foamninja 77 Posted December 20, 2013 I don't post about hacks all too often however I call it when I see it. Earlier I died . . . yes wah wah wah booh hoo I know. However just to one guy, me and my friends all to one guy. That was friggin invisible, he repeatedly tried to handcuff us in the middle of an open field. We tried shooting but we all know when you get handcuffed your character decides to turn full retard and cooperate by himself by starting to put his weapon away. We could have killed him (if he wasn't GM). A simple 180 with a blaze of fire would have wiped him. So please Dean if you're out there and you read these? Please do something about our characters self deciding to cooperate. Also on a side note whilst I ramble. Anyone else get pissed at the message that say "I am hungry" or "I am thirsty". What's with all the frickin "I"? I feel like I'm taking care of a child screaming for mommy. I'd much rather see "YOU are hungry" and "YOU are thirsty". I'm playing as ME not controlling a random needy baby. Share this post Link to post Share on other sites
Khad (DayZ) 293 Posted December 20, 2013 My english isn't really good, but i've figuered out, that "I'm hungry" is: First PersonSingularIndicativePresentActive So that means, that your char is 'talking' in a inner monolouge. You can read the characters thought. And he won't think "You are hungry" if he wants to say, that himself is hungry. 1 Share this post Link to post Share on other sites
DemonGroover 8836 Posted December 20, 2013 Your character would not say "You are hungry" I like the first person aspect to it all. Oh, and moved to the DayZ area - not the mod 1 Share this post Link to post Share on other sites
Wookieenoob 191 Posted December 20, 2013 it definitely doesn't effect you the same every spawn as well. sometimes my guy won't stop whining no matter how much he stuffs his face other times i'm just running for hours without a peep those messages are almost as vague a description as "badly damaged water bottle" is the water badly damaged or the container? do i get aids from it? while they're both novel ideas, 1-100% indicators would be more clear, with seperate indicators for any contents. the old dayz mod let you plan when you were going to eat, based on some coloured indicators. now hunger and thirst are complex and based on running speed and a whole load of stuff, while i like having to drink more if i'm running a lot, it seems like it could be implimented better. Share this post Link to post Share on other sites
kiwi12 36 Posted December 20, 2013 My english isn't really good, but i've figuered out, that "I'm hungry" is: First Person Singular Indicative Present Active So that means, that your char is 'talking' in a inner monolouge. You can read the characters thought. And he won't think "You are hungry" if he wants to say, that himself is hungry. "I have a bad taste in your mouth." Share this post Link to post Share on other sites
forddefect 14 Posted December 20, 2013 (edited) I Always felt that thought was perverse Edited December 20, 2013 by forddefect Share this post Link to post Share on other sites