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magicool

Performance Comparison/FPS Thread (Post with full system specs)

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CPU (@overclocked?): Ivy Bridge i7 3770 no OC


GPU (@overclocked?): Gigabyte 7970 ghz edition w/ 1100 ghz factory overclock


Memory/RAM: 12gb


HDD/SSD(only post the drive DayZ is running on): 2tb HDD with 32gb SSD Cache


Operating System: Windows 8.1 64 bit


Monitor Resolution: 1920x1080


Graphics Settings: Max


FPS in cities: 25-35


FPS in wilderness: 65


(Average FPS:) 


DayZ Build (DayZ Standalone only):0.44


Edited by falcon1439

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CPU (@overclocked?): i5-4440 31.ghz max turbo 3.3ghz not over locked

GPU (@overclocked?): gtx 760 2gb not over locked

Memory/RAM: 8gb

HDD/SSD(only post the drive DayZ is running on): 1tb hdd

Operating System: windows 7 HP 64 bit

Monitor Resolution: 1280x1080

Graphics Settings: normal

FPS in cities: 25-30

FPS in wilderness: 45-50

(Average FPS:) havnt done this yet but probably around 35

Edited by Michael_42

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CPU (@overclocked?): Intel i5 3570 3.4Ghz (no OC)

GPU (@overclocked?): ATi Radeon R7 265 2GB (no OC)

Memory/RAM: 8GB

HDD/SSD: Samsung SSD Evo Pro 256GB

Operating System: Win 8.1 x64

Monitor Resolution: 1920x1080

Graphics Settings: High

FPS in cities: 29

FPS in wilderness: 28-30

(Average FPS:) 27

Edited by TonyMahony

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My specs:

 

CPU: i3-4130 (3.4 GHz)

GPU: Intel HD 4400

RAM: 8 GB dual-channel (Anyway, it's fine even with 4 GB. A huge difference (tested) is dual-channel vs single-channel memory mode because my GPU is sharing the same RAM with system)

OS: Windows 7 64

 

My settings: (I don't use launch options or in file settings)

 

Rendering resolution: 1280x720

 

User interface:

-> Resolution: 1280x720

-> Aspect ratio: 16:9

 

Textures:

-> Video Memory: Auto (I really had problems when changing to other setting. My video card was not using all the memory)

-> Texture Detail: High (On my resolution I did not see any improvement going to Very High)

-> Texture Filtering: Very Low (This is anisotropic 2x and it is very important for good performance on my particular video card. Higher setting will need larger video memory bandwidth and it has a huge impact on performance)

 

Quality:

-> Objects: Normal (Also this setting is very important for performance. It relies on both CPU and GPU. Lower setting will make players not rendered properly at distance, so keeping this at least to Normal is must for me)

-> Terrain: Very Low (But I never see any difference)

-> Clouds: Disabled

-> Shadows: Disabled

 

Rendering: Everything Disabled except Edge Smoothing to SMAA Very High (it helps with edges). And HDR Quality to Very Low.

 

With this settings I get an average of 30-35 fps almost everywhere. In the worst case (in forests) I get 25 fps, in cities almost 30 fps, in open field 45 fps. Even when zooming in I get almost 30 fps in most cases. (DayZ 0.44)

 

 

Now comes the tricky part. I don't know for nVidia or AMD, but Intel video driver is doing something strange. If I set my desktop resolution to 1920x1080 (monitor native resolution) and launch DayZ with settings above, even if user interface and rendering resolution is 1280x720, in order to fill the screen the upscale is done internally by the video driver and the monitor receives 1920x1080 frames (tested with "Information" setting on monitor menu). This upscale done by the driver is very sharp and because I don't use anti-aliasing the edges are very annoying. So I set my desktop resolution to 1280x720 before entering the game and now the monitor receive 1280x720 frames, no upscale processing is done by the video card. The upscale is done internally by the monitor in order to fill the screen. And it make a smoother image with smother edges. Even if I post a screenshoot, you can't see the image on my monitor. It really looks great.

 

 

Another trick which will improve performance 100%:

 

Assuming you have a 16:9 monitor and you can set the aspect ratio from the monitor menu.

 

On the above settings try this and will see a great improvement with almost no visible quality loss:

 

1. Set your desktop resolution to 1024x768 and configure you video driver not to stretch the image, keep aspect ration (that is 4:3 - 1024x768)

 

2. In DayZ change User interface -> Resolution to 1024 x 768, Aspect Ration 16:9 (This is the "shape" of the in game filed of view), Rendering resolution 1024x768. Restart the game if needed. Now the image is stretched because the game is rendering a 16:9 scene in a 4:3 resolution. The monitor should display black bars on the left and right.

 

3. Go to the monitor menu and change the aspect ratio to 16:9. Now the monitor will make the 4:3 image stretch to 16:9 and the image looks normal.

