WildGunsTomcat 78 Posted June 21, 2012 Dear DayZ Devs, Hello. I've given this letter a great deal of thought. I actually mulled it over a bit for a few weeks. I have seen quite an alarming trend against server admins lately. The player base seems to be of the mistaken idea that they have some type of power over what server admins do on their servers. What they fail to understand is that we are providing a free service to this community out of our own (be it personal or collective) pockets. That does not mean that we are fair game to be harassed, profaned, accused, etc etc etc. Also, the player base doesn't seem to understand that we do indeed understand the rules...and that not all server admins break them. Just the other week, I put up a thread warning players that I will ban anyone that I shoot at and they disconnect on me. I (as I expected) got a great deal of vitriol for taking this stance. But I also got a lot of support from other server admins and players, which I appreciate. The fact that Rocket himself said it was an exploit seems to have no bearing though on certain people, who apparently are "by the book" types. If it is not written in stone in the rules, then I am apparently a rogue admin that deserves to be blacklisted immediately. What speaks volumes to me though, more than their diatribes and personal attacks...is the devs' silence on this matter. Perhaps it is a non issue? Or perhaps you guys don't want to get involved in a purely localized matter? I know for a fact I'm not the only one that has started to take up this practice of banning exploiters. There are a great many other server admins that do this. I am the only one that has been publically vocal about this, and as such I have been the focal point of attack from those that either: A: Don't think that banditry is moral. (In a video game no less...)B: Think that the rules have been set and that anyone that deviates from those rules is a rogue admin, or a rulebreaker.C: Is a troll that just likes to create drama.What I would appreciate, to silence either myself...or my attackers' on this matter....is an official developer response on this practice. Is it okay, or not okay, for server admins to remove players that disconnect during combat to get out of a death or to move to another server to gain a better position on myself or other players? And please be certain, if I am told that this is not okay...and that I shouldn't be removing exploiters from my server until this is patched out, I will immediately cease doing this as soon as I get word. And if it is okay, I will take your silence as a guarantee that I am not in the wrong. Thank you for your time. Share this post Link to post Share on other sites
Powermolch 3 Posted June 21, 2012 A bit over the top, if you ask me.As an Admin or Moderator you'll have to deal with it sometimes. Don't get angry if some strangers rage around and tell something like "Abusing Powers" and so on. Don't abuse it but also don't answer every troll who tries to create said drama. Ignore it - get over it. Share this post Link to post Share on other sites
WildGunsTomcat 78 Posted June 21, 2012 A bit over the top' date=' if you ask me.As an Admin or Moderator you'll have to deal with it sometimes. Don't get angry if some strangers rage around and tell something like "Abusing Powers" and so on. Don't abuse it but also don't answer every troll who tries to create said drama. Ignore it - get over it.[/quote']Just would like an official response is all. :) Share this post Link to post Share on other sites
I_AM_DANIEL 0 Posted June 21, 2012 i thought your "banning" post was redicilus. it doesnt mean that i dont agree with what your trying to do, but as it stands it is wrong, especially the way you do it. i know the devs will eventually make it clear about banning for the dc thing but untill they do banning for it isnt cool. i would also like to retract my comment on it where i called you a douchebag.this is a good post and i respect you for it. Share this post Link to post Share on other sites
knightcat 0 Posted June 21, 2012 While I feel that the size of the post is a bit large for the response requested, I also feel that it speaks to a larger issue on which the OP did not ask for Dev action.There is a post which contains a very clearly defined set of 'handcuffs' for the hosts/admins and this post has not been updated to include many of the clarifications that have been handed down through other means of communication.In my mind, I see our current situation like this:The Speed limit is posted at 45 mph. A car (admin/host) goes by at 50 mph and a crazed citizen decides that they need to enforce the law. They chase the car down and perform a citizens arrest.Another car (admin/host) is travelling at 45 mph but, has it's hazard lights on. Even though it is not stated anywhere that you can not