Wookieenoob 191 Posted December 20, 2013 Knives. More knives. Throwing knives and a selection of sheaths. Also traps. Tripwires, bear traps, caltrops. Improvised weaponry. We'll no doubt get our fill of conventional, balistic weaponry. I'm more interested in unconventional, quieter, less ammunition dependent options.weaponise duct tape stick it to a wall, roll it up, stick it to another wall tied to a grenade tripwire Share this post Link to post Share on other sites
Wookieenoob 191 Posted December 20, 2013 (edited) Gas cooker claymore 1: attach your gas cooker to some string and tie the other end of the string to a pistol's trigger2: tie string to wall for tripwire3: ???4: profit 7.62 AP mine 1: slice the top off a can2: fill the sides and bottom with dirt3: stick a nail through the bottom of the can4: rest a bullet on top of the nail, protruding from the top of the can5: dig into the ground6: ?????7: profit smoke grenade/flare base perimiter warning system 1: attach flare to tripwires2: ????3: profit i SMAW that one coming from a mile away 1: aquire a SMAW2: aquire an underground base of two rooms or more3: dig the smaw into the wall facing the entrance4: you guessed it, more tape-tripwires hunting trap 1: aquire shiny object, beans perhaps2: place object over mesh of ropes tied to tree3: ropes snap up when stepped on mines self explanatory STINGER tyre traps 1: stand at the side of your ambush point2: deploy STINGER tyre trap by rolling it across the carriageway3: wait for a loud "popping" noise4: retrieve the trap sceptic trap 1: (see: vietnam) shit on a sharp stick2: shit on some more sharp sticks3: camouflage them and dig them into the floor the irony mortar 1: aquire mortar and two shells2: bury first shell in leaves below trap location3:place tripwire4: aim mortar to target and suspend shell above it with string howitzer wonderful life i think there should be ammunition for weapons that aren't even about, like 105 shells and stuff. that way we can use the 105 shells to make HE mines and traps. if you used a howitzer shell in the 7.62mm trap i detailed above it'd have a hilarious effect, leaving your target scattered across several hundred feet sars blankets 1: rub sars on blankets2: give your enemies sars the magazine trap 1: pick up magazine from floor2: remove two bullets3: rip up a packet of matches and stick the striker to the inside of the magazine with your trusty tape4: tape matches onto a bullet 5: place modified bullet into magazine and standard bullet over it6: when they fire their magazine will start to burn magazine trap 2 1: place porno magazine on floor2: surround with 7.62 can traps3: ???4: profit Bonk! 1: set up tripwire, this time linked to some gears, maybe from a bike.2: attach rope and pully system3: attach spade4: wait until your quarry has been knocked unconscious by spade (or rake) to the face5: give them AIDS infected blood bag and put a blood test in their inventory 5-a-day 1: aquire pristine orange, some glue, and a presure or light activated explosive. could work with any solar panel.2: slice orange in half exactly, remove insides. 3: replace insides with gunpowder or other explosive4: glue the orange back together with your chosen detonator in place Log-off 1: chop down a tree and aquire some strong rope2: with the help of your "friends" tie the rope around the log and hoist it up into high trees.3: (you see where this is going) set up a tripwire, that will release the rope.4: ???5: profit not the hole story 1: dig hole2: cover with leaves3: ???4: profit heartattack tactics 1: attach tree to tripwire2: attach boombox to tripwire (we need boomboxes)3: put in a fine rick astley casette4: ???5: hue i'd like non-lethal rifles added because why not: tranquilliser rifleBBgunspaintball guns Edited December 20, 2013 by Wookieenoob Share this post Link to post Share on other sites
Strategos (DayZ) 190 Posted December 20, 2013 I want to see low end weapons, melee, civilian weapons, crafted / makeshift weapons. NO consistent military spawns. And military guns only as VERY VERY rare occurrence. 1 Share this post Link to post Share on other sites
d4wn 23 Posted December 20, 2013 (edited) guys come on! there have to be military weapons! because of one reason: somebody had to fight against the infection! and that was the task of military! thatswhy there must be military stuff!and if you want to be taken serious (developer) there have to be more broken military gear (like tanks, vehicles and other Environment) left (not usable)! further more am missing: - overrunned convoys- road barriers- corpses, corpses, corpses, corpses, corpses, now i see just empty streets and its more like a fallout. i want to see eating zombies! Edited December 20, 2013 by d4wn Share this post Link to post Share on other sites
Wookieenoob 191 Posted December 20, 2013 (edited) i think there should be working tanks. the problem with a tank is that it's tracks will break after 40 miles and it'll run out of petrol before you get over the closest hill. just make the ammo for it as rare as those demo charges from the mod nobody would use it because it'd be slow and terrible and useless, but it'd be there. what most people want is just shitloads of all stuff. not high end particularly, but just stuff. the more stuff there is the less common each weapon is civ or farms need mosin/22 rifle spawn or something. Edited December 20, 2013 by Wookieenoob Share this post Link to post Share on other sites
deebz1234 243 Posted December 20, 2013 Tikka's maybe, it is from finland so maybe they are present in europe. Can anyone chime in on a popular long range rifle in europe?I wouldnt suggest the remmington 700 or savage 10 as they are too american... how the cz 550 fits perfectly... maybe the tikkas as well. no m24 (remington 700), no as50 or anything heavy american id say. Keep them asian,euro,etc. Share this post Link to post Share on other sites
