gregor (DayZ) 95 Posted December 19, 2013 I'd would prefer Mosin carbine over SKS (in game). A lot more skills demanding game. Share this post Link to post Share on other sites
Chip Chip 1 Posted December 19, 2013 Cigs to steady your aim after nervous/anxious encounters. 1 Share this post Link to post Share on other sites
Chaingunfighter 917 Posted December 19, 2013 I'd would prefer Mosin carbine over SKS (in game). A lot more skills demanding game.Considering there is already an M4A1 (and likely will be more assault rifles), an SKS is still going to demand more 'skill' than a lot of other guns.Also keep in mind that the SKS perfectly fits the setting and scenario. Share this post Link to post Share on other sites
gregor (DayZ) 95 Posted December 19, 2013 7.62x39 don't fit good. 7.62x54, 5.45x39 and even 5.56x45 fit much better, imho. Share this post Link to post Share on other sites
kingofallsasquatch 11 Posted December 19, 2013 A camera that can be used to find your way at night like outlast also it should able to record this could be used to show your friends. Share this post Link to post Share on other sites
ruarz 739 Posted December 19, 2013 (edited) More weaponry, particularly more appropriate weaponry considering the area Dayz is supposed to be set in. They should make some really nice AKM, AKS, AK-74 and AK-74U models as well as a couple of hunting rifles, including the famous CZ550 from the mod. I'd also like to see a few more handguns, especially the CZ-75, Makarov, Tokarev TT and Nagant M1895 Revolver. Maybe a couple more shotguns as well, an under-and-over double barrel and a pump like the Molot-Bekas, Remington 870 or Mossberg 500. Finally a few more melee weapons, notably a small hatchet, a machete, a hunting knife, a folding knife, a couple of kitchen knives and a hammer. Maybe a sawn-off Mosin variant as well for lower weight and better CQB at the cost of accuracy. Aside from weapons I'd really like to see some work done on clothes, particularly headgear. Make the Payday masks rarer and add some more other headwear. I can think of construction hard-hats, firefighting helmets, balaclavas, boonie hats, police helmets (maybe intruduce entire sets of police gear and riot gear) and deerstalker hats. I'd really like to see some kind of multi-purpose shemagh, which when you right click on it in the inventory it comes up with the options 'Use as headscarf', 'Use as scarf', or 'Use as field dressing'. Edited December 19, 2013 by ruarz 1 Share this post Link to post Share on other sites
Laymachine 0 Posted December 19, 2013 Horses that you can tame and use for transport or just kill for food would be really nice. Share this post Link to post Share on other sites
Shadow Man 142 Posted December 19, 2013 Lawn mower Parachute for base jumping Sledge/snowboard (they could work on wet grass) Skateboard/rollerblades/skates for making those long walks down roads a bit quicker. Fireworks/small rockets for attaching to rollerskates to make rocket skates :lol: Share this post Link to post Share on other sites
SunTechNick 3 Posted December 21, 2013 It's not Russia.certainly not US :) So why M4? US marines came to cherno teach zombies some democracy? :P 1 Share this post Link to post Share on other sites
Twixxer 159 Posted December 21, 2013 As someone else suggested, some sort of firework that you could set off as a distraction. Lighters. Watches that you can attach to your wrist.Whiskey! 1 Share this post Link to post Share on other sites
EndEffeKt 87 Posted December 21, 2013 A flare match. Works in the rain (that has yet to come). Signal Pistol. Drawing Zeds attention and can used for distraction...giving away your position. Maybe we could use it to light something (a pool of gasoline?) up from a distance. Coffee. Gives you more stamina maybe? Donno exactly what its benefits have to be. Can. For the coffee GPS/GPS-Tracker. Makes no sence until we got cars, but at that point it would be so cool if I could hunt down the guy that stole my jeep with my GPS and a machete in hand :) Hidden holster. Can carry a pistol hidden. Hand-made bow. A bow that is craftable. Maybe even with the posibillity to use different quality materials as you pass by them. For example: Wire instead of some kind of rope. Or karbon instead of wood. 1 Share this post Link to post Share on other sites