drive with your hazard lights on, this offends the other citizen because, in their opinion, it just makes sense that you shouldn't drive with your hazards on, so they chase down the car and perform a citizens arrest.Now, in the real world a citizen who performs a citizens arrest must take into account that he is putting himself at risk because there are certain laws you are breaking just by detaining someone. These laws are normally overlooked if it is proven that the individual you caught is able to be convicted of the crime of which you have accused them. If not, the citizen is very likely to face charges.What we have in this community are tons of vigilantes who have been encouraged to do or say whatever they want because there are no repercussions for their actions. They will throw accusations with little or no proof and most of their proof is incredibly circumstantial. "I have a screen shot of a server list where there are locks on the servers, so they must be locking it to gain an advantage," is a perfect example.You want to reduce the number of random accusations, enforce a penalty for false reporting. Share this post Link to post Share on other sites
Greg-UK4 31 Posted June 21, 2012 Keep the thread clean of the last threads diatribe.WGT, I do fully support you in this matter, and also would advise against replying "in kind" to the jerkofs and in so doing inciting a flamewar and degrading yourself.Ideal responses to these people would be:Unfortunately, this is my stance and one which I will keep until told otherwise.I've been warning and then kicking, and then banning for this.I've also been discussing with people within the IRC channels who support this.Without a cast in iron rule set from the developers and an expected "code of conduct" for players we are going to continuously find ourselves under fire from the entitled/disgruntled/over bearing minority that want to ruin a server through derogatory posts. Share this post Link to post Share on other sites
WildGunsTomcat 78 Posted June 21, 2012 While I feel that the size of the post is a bit large for the response requested' date=' I also feel that it speaks to a larger issue on which the OP did not ask for Dev action.There is a post which contains a very clearly defined set of 'handcuffs' for the hosts/admins and this post has not been updated to include many of the clarifications that have been handed down through other means of communication.In my mind, I see our current situation like this:The Speed limit is posted at 45 mph. A car (admin/host) goes by at 50 mph and a crazed citizen decides that they need to enforce the law. They chase the car down and perform a citizens arrest.Another car (admin/host) is travelling at 45 mph but, has it's hazard lights on. Even though it is not stated anywhere that you can not drive with your hazard lights on, this offends the other citizen because, in their opinion, it just makes sense that you shouldn't drive with your hazards on, so they chase down the car and perform a citizens arrest.Now, in the real world a citizen who performs a citizens arrest must take into account that he is putting himself at risk because there are certain laws you are breaking just by detaining someone. These laws are normally overlooked if it is proven that the individual you caught is able to be convicted of the crime of which you have accused them. If not, the citizen is very likely to face charges.What we have in this community are tons of vigilantes who have been encouraged to do or say whatever they want because there are no repercussions for their actions. They will throw accusations with little or no proof and most of their proof is incredibly circumstantial. "I have a screen shot of a server list where there are locks on the servers, so they must be locking it to gain an advantage," is a perfect example.You want to reduce the number of random accusations, enforce a penalty for false reporting.[/quote']That's a very good point actually. I am so focused on vindication for the banning of exploiters, that I missed a talking point on the larger issue which you have addressed here. A great deal of posts are basically "tattle tales" with no real proof of any wrong doing. There should be a penalty for posting complaints against servers if you have no proof, or if you complain about a non-issue...basically just something that "chaps your ass". I agree.Keep the thread clean of the last threads diatribe.WGT' date=' I do fully support you in this matter, and also would advise against replying "in kind" to the jerkofs and in so doing inciting a flamewar and degrading yourself.Ideal responses to these people would be:Unfortunately, this is my stance and one which I will keep until told otherwise.I've been warning and then kicking, and then banning for this.I've also been discussing with people within the IRC channels who support this.Without a cast in iron rule set from the developers and an expected "code of conduct" for players we are going to continuously find ourselves under fire from the entitled/disgruntled/over bearing minority that want to ruin a server through derogatory posts.[/quote']I agree. When attacked, I see red sometimes. I'm going to stay the course and keep this thread on track. Thanks for your support by the way. Share this post Link to post Share on other sites