 

This is a great performance improvement since you lowered resolution but keep the same wide 16:9 field of view. In cinematography this is called anamorphic format where a 4:3 image holds information intended to be displayed on 16:9 displays.

 

I hope this will help all those with lower end PCs.

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How do I display the FPS?

Install Fraps, and it will automatically appear when you're in game.

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Oh I already have fraps I was just wondering if DayZ had its own FPS counter

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Oh I already have fraps I was just wondering if DayZ had its own FPS counter

No

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im running a gateway NV59 notebook


CPU (@overclocked?): Intel i3 Mobile


GPU (@overclocked?): 5650 Mobility Radeon


Memory/RAM: 4GB


HDD/SSD(only post the drive DayZ is running on): HDD


Operating System: Windows 7 Home Premium 64 bit


Monitor Resolution:  1366x768


Graphics Settings: Bare minimum, including heavily tweaked cfg settings to the bare minimum.


FPS in cities:15-20


FPS in wilderness: 25-35


(Average FPS:) 30


DayZ Build (DayZ Standalone only): DayZ 0.44


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im running a gateway NV59 notebook

CPU (@overclocked?): Intel i3 Mobile

GPU (@overclocked?): 5650 Mobility Radeon

Memory/RAM: 4GB

HDD/SSD(only post the drive DayZ is running on): HDD

Operating System: Windows 7 Home Premium 64 bit

Monitor Resolution:  1366x768

Graphics Settings: Bare minimum, including heavily tweaked cfg settings to the bare minimum.

FPS in cities:15-20

FPS in wilderness: 25-35

(Average FPS:) 30

DayZ Build (DayZ Standalone only): DayZ 0.44

Try setting in game user and rendering resolution 1024x768, aspect ration 16:9, and then outside the game (video driver maybe) make the image fill the 16:9 screen. I am almost sure you will not notice any major difference on quality, but you'll have a fps boost. Anyway, did you mention the rendering resolution? You said about the native monitor res, right?

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im running a gateway NV59 notebook

CPU (@overclocked?): Intel i3 Mobile

GPU (@overclocked?): 5650 Mobility Radeon

Memory/RAM: 4GB

HDD/SSD(only post the drive DayZ is running on): HDD

Operating System: Windows 7 Home Premium 64 bit

Monitor Resolution:  1366x768

Graphics Settings: Bare minimum, including heavily tweaked cfg settings to the bare minimum.

FPS in cities:15-20

FPS in wilderness: 25-35

(Average FPS:) 30

DayZ Build (DayZ Standalone only): DayZ 0.44

Try setting in game user and rendering resolution 1024x768, aspect ration 16:9, and then outside the game (video driver maybe) make the image fill the 16:9 screen. I am almost sure you will not notice any major difference on quality, but you'll have a fps boost. Anyway, did you mention the rendering resolution? You said about the native monitor res, right?

 

yeah thats my monitor resolution, the 1366x768. its apparently also my rendering resolution. in my launch options, i have -winxp set and apparently that makes it faster. although it disables me from changing my rendering resolution without my game crashing, id love to have both -winxp on and the rendering resolution low. is it possible for me to do that?

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yeah thats my monitor resolution, the 1366x768. its apparently also my rendering resolution. in my launch options, i have -winxp set and apparently that makes it faster. although it disables me from changing my rendering resolution without my game crashing, id love to have both -winxp on and the rendering resolution low. is it possible for me to do that?

As a personal preference, I would not use -winxp. I want the game to be stable and for me did not make any difference. Why don't you try removing it and use a lower resolution 1024x768 with my trick. You will have the same number of lines 768 and I am pretty sure you won't see much difference. Lowering resolution makes a huge difference. It has the biggest impact on fps.

Edited by lucianpin

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As a personal preference, I would not use -winxp. I want the game to be stable and for me did not make any difference. Why don't you try removing it and use a lower resolution 1024x768 with my trick. You will have the same number of lines 768 and I am pretty sure you won't see much difference. Lowering resolution makes a huge difference. It has the biggest impact on fps.

 and then outside the game (video driver maybe) make the image fill the 16:9 screen

how is this done?

i have my graphics card manager open, yet i cant seem to find anything related to this..

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and then outside the game (video driver maybe) make the image fill the 16:9 screen

how is this done?

i have my graphics card manager open, yet i cant seem to find anything related to this..

I think there should be a setting called Maintain/Keep the apect ratio and Full screen or something. First, can you set your desktop resolution to 1024x768? Then see if your screen has black bars on the left and right. Then choose the setting from video driver that fills the whole screen while keeping the same resolution. Most laptops can do this I think. In DayZ select the same resolution 1024x768 for user interface and rendering and select in game 16:9 aspect ratio. Edited by lucianpin

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