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Wirefences/Tank Trap Suggestion

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In my experience, the Wire-fences and Tank traps are used in an inappropriate manner, and they do not block zombies from getting through. I'm sure you're already aware of that little fact, but just figured I could toss it in here.

From what I've seen, is people use the fences and traps to block off buildings, so no other player can get inside and loot the items; the player that placed the trap then proceeds to server hop so they can continuously loot items that spawn in said buildings. Which in my opinion is cheating the game and giving an unfair advantage to players. As there are not a ton of open buildings, this seems to be an issue.

My suggestion:

Make barricades De-spawn, just like dead bodies(5 minutes after death), 5 minutes after the player logs out. This gives time for the barricade to;

1. successfully block players/zombies(if it gets fixed) and

2. do its job in the first place.

Now I know I know, "hey noob, all you gotta do is have a toolbox and you can bre4k dem!!!!!" <- This is a true statement, you can break the barricades IF you have a toolbox. I'm not saying there's an issue with that. All I'm saying is the barricades shouldn't last forever. This stops the server hopping(sort of) and gives other players a chance to get "EPIC LOOOOOTZ."

Agree or no, that's for you to decide.

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no because if you make a base, you have to deconstruct it every time you log off, which kills the purpose. Why not make it impossible to make barbed wire etc close/in buildings? It would lead to the same end without killing of the use of barbed wire etc in the good way.

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no because if you make a base' date=' you have to deconstruct it every time you log off, which kills the purpose. Why not make it impossible to make barbed wire etc close/in buildings? It would lead to the same end without killing of the use of barbed wire etc in the good way.

[/quote']

Very hypocritical post you just did. Basically what I got from it

1. You should be able to make a base without having to destroy it every time you log out

2. You shouldn't be able to make a base inside of buildings

If you aren't allowed to use the traps inside buildings, then what's the point of having it at all. Honestly, is someone going to just make a huge square barricade in the middle of a field and call it their base camp? Extremely doubtful.

What I'm suggesting is, leave the barricades, because it is a good concept. Just make it De-spawn a certain amount of time after the player logs out, simply because the barricades are mainly used for server hopping. It's not to fortify a position, because in this game you can't just sit in one area forever or else you'll die of dehydration/starvation.

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Maybe making crawling under wires possible? It would be like a slow, steady approach.

Anyway, the only real solution would be for it to be easier to undo with a toolbox.

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i understand whats happening , i havnt got wire fencing kit yet is it unlimited?

maybe they limit it to 5-10fences?

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i understand whats happening ' date=' i havnt got wire fencing kit yet is it unlimited?

maybe they limit it to 5-10fences?

[/quote']

The fences only have one use. Once you use it, its gone, even when you destroy it/take it down.

I've seen many, many building that have had 3 or 4 fences back to back covering every entrance. There not that difficult to find.

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