Disgraced 1123 Posted June 21, 2012 I think it's deeper than 'tattle taleing'. I think that people get upset because maybe a clan kills them or they say something offensive and get kicked or talked to...Then they decide to get a little retribution and take it to the forums... I've seen bits and pieces of at least one person deciding to try to make something up worse than what actually happened, just to give the server admin a hard time.As a player, I would like to agree with the OP on this. Someone needs to reply, and I'd like to see some changes. These guys are like police with no authority to arrest or detain. They can just finger wave. That's why players feel that they can walk all over them.It seems to me that if the database access is the reason for the control, let the dev team set the rules for DATABASE bans. Not server bans.Allow admins to log a reason and ban people as they see fit (server ban, not database ban), and give them a number of 'reserve' slots on their servers. Share this post Link to post Share on other sites
Vipeax 318 Posted June 21, 2012 The problem with this situation is that neither side can really prove they are right or innocent. To keep this a bit simple I will tag Admin as A and 1 player as X, another as Z, Z is a friend of A. Y is a random event that can be anything.I will first start with the cheesy one:A fires upon X, X disconnects, A kicks (or bans? :/) him.Z fires upon X, X disconnects, A kicks (or bans? :/) him.Now the other possibilities:X fires upon A, A is a lamer and disconnects. X can't proof a thing.X steals stuff from the camp of A, A crashes the server and will say: was just a crash man!X steals stuff from the camp of A, A kicks X saying he disconnected.X sees A, A kicks X saying he disconnected.X fires upon A, A kicks X saying he disconnected.X does Y and A kicks X saying he disconnected.Now say A is not actually playing, but contactable:X fires upon Z, Z is a lamer and disconnects. X can't proof a thing, A ignores it as he trusts Z.X steals stuff from the camp of Z, Z says to A that the server is unstable. A restarts and X has to deal with it.X steals stuff from the camp of Z, Z tells A that he was saying racistic comments and A kicks X.X fires upon Z, Z asks A to kick X, saying he disconnected.X does Y and Z asks a to kick X saying he disconnected.So, all in all both sides can be abused. And it actually means an admin has to be really reliable to trust him on not abusing his abilities. A few days ago I had a character that was really old with plenty of murders (and can be found on multiple leaderbords still) etc. Now some drama happened so I had to fix some stuff. I disconnected and told my friends to just go ahead. I log back in and a random guy with a winchester was now like 20 meters from where I logged in. I got shot at and could have disconnected or whatever, but obviously didn't (even had plenty of time to do so, say 8 seconds at the least). My friends saw him and fired upon him, he disconnected and toke my stuff with him. Now I could have done a shit load of stuff, set my gear back, ban him, reset his gear, set is character as death so he respawns etcetcetc. All of this was recorded, so proof was not an issue, so in theory I could decide whatever happened in this situation.In the end I just said said to myself: deal with it...All in all the biggest problem with this is that admins are abusive (not all are, not saying the people in this thread are, but trust me: they bloody damn are), it's unfair for others as they don't get the same treatment for disconnecters and proving it is a bitch.Personally I don't recommend it, but I also don't see a server randomly being blacklisted for it. Normally I can make the call on these myself, but due to the possible impact I will be "kind enough" (whehe) to ask the person with the final call on DayZ as a whole, but I just woke up, so that's something for later as I want breakfast before dealing with evil himself.And Disgraced, till it's possible to physically lock out people at say 3 to 5 slots remaining, that is just not going to happen. I've said it before: kicking people now, whatever kind of check you implement to decide on who is getting kicked, can ruin their characters badly. This is not BF3 where you spawn again with the same gear at a safe place. Here you spawn in the middle of the airfield if you are unlucky. Share this post Link to post Share on other sites