ayd43kz0 1 Posted December 21, 2013 I think they should add kits to repair damaged objects that will be used combined with other items like:Cloth reparing kit- Used with rags to repair damaged clothing.Gun repairing kit- Used with gun parts to repair guns.Tools repairing kit- Used with wood/metals (or something else that can be created) to repair tools such as axes, can openers, shovels and such. This way there will be an option to repair your items after getting hit by zombies/getting shot. Hope you like the idea,Wh1tecake. Share this post Link to post Share on other sites
CommanderX (DayZ) 52 Posted December 21, 2013 I want a couple more knives. A hunting knife: And a folding knife: You call that a knife? This is a knife Share this post Link to post Share on other sites
Chaingunfighter 917 Posted December 21, 2013 (edited) You call that a knife? This is a knife Edited December 21, 2013 by Chaingunfighter 1 Share this post Link to post Share on other sites
dut 21 Posted December 22, 2013 (edited) I know some aren't items but I'd rather post here than make a new thread on a topic that will probably see way too many new threads. sewing kit to repair ripped clothinghollow points or soft nose rounds to vary ammunitionrat poison (poison food in your pack, trick people, force feed people, jam pellet into tip of a .45 JHP round = bleeding)dog food, cat food, livestock foodsplit water between bottles to share or not waste pack spacewhistle, megaphone, airhorn (noise making mechanic)ruined m4 parts + duct tape = better than ruined, duct-taped partuse unattached scope as monocularvaried civi clotheshawaiian shirtsfur coatsfur hatsstupid branded t shirtssingletsshortspink running shoeswomen's shoesjandals, with distinct running soundchildrens school bagssuitcasespurseslife jacketstracksuitsconstruction worker helmetswelding masks (almost iconic to fallout 3 now though)all that good shit Edited December 22, 2013 by dut 3 Share this post Link to post Share on other sites
ayd43kz0 1 Posted December 22, 2013 I know some aren't items but I'd rather post here than make a new thread on a topic that will probably see way too many new threads. sewing kit to repair ripped clothinghollow points or soft nose rounds to vary ammunitionrat poison (poison food in your pack, trick people, force feed people, jam pellet into tip of a .45 JHP round = bleeding)dog food, cat food, livestock foodsplit water between bottles to share or not waste pack spacewhistle, megaphone, airhorn (noise making mechanic)ruined m4 parts + duct tape = better than ruined, duct-taped partuse unattached scope as monocularvaried civi clotheshawaiian shirtsfur coatsfur hatsstupid branded t shirtssingletsshortspink running shoeswomen's shoesjandals, with distinct running soundchildrens school bagssuitcasespurseslife jacketstracksuitsconstruction worker helmetswelding masks (almost iconic to fallout 3 now though)all that good shit Really nice ideas, I think the sewing kit should work with rags combined and maybe instead of repairing a gun with duct tape, make a new item called gun reparing kit or whatever that will be able to fix guns with duct tape+metal/gun parts? Share this post Link to post Share on other sites
gregor (DayZ) 95 Posted December 22, 2013 I would add also some old wind-up gramophones (and some old vinyl discs too) 2 Share this post Link to post Share on other sites
Lord Snapcase 30 Posted December 25, 2013 (edited) I want to incapacitate a threat rather than just killing them, so : Tazers (already mentioned by Rocket I believe).Rubber bullets (or bean-bag shotty) like the anti-riot cops use.anaesthetic dart pistol or/and rifle as used by animal control.hoop on a stick thingy as used by dog catchers, (could be used to move infected around, collect 'em maybe).ability to build man traps either the rope from tree type or maybe a net from above. When vehicles come in:spike stripsied'simprovised tank traps. for fun:a water pistol. (although this could be nasty if filled with something caustic).a bicycle horn. (parp parp). Edited December 25, 2013 by Lord Snapcase 1 Share this post Link to post Share on other sites
