video game where night is actually dark and you need a light source to see more than a foot infront of your nose!" If you change it into a game where people crank their brightness/gamma and can see for miles at midnight during an overcast night then the game loses some of why I chose to play.

To the "Rocket needs to tone down X" crowd, let me put this argument another way. What would your response be if someone bought New super mario brothers and then complained that the game sucked because it was 2d, and that nintendo needed to change it to a 3D first person dungeon crawler?

You'd probably say something like, "Well new super mario brothers isn't trying to be a 3D first person dungeon crawler, it's trying to be a 2D side scrolling platformer. If you want a 3D first person dungeon crawler, then go buy one of those and leave new super mario brothers alone."

Obviously I'm exagerating for effect, but the idea is sound. Rocket is making the game he wants to make for people who want that sort of game. He doesn't have to cave to demands to make it a fundamentally different game.

If you give feedback on a bug, that's good.

If you offer a suggestion on how something could be changed, that's fine.

If you demand that a core mechanic be changed or removed simply because you don't like it, that's stepping over the line.

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