Disgraced 1123 Posted June 21, 2012 ...And Disgraced' date=' till it's possible to physically lock out people at say 3 to 5 slots remaining, that is just not going to happen. I've said it before: kicking people now, whatever kind of check you implement to decide on who is getting kicked, can ruin their characters badly. This is not BF3 where you spawn again with the same gear at a safe place. Here you spawn in the middle of the airfield if you are unlucky.[/quote']Last week, we didn't have melee weapons... So something like that could be done... HAve those last few slots passworded, so the server fills at 45, but can go beyond that.Anyway, don't want to take away from the OP, but I feel the admin's pain here, because I know I would just not do it. I'm not altruistic enough to eat shit from someone who is using my hardware (deliberately vague as to whether this means devs or players). Share this post Link to post Share on other sites
Zoop 343 Posted June 21, 2012 There is a post which contains a very clearly defined set of 'handcuffs' for the hosts/admins and this post has not been updated to include many of the clarifications that have been handed down through other means of communication.And there's the issue. The rule set is pathetic at best. It basically says players can get away with anything aside from outright hacking or malicious talk. Share this post Link to post Share on other sites
Vipeax 318 Posted June 21, 2012 Last week' date=' we didn't have melee weapons... So something like that could be done... HAve those last few slots passworded, so the server fills at 45, but can go beyond that.[/quote']Oh? I already said weeks ago that all you need for melee damage is a swing animation and an invisible bullet that travels 1 meter and then dissapears. Just because people say it's impossible to do directly, doesn't mean a workaround is oh so simple and easy to implement. Hence the impact sound that you are having now, as it needs a new sound ;). There is a difference between a workaround in in-game code and drastically changing the engine without having the source. It's not happening and simply impossible as it requires changing both the client and the server binaries. Share this post Link to post Share on other sites
biorage 4 Posted June 21, 2012 I won't get into too much details of why, But I've mentioned this before, and to WildGuns.If we were allowed a localized database, we would have much more control on our OWN community base. I do understand that the constant updates require database adjustments, as Rocket stated, but at the same time we need to have our own power within the server I think. How it kind of stands out to me is, we, the community, pay for servers to be hosted for this amazing mod, however we are just mere "moderators" in theory, as we do actually not have access to do as we want or do what we want, because we are confined and feared by the dreaded blacklist and rules.I'm not saying it's NOT the right thing, but if I wanted to enforce role-playing rules, I could not, because I'm just a moderator for DayZ Server, and in theory, everyone else is, as respected with the blacklist and rules of DayZCan you guys get the picture of why having an option to choose a local database versus a universal one would be better in most cases? We should have the ability to do what we want in our own servers, while those who like the current concept can continue with how it is. Share this post Link to post Share on other sites
dizzymagoo 19 Posted June 21, 2012 http://dayzmod.com/forum/showthread.php?tid=8029I think rockets word is best word Share this post Link to post Share on other sites
WildGunsTomcat 78 Posted June 21, 2012 The problem with this situation is that neither side can really prove they are right or innocent. To keep this a bit simple I will tag Admin as A and 1 player as X' date=' another as Z, Z is a friend of A. Y is a random event that can be anything.I will first start with the cheesy one:A fires upon X, X disconnects, A kicks (or bans? :/) him.Z fires upon X, X disconnects, A kicks (or bans? :/) him.Now the other possibilities:X fires upon A, A is a lamer and disconnects. X can't proof a thing.X steals stuff from the camp of A, A crashes the server and will say: was just a crash man!X steals stuff from the camp of A, A kicks X saying he disconnected.X sees A, A kicks X saying he disconnected.X fires upon A, A kicks X saying he disconnected.X does Y and A kicks X saying he disconnected.Now say A is not actually playing, but contactable:X fires upon Z, Z is a lamer and disconnects. X can't proof a thing, A ignores it as he trusts Z.X steals stuff from the camp of Z, Z says to A that the server is unstable. A restarts and X has to deal with it.X steals stuff from the camp of Z, Z tells A that he was saying racistic