per2 9 Posted December 25, 2013 (edited) chocolate bar - lot of energy/rare ("om nom nom") alcohol - disinfection, few sips = good for cold nights for a while, / more sips = oposite + some other effects, you know(instead of going straight you going around, dehydration, vomiting, blurry vision, no fear of zombies and pain, etc) ;) flyers with bandits on them - survivors that kill other survivors a lot have their portraits reproduced by those that survived their attack all around the map ... if you find such flyer you could have option like "memorize that face" on flyer(it will consume the flyer) = if you meet that person later somewhere you can recognize him at distance of x meters(more/less? further with scope/binoculars) game will mark him as possible threat for you everytime you will be at the range so you will know that you should be careful - if you kill such person(marked as threat-you memorized the flyer) the game wont start spawning your flyers non-lethal weapons as mentioned above - "anaesthetic dart pistol or/and rifle as used by animal control." strong sleeping pills - you can mix them with water (bottle/canteen) and let that bottle/canteen behind you .. whoever who finds it and drink it will be sleepy have blurry vision for some time then there is chance of falling into unconsciousness state for 2 minutes or so if no precautions taken ..... just for the fun of it ;) pitchfork, katana/sword, sledgehammer (you wont be running fast, but it has some punch in case there will be implemented breaking of the locked doors, especially good for some solid doors) flare/flaregun - showing your position at night(to all around ofc) (can be even used as a single shot short range weapon-not much dmg/bad accuracy)/ military illumination flare (very rare, good at night if you really need to see some bigger area-someone shooting at your position from oposite side of airfield/hill/whatever and you cant a see anything - lets light it up a little bit with this thing) Edited December 26, 2013 by per2 Share this post Link to post Share on other sites
Gandolaf 81 Posted December 26, 2013 Cigarettes (could somehow be a currency?)Bows (would be nice if you could craft one rather easily, than find them)Glass/Cups to share drinks (or even use empty cans etc)Trapshy would cigarettes be a currency? I also don't get why they often are used as money in movies and films(and in RL too,for example in wars) Share this post Link to post Share on other sites
dut 21 Posted December 26, 2013 hy would cigarettes be a currency? I also don't get why they often are used as money in movies and films(and in RL too,for example in wars) Because smokes are addictive and the harder they are to get the more they are worth (prison, apocalypse or war). Addiction is something that hardly ever works in a videogame though. Share this post Link to post Share on other sites
Gandolaf 81 Posted December 26, 2013 Because smokes are addictive and the harder they are to get the more they are worth (prison, apocalypse or war). Addiction is something that hardly ever works in a videogame though.So people who don't smoke would have an advantage? It doesn't make sense in a game like DayZ to have any form of fixed currency. It is all about gear. Share this post Link to post Share on other sites
DemonGroover 8836 Posted December 26, 2013 I want a shirt which is impervious to bullets,allows you to run at supersonic speeds and jump buildings.... However it has a bad habit of not allowing you to catch or kick things properly. Share this post Link to post Share on other sites
dut 21 Posted December 26, 2013 (edited) I want a shirt which is impervious to bullets,allows you to run at supersonic speeds and jump buildings.... However it has a bad habit of not allowing you to catch or kick things properly. I can just see the ozzys holding each oher up for AFL team gear now, "Done shewtim, ew'll reek eet, ya gala" So people who don't smoke would have an advantage? It doesn't make sense in a game like DayZ to have any form of fixed currency. It is all about gear. Yeah that sort of stuff doesn't work in a game. In reality, yes the person who doesn't smoke but hordes cigarettes can trade them for chocolate, alcohol, coffee, rations, sentry duty or work detail, they are also a hated member of the team. Edited December 26, 2013 by dut Share this post Link to post Share on other sites
Hiper (DayZ) 4 Posted December 26, 2013 SVT-40's.22 carbinesRuger mini 14CZ-75d pistol9mm gunsMulti-purpose knives38 snub revolvers But most important, even better than the SVT....what DayZ needs to be realistic is..VODKA (and ak's) Share this post Link to post Share on other sites