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Ratcreve

Ideas to DayZ

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Hi fellow survivors, i got a few ideas that might be pretty usefull.

I might update the list and add/remove ideas as dayz develops.

 

Idea List:

 

* Combat logging / rage quitting:

What about making a system, when you get hits a timer will display with the time around 30 seconds, and if you leave within' that time, your character will automaticly die, and every loot will be available to take.

 

(I seen a lot of combat loggers pretty much every time i kills someone, and its irritating me.)

 

* Resources

So you can build houses like dayz origins, i really liked that feature in the modded version of dayz mod.

But the house should be server bound, as dayz mod's characters system is not the same as the DayZ SA system.

 

(Was one of the really amazing benefits of playing on dayz origins back that time, epic to own a house, where your loot are protected.)

 

* Server Hoppers timer/exit timer

What about implement a timer, so you need to wait x seconds before you can quit?

Edited by Ratcreve

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ideas to put in the head of the DayZ community:

 

the game is on ALPHA

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ideas to put in the head of the DayZ community:

 

the game is on ALPHA

I know bro, its some just some ideas. Maybe a few devs sees it and thinks its pretty good, and implement it, who knows.

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Everything you mentioned is already planned.  Server hoppers/combat loggers and planned to be dealt with.  Buildings and shelters will be the end-game content (according to Rocket)

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Everything you mentioned is already planned.  Server hoppers/combat loggers and planned to be dealt with.  Buildings and shelters will be the end-game content (according to Rocket)

Well, thanks pretty awesome. :D

I hope the building system will be implemented, but i hope they release some kind of information when the game is pretty much at the finish line.

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