comments and A kicks X.X fires upon Z, Z asks A to kick X, saying he disconnected.X does Y and Z asks a to kick X saying he disconnected.So, all in all both sides can be abused. And it actually means an admin has to be really reliable to trust him on not abusing his abilities. A few days ago I had a character that was really old with plenty of murders (and can be found on multiple leaderbords still) etc. Now some drama happened so I had to fix some stuff. I disconnected and told my friends to just go ahead. I log back in and a random guy with a winchester was now like 20 meters from where I logged in. I got shot at and could have disconnected or whatever, but obviously didn't (even had plenty of time to do so, say 8 seconds at the least). My friends saw him and fired upon him, he disconnected and toke my stuff with him. Now I could have done a shit load of stuff, set my gear back, ban him, reset his gear, set is character as death so he respawns etcetcetc. All of this was recorded, so proof was not an issue, so in theory I could decide whatever happened in this situation.In the end I just said said to myself: deal with it...All in all the biggest problem with this is that admins are abusive (not all are, not saying the people in this thread are, but trust me: they bloody damn are), it's unfair for others as they don't get the same treatment for disconnecters and proving it is a bitch.Personally I don't recommend it, but I also don't see a server randomly being blacklisted for it. Normally I can make the call on these myself, but due to the possible impact I will be "kind enough" (whehe) to ask the person with the final call on DayZ as a whole, but I just woke up, so that's something for later as I want breakfast before dealing with evil himself.And Disgraced, till it's possible to physically lock out people at say 3 to 5 slots remaining, that is just not going to happen. I've said it before: kicking people now, whatever kind of check you implement to decide on who is getting kicked, can ruin their characters badly. This is not BF3 where you spawn again with the same gear at a safe place. Here you spawn in the middle of the airfield if you are unlucky.[/quote']I see your point Vipeax. I do. My big issue, and I think Knightcat struck at the heart of it...is this:Let's say the server really does crash through no fault of the admins at all. Let's also say that this crash happens at a time when a player gets a vehicle. That player gets angry, then that player comes to the forum and makes a thread like this: "The admin of (insert server name here) restarted the server because he saw I got a vehicle. This admin is clearly breaking the rules and I demand that his server be blacklisted immediately." Or, a bit closer to home for me: "I see that (insert server here) has been locked for X amount of time...they're clearly making a grab for vehicles. I demand their server be blacklisted immediately." What has been created here is a community in which, as Knightcat said, the admins are in handcuffs and the players have been given sticks to beat the admins with. There needs to be some type of barrier in place where people that post should have proof before they start to slander the admins with unsubstantiated accusations. Back onto the topic of banning dc'ers...I'm not unrealistic. I can't prove that they're being malicious or not, this is an area where I have to go with my gut instinct. And as a human being my gut instinct can often be wrong. I think this is an instance where the dev team (and maybe Rocket in particular) should step in and further flesh out the rules for admins to better address situations like these so there are no mistakes. Because as I think we can all agree, there are gray areas that every server admin confronts...and not everything can be rigidly be followed like a set of 10 commandments. (Or in this case two)It is just getting very tiring to have random players that are chuffed by something constantly going, "Na Na Na I'm going to get you blacklisted." If I had a quarter for every time I was told that by a disgruntled player, I would be on the beach somewhere drinking coronas. Share this post Link to post Share on other sites
