Jump to content
Sign in to follow this  
tenbucc2

new section as new level

Recommended Posts

not even sure if this is possible but...

first off let me preface that the new update as much a i hated it at first (spawnign without a gun, etc) is fuckin LOVELY. the game is MUCH harder, there's a lack of drinks, food and guns are scarce and it brings a whole new aspect to the game. My issue is that, once you get established, loaded with a nice weapon or two, food, water, pack and a real skill for avoiding Z's the only exciting alternative to continued plundering is turning to banditry. this isn't an anti-banditry rant as much as it is providing an alternative. the alternative being building up a ride and getting the F out of Dodge.

What i'm suggesting is level 2. getting there would require the building of an automobile and finding the way out. we all know it's really tough to build transportation unless you have a good crew. you need room in your inventory and several trip with a gas can etc etc etc... provided you can get it done and find your way, level 2 could be as simple as the same map (although something different from arma would be nice) with an increased zombie count (maybe even roaming hordes) but better loot at less population, or any combination that adds too and increased difficulty of play.

like i said i'm not sure if it's even possible, it would most likely require a separate server that requires a level system for entry or something but it would be fantastic for group play. Wouldn't change the dynamic of what exists now other than people might group together more in order to build a vehicle. those uninterested could continue their journey in the same fashion.

Share this post


Link to post
Share on other sites

i like this idea. once you've got good gear, it gets kind of boring

Share this post


Link to post
Share on other sites

Then abandon your gear?

This is one of those cases where the journey is more important than the destination.

Share this post


Link to post
Share on other sites

This is one of those cases where the journey is more important than the destination.

i think this is more about a continued journey rather than a destination. There's nothing that would make you leave Chernarus if staying is your preference.

On another point... it's not about gaining levels as a show of expertise or accomplishment as much as it is about crossing a bridge by the means required to cross it. if you want to bring up you blood, you get a transfusion or get a knife and gut and animal, cut some wood with a hatchet and use matches to start a fire and cook the meat... why not a vehicle for an end means. Even in a model like this, nothing is to stop a bandit from hitching a ride in an open seat and murking the whole crew that gave him a ride for all their equipment.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×