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desryachri

800m+ player rendering problems?

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Hey his is aimed at all you snipers out there.,

Anyways I am experiencing problems with players appearing an disappearing at long distances I mean some times they would be running around and you only see from the torso ou like they glitch in to the ground or there are invisable objects hiding them?

I'm no expert but there seems to be something wring with players and objects rendering correctly over long distances (1000m is not a hard shot to pull off but start going further out and you get serious player rendering issues)

Any feed back?

Ps I runn max settings when sniping fps not an issue when you get a good spot.

Anyone messes with config settings? Terrain and buildings are effected but not players for me.

Edited by Desryachri

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1000m not a hard shot? You clearly think very highly of yourself and haven't played much arma. A 1km shot is pretty damn good and very hard to pull off especially with a moving target.

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Shots above 800 meters usually hit left or right of your aim, so killing someone moving or even standing still is pretty lucky.

Edited by Rissou

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.... Shots pull slightly left get the math right (correct distance) it is easy.

Tried spending time working out the target sizes in your scopes before guesstimating a distance and shooting blindly?

Why the hate if sniping is not for you why comment on a problem you clearly have not experienced.

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I have rendering peoblems when im infront of a hanger and I cant see the items in the back without zooming or going in further, i play maxed out.

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