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mjf6866

is it safe to assume optimized framerates at official release?

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my system:

 

CPU: Intel i7 3770 @ 3.40GHz

Windows 7 SP1 64-bit

RAM: 8GB DDR3

GPU: Radeon HD7750 1GB DDR5

240GB HDD

 

while i know my GPU is probably bottlenecking this game a bit, and i know this is a very early Alpha release of the game, can we expect better frame rates as time goes on?  my computer normally screams through a lot of new games with settings maxed out and i REALLY am looking forward to this game in its final stages, but dont want to have to turn everything down to get it to run right.

 

as of now i have to turn everything on low or normal with basically all the rendering options to disabled to get about 20fps in small towns, but will get over 35 in open areas.  in the city its really bad.  i have tried all the startup parameters and toyed with as many combos in the settings as i could.  i mean its playable, but just looks like a 10 year old game at that point.

 

this is the first time i've actually payed for a game thats not finished yet, so i really dont know how these things go.  does it improve over time?  has anyone else played an early alpha stage game and then by the time of the official release, it ran a lot smoother? 

 

be easy on me if this has been discussed, i searched but didnt find the exact answer i'm looking for.

 

thanks guys

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Performance tweaks will be done but I think they'll be very minimal. It's the Arma2 engine that is heavily lacking, it's old and just plain bad.

I ran the same card as you do though with same result, I've upgraded to a R9 270x today and my fps went up by 10, I now run 30ish fps in smaller towns, 50-80 in the open.. haven't tested in Cherno yet :/

 

This were on high settings, except Object Details because that stuff just tears your fps apart.. altho I like to have it on high because else you can't see throught windows and stuff from a distance, potentially missing out on a survivor..

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Ahh that's a bummer. My PC runs Arma2 flawlessly, and I had really high hopes of playing this at that same level. :(

I would be perfectly happy if it could hold 35 steady on normal settings.

Edited by mjf6866

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Arma2/DayZ is a weird engine, if you go lowest settings you actually stress your CPU more in some cases. I find myself having the same or slightly better fps with some options set to high. I wish it'd run better too, I'm too focused on the framerate than the actual game, because you can feel it getting choppy depending where you are, if I could reach 30+ at any time that'd be perfect. :/

 

But as how I understand the engine, it does a lot of calculating under the hood.. I wonder if an option to turn down certain animations (grass moving with the wind for example) would increase fps, I know this is not a possibility with the engine but maybe it can be done somehow. There's probably a lot of calculating needlessly going on, because it is a game that uses a simulator engine ofc.

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you are right about it being weird...i did some tinkering with the settings last night and i found a pretty good compromise.

 

again, here is my PC specs:

 

CPU: Intel i7 3770 @ 3.40GHz

Windows 7 SP1 64-bit

RAM: 8GB DDR3

GPU: Radeon HD7750 1GB DDR5

240GB HDD

 

Video:

1440x810 (75%)

VSync: Enabled

 

Quality:

All set to Normal

 

Textures:

1024 video memory

detail: Normal

filtering: Normal

 

Rendering:

antialising: Low

Alpha coverage: Disabled

Edge Smoothing: FXAA High

HDR Quality: Very Low

Ambient Occlusion: Disabled

Postprocess Quality: Very Low

 

i'm also running this startup paremeter:
nosplash -skipIntro -world=empty -maxMem=2047 -maxVRAM=1024 -cpuCount=4 -exThreads=7

 

with those settings i can get mainly 30-35ish in small towns, upper 20s in the main city (for a few seconds every once and a while, but mostly get about 31-33 there) with the tall buildings and 40-55 fps in the open areas and still have it look like a modern game.  while those are all playable (to me at least), i'm really hoping to achieve at least 30 in the city which would equate to higher numbers everywhere else too after they optimize (dev team....PLEASE OPTIMIZE!)  :)

Edited by mjf6866

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If you played the mod you would already notice quite a big improvement on frame rates, that being said obvious improvements would be made on alpher.

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If you played the mod you would already notice quite a big improvement on frame rates, that being said obvious improvements would be made on alpher.

 

oh, ok...i didnt get the chance to play the mod, just the Arma2 demo.  i'm new to this game :)

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