Dabaroony 86 Posted December 20, 2013 I'd love to see the FN Five-Seven, only because I can't afford one IRL. Also some kind of .308 or .338 Lapua Magnum bolt action. Also, it would be super cool to have a BB gun/air rifle. Share this post Link to post Share on other sites
boltec 0 Posted December 20, 2013 dildo? like in GTA SA :lol: Share this post Link to post Share on other sites
subliminal_city 27 Posted December 20, 2013 Definitely want to see a G3 and FN FNC. Think it would work quite well in the setting. Share this post Link to post Share on other sites
beardedcap 22 Posted December 20, 2013 Tranquilizer A Tranquilizer or some kind of non-lethal way to take people down would be great. Maybe it would reduce the need to KOS. You could just knock them out and handcuff them if you want, maybe take a few things and leave them. At least it's better than always losing everything and ending up on the coast again. Share this post Link to post Share on other sites
rn_max 202 Posted December 22, 2013 The only reason Chernarus was littered with NATO weapons in the mod was convenience. They were already available in the ArmA 2 content, a hangover from the military sim that DayZ rode upon. I would like to see something more akin to STALKER, predominately ex Eastern Bloc and quite rag-tag, this scenario is post apocalyptic. The lights have gone out, there are no media delivery systems, society has collapsed. Those military camps would have been rushed last-minute affairs, poorly supplied and poorly organised with no clear enemy to face or strategy to follow. Armies only fight well against armies and don't fare well against random threats, especially when not spoon fed information. Those zeds make me think World War Z not Night of the Living Dead. All that being said, exotic and high grade weapons should be included and I never said NO military weapons at all, but very few to no weapons, think easter egg rarity. With such weapons being rare as rocking horse shit, their mystique, value and prestige would be massively enhanced. What fun is it if there is exotic hardware on every street corner? None, that is one step closer to "Press any key to win" territory, which is so in vogue with a certain demographic who are busy ruining gaming for those who came before them. Talk about cutting your own gaming throat to spite your face. Some of us want more game for our money, not a short cut to the ending and boredom ... the game is what you make of it without asking to be spoon fed. How to make exotic weapons rare? Set absolute hard number limits available, so only a certain number can exist in the hive at any one time. Stop the farming, as players loot cycle until they find what they want in a probability system. They sure did (and still do) in the mod, which was why the .50 cal's were far more common than they should have been and I'll wager some hat-eating that was the root cause that led to their removal. They were farmed to death, way past their intended numbers. Probability loot spawn simply does not limit anything, it just increases the amount of grinding required to make low chance items appear. Timmy Spoilt Bastards have just gotta have what someone else has got and will eventually put in effort to make sure they do when they're not supposed to have it. Those exotic weapons made rare could become something of a burden as well, offering some more balance. Think how much effort and blood was spent on helicopters in the mod, even with a limit of four per server. Rarity made for an enduring metagame in itself ... hell even the forum member ranking carried the title "helicopter hunter". Now imagine that shiny sniper weapon is now the only one spotted so far and becomes an asshat magnet ... they know you have it and everybody wants it. You get a bonus metagame when the ammo runs out; run like hell to keep your weapon and save your skin. I tire of Timmy Spoilt Bastard thinking the world owes them everything without expending effort, where there is no actual reward and such ease only detracts from the whole point of a survive and scavenge scenario in a game. Wait for the private hives and flood those with toys, just don't make that the default and fuck it up for everyone who wants more challenge. P.S. My ultimate easter egg? A VSS Vintorez, with a VSK kit somewhere out there to accompany it ... but only a couple in the entire hive at any one time. Share this post Link to post Share on other sites
King of kong 1117 Posted December 26, 2013 It's Chernarus, a fictional country. Enduring the zombie apocalypse, a fictional occurance. Not to mention that NATO (or whatever NATO analog) clearly played a role in the outbreak (see availability of AR-15's in the mod/standalone, crashed UH-1Y helicopters, etc.) Either way, the USMC intervened in Chernarus in the canon of ARMA 2. Therefore, NATO weapons could be found in Chernarus. Not to mention that most modern former Soviet-bloc states employ weapon systems from abroad, see Czech Republic (the country on which Chernarus is based) using AR-15's and Mk 48's for their SF. Also see Poland, Latvia, and Georgia. More weapons of all kinds please. Less discrimination as outlined in the OP. EDIT - That and Chernarus borders Takistan, another fictional country which had a heavy NATO presence.I am not seeing any Chernarussian gear though? Share this post Link to post Share on other sites
Aussie Bogan 350 Posted December 26, 2013 Lethal water guns ;) <<<< I'll be resourceful and refill mine with my own body liquids, Located down stairs... (wink wink nudge nudge) Share this post Link to post Share on other sites
gibonez 3633 Posted December 26, 2013 Tikka's maybe, it is from finland so maybe they are present in europe. Can anyone chime in on a popular long range rifle in europe?I wouldnt suggest the remmington 700 or savage 10 as they are too american... how the cz 550 fits perfectly... maybe the tikkas as well. no m24 (remington 700), no as50 or anything heavy american id say. Keep them asian,euro,etc. Remington 700 is the 2nd most popular firearm in the world just behind the ak47. It is used in every country. Share this post Link to post Share on other sites