Vipeax 318 Posted June 21, 2012 I won't get into too much details of why' date=' But I've mentioned this before, and to WildGuns.If we were allowed a localized database, we would have much more control on our OWN community base. I do understand that the constant updates require database adjustments, as Rocket stated, but at the same time we need to have our own power within the server I think. How it kind of stands out to me is, we, the community, pay for servers to be hosted for this amazing mod, however we are just mere "moderators" in theory, as we do actually not have access to do as we want or do what we want, because we are confined and feared by the dreaded blacklist and rules.I'm not saying it's NOT the right thing, but if I wanted to enforce role-playing rules, I could not, because I'm just a moderator for DayZ Server, and in theory, everyone else is, as respected with the blacklist and rules of DayZCan you guys get the picture of why having an option to choose a local database versus a universal one would be better in most cases? We should have the ability to do what we want in our own servers, while those who like the current concept can continue with how it is.[/quote']Actually had to quote it to even read it, sigh. Localized database = frustration, unpersistent characters, admins and friends with any gear in the world, characters not dying, leaderboards filled with lies, abuse and worst of all: Not DayZ. It has been discussed at least 20 times and till you hear otherwise, making more posts or topics about it isn't helping.http://dayzmod.com/forum/showthread.php?tid=8029I think rockets word is best wordHe doesn't say: ban everyone who you don't like.I see your point Vipeax. I do. My big issue' date=' and I think Knightcat struck at the heart of it...is this:Let's say the server really does crash through no fault of the admins at all. Let's also say that this crash happens at a time when a player gets a vehicle. That player gets angry, then that player comes to the forum and makes a thread like this: "The admin of (insert server name here) restarted the server because he saw I got a vehicle. This admin is clearly breaking the rules and I demand that his server be blacklisted immediately." [/quote']And these threads are ignored by the people who make the call on a blacklist, let the community think what they want, they aren't joining your server again so you just got rid of 1 more player you don't like, si?I personally keep an eye out for these and it's rather obvious when a server actually goes down on purpose.Or' date=' a bit closer to home for me: "I see that (insert server here) has been locked for X amount of time...they're clearly making a grab for vehicles. I demand their server be blacklisted immediately." [/quote']Same deal, only the hosters and the players fight there, ignore it. End it with a single line and let them blabla about it between themselves, you just got rid of more people you don't want in the server.What has been created here is a community in which' date=' as Knightcat said, the admins are in handcuffs and the players have been given sticks to beat the admins with.[/quote']No, players are given less powers, as they don't get anything done without 100% proof. Just that others seem to think they only need to point a finger and we react to it.There needs to be some type of barrier in place where people that post should have proof before they start to slander the admins with unsubstantiated accusations. If it really makes you feel happy I can see about locking threads that aren't helping when it comes to this.Back onto the topic of banning dc'ers...I'm not unrealistic. I can't prove that they're being malicious or not' date=' this is an area where I have to go with my gut instinct. And as a human being my gut instinct can often be wrong.[/quote']What about the other 800 hosters?I think this is an instance where the dev team (and maybe Rocket in particular) should step in and further flesh out the rules for admins to better address situations like these so there are no mistakes. Because as I think we can all agree' date=' there are gray areas that every server admin confronts...and not everything can be rigidly be followed like a set of 10 commandments. (Or in this case two)[/quote']Rules are simple, if there is no proof, don't do it as the opposite is not dealt with unless there is proof. Till told otherwise, stick with that. You can see a lot of stuff in the RPT logs (Hive-writes), I'm willing to take these as proof.It is just getting very tiring to have random players that are chuffed by something constantly going' date=' "Na Na Na I'm going to get you blacklisted." [/quote']How often did they succeed?If I had a quarter for every time I was told that by a disgruntled player' date=' I would be on the beach somewhere drinking coronas.[/quote']If I got that for every character restore request based on nothing but lies I'd have more money than the total number of players in the game. ;) Share this post Link to post Share on other sites
WildGunsTomcat 78 Posted June 21, 2012 I won't get into too much details of why' date=' But I've mentioned this before, and to WildGuns.If we were allowed a localized database, we would have much more control on our OWN community base. I do understand that the constant updates require database adjustments, as Rocket stated, but at the same time we need to have our own power within the server I think. How it kind of stands out to me is, we, the community, pay for servers to be hosted for this amazing mod, however we are just mere "moderators" in theory, as we do actually not have access to do as we want or do what we want, because we are confined and feared by the dreaded blacklist and rules.I'm not saying it's NOT the right thing, but if I wanted to enforce role-playing rules, I could not, because I'm just a moderator for DayZ Server, and in theory, everyone else is, as respected with the blacklist and rules of DayZCan you guys get the picture of why having an option to choose a local database versus a universal one would be better in most cases? We should have the ability to do what we want in our own servers, while those who like the current concept can continue with how it is.[/quote']Actually had to quote it to even read it, sigh. Localized database = frustration, unpersistent characters, admins and friends with any gear in the world, characters not dying, leaderboards filled with lies, abuse and worst of all: Not DayZ. It has been discussed at least 20 times and till you hear otherwise, making more posts or topics about it isn't helping.http://dayzmod.com/forum/showthread.php?tid=8029I think rockets word is best wordHe doesn't say: ban everyone who you don't like.I see your point Vipeax. I do. My big issue' date=' and I think Knightcat struck at the heart of it...is this:Let's say the server really does crash through no fault of the admins at all. Let's also say that this crash happens at a time when a player gets a vehicle. That player gets angry, then that player comes to the forum and makes a thread like this: "The admin of (insert server name here) restarted the server because he saw I got a vehicle. This admin is clearly breaking the rules and I demand that his server be blacklisted immediately." [/quote']And these threads are ignored by the people who make the call on a blacklist, let the community think what they want, they aren't joining your server again so you just got rid of 1 more player you don't like, si?I personally keep an eye out for these and it's rather obvious when a server actually goes down on purpose.Or' date=' a bit closer to home for me: "I see that (insert server here) has been locked for X amount of time...they're clearly making a grab for vehicles. I demand their server be blacklisted immediately." [/quote']Same deal, only the hosters and the players fight there, ignore it. End it with a single line and let them blabla about it between themselves, you just got rid of more people you don't want in the server.What has been created here is a community in which' date=' as Knightcat said, the admins are in handcuffs and the players have been given sticks to beat the admins with.[/quote']No, players are given less powers, as they don't get anything done without 100% proof. Just that others seem to think they only need to point a finger and we react to it.There needs to be some type of barrier in place where people that post should have proof before they start to slander the admins with unsubstantiated accusations. If it really makes you feel happy I can see about locking threads that aren't helping when it comes to this.Back onto the topic of banning dc'ers...I'm not unrealistic. I can't prove that they're being malicious or not' date=' this is an area where I have to go with my gut instinct. And as a human being my gut instinct can often be wrong.[/quote']What about the other 800 hosters?I think this is an instance where the dev team (and maybe Rocket in particular) should step in and further flesh out the rules for admins to better address situations like these so there are no mistakes. Because as I think we can all agree' date=' there are gray areas that every server admin confronts...and not everything can be rigidly be followed like a set of 10 commandments. (Or in this case two)[/quote']Rules are simple, if there is no proof, don't do it as the opposite is not dealt with unless there is proof. Till told otherwise, stick with that. You can see a lot of stuff in the RPT logs (Hive-writes), I'm willing to take these as proof.It is just getting very tiring to have random players that are chuffed by something constantly going' date=' "Na Na Na I'm going to get you blacklisted." [/quote']How often did they succeed?If I had a quarter for every time I was told that by a disgruntled player' date=' I would be on the beach somewhere drinking coronas.[/quote']If I got that for every character restore request based on nothing but lies I'd have more money than the total number of players in the game. ;):) Thanks Vipeax. You pretty much put my mind to rest with what you said. I'll just ignore it from now on. I appreciate it. ;0)Plus, I'll wait for the dev team to patch out the DC's. It's an area where there is little to no control over it right now. I'll let them have their fun until they can't anymore and leave the game or learn how to fight back. Share this post Link to post Share on other sites
dizzymagoo 19 Posted June 21, 2012 http://dayzmod.com/forum/showthread.php?tid=8029I think rockets word is best wordHe doesn't say: ban everyone who you don't like.No but he does say that exploiting is ban worthy. And in that post he clearly states that disconnecting to avoid death is an exploit. Therefore, disconnecting to avoid death is ban worthy. Share this post Link to post Share on other sites
WildGunsTomcat 78 Posted June 21, 2012 http://dayzmod.com/forum/showthread.php?tid=8029I think rockets word is best wordHe doesn't say: ban everyone who you don't like.No but he does say that exploiting is ban worthy. And in that post he clearly states that disconnecting to avoid death is an exploit. Therefore' date=' disconnecting to avoid death is ban worthy.[/quote']I agree. You know I do. But his point is how can you prove it? You can't really. I would honestly just wait for Rocket to fix it. He knows it's a cheap exploit, and he said himself it will be easily patched out. Then we'll separate the men from the boys. Share this post Link to post Share on other sites
biorage 4 Posted June 21, 2012 I won't get into too much details of why' date=' But I've mentioned this before, and to WildGuns.If we were allowed a localized database, we would have much more control on our OWN community base. I do understand that the constant updates require database adjustments, as Rocket stated, but at the same time we need to have our own power within the server I think. How it kind of stands out to me is, we, the community, pay for servers to be hosted for this amazing mod, however we are just mere "moderators" in theory, as we do actually not have access to do as we want or do what we want, because we are confined and feared by the dreaded blacklist and rules.I'm not saying it's NOT the right thing, but if I wanted to enforce role-playing rules, I could not, because I'm just a moderator for DayZ Server, and in theory, everyone else is, as respected with the blacklist and rules of DayZCan you guys get the picture of why having an option to choose a local database versus a universal one would be better in most cases? We should have the ability to do what we want in our own servers, while those who like the current concept can continue with how it is.[/quote']Actually had to quote it to even read it, sigh. Localized database = frustration, unpersistent characters, admins and friends with any gear in the world, characters not dying, leaderboards filled with lies, abuse and worst of all: Not DayZ. It has been discussed at least 20 times and till you hear otherwise, making more posts or topics about it isn't helping.Thanks for the reply.Right, I understand what you mean, but those would be categorized as un-offical servers, and not appear on the leaderboards, and everything would be managed by the adminstrator of the server.But at the current state it is impossible to run a full fledge serious role-playing server.It's all I want, is to run a large role-playing server for DayZ, with character applications, fancy applications, etcThough it's unfeasible and cannot be done at the current state with how the server rules stand out.I know many may agree that a full fledge serious role-play would be interesting in DayZ. Share this post Link to post Share on other sites
dizzymagoo 19 Posted June 21, 2012 I will continue to ban all the little biatches from mah servers! xD Share this post Link to post Share on other sites
WildGunsTomcat 78 Posted June 21, 2012 I will continue to ban all the little biatches from mah servers! xDAnd I would say to you that's your right. But expect vitriol for it. I know. :D Share this post Link to post Share on other sites
dizzymagoo 19 Posted June 21, 2012 The people who complain about me banning for it are the people who do it. Haha Share this post Link to post Share on other sites
Zoop 343 Posted June 21, 2012 The people who complain about me banning for it are the people who do it. HahaExactly my point. Share this post Link to post Share on other sites
Rakajj 0 Posted June 22, 2012 The people who complain about me banning for it are the people who do it. HahaWell, now that we've gotten all of our hasty generalizations out of the way.I'm glad Vip weighed in here as he hammered away on many of the important points of where allowing the banhammer can lead to many pitfalls of Admins having too much power. I'm also glad Wild has decided to be reasonable about this. Hopefully something more than the 5 or 8 second hangtime will be implemented in the future, as without a connect/disconnect message five seconds is a pretty short window for action and as it is it only blocks people who Alt-F4 as they are being shot, not people who run around corners, etc. and do it. Share this post Link to post Share on other sites