Jump to content
Sign in to follow this  
SFRGaming

Vehicle Interiors

Recommended Posts

Short and sweet. The interiors for the ARMA II vehicles suck. I feel like I'm playing Need for Speed 1999. :| Please make the interiors a bit more appealing in SA.

  • Like 1

Share this post


Link to post
Share on other sites

Well...most of the interiors are from OFP... Why is it so important? Most players use 3P anyway.

Share this post


Link to post
Share on other sites

I like to play on 1st person only servers

Seeing those ugly interiors makes me cringe. This will add immersion, trust me :p

  • Like 5

Share this post


Link to post
Share on other sites

They are doing complete vehicle revamps, I don't see them copy and pasting the same interiors.

But I'd like to see ripped up seats that have bloodstains and yellow foam sticking out in terms of getting roughed up.

I also want the ability to move around inside a vehicle further than just change seats.

I want to lean, I want to stick my head out the side window when my windscreen breaks.

I wanna roll down those windows.

I want animation for switching between the two front seats, maybe climbing between the two into the back seat.

Shuffling along the back bar seat with AD, ducking below window with X.

I want the glovebox and boot as separate compartments.

Aswell as backseat floor.

People in back can use boot in station wagons and SUVs but not in sedans.

If you wanna take somebody hostage you could chuck em in the boot, if they're tied up they can still break bonds and then access limited gear.

Passengers can shoot, with limited accuracy though.

I would rather revamp of mechanics rather than visuals if you can tell.

Cars are versatile, militaries realise that, gangsters realise that guerrilla warfare realises that.

In and out quickly, perfect assault platform.

My first rabbit kill was from a moving car with an air rifle.

Pop guys with buckshot in the side, you don't even have to aim.

DayZ should continue to revolve around the ownership of a car to some respect.

A little less maintenance but scarce fuel would be great.

Maybe more tools to fix parts not just toolbox but a bunch if tools toco,lecture and then put in a toolbox, much like that Medkit from E3.

There's a bit of a simple class system going on there aswell if you can see.

Medic mechanics, limited to roles by equipment and not skills.

Share this post


Link to post
Share on other sites

Well...most of the interiors are from OFP... Why is it so important? Most players use 3P anyway.

I hate that logic, 3PM is cancer only one reason its even coming back and that's to view character which we can do in the inventory.

:(

Share this post


Link to post
Share on other sites

I think rocket said we will be able to shoot from cars. Cherno Drive-by time? :D

Share this post


Link to post
Share on other sites

I hate that logic, 3PM is cancer only one reason its even coming back and that's to view character which we can do in the inventory.

:(

 

Didn't mean to offend :lol:  Yeah but at least you get what i wrote...let's see how rocket decides what to do with this problem if the only excuse is solved by a view character screen in the SA.

 

I think rocket said we will be able to shoot from cars. Cherno Drive-by time? :D

 

They did mention they removed the crosshairs right? So it would be quite the waste of ammo..let's see how many would actually do that :rolleyes:

  • Like 1

Share this post


Link to post
Share on other sites

If you wanna take somebody hostage you could chuck em in the boot, if they're tied up they can still break bonds and then access limited gear.

 

if i remember correctly... when me and my friends were screwing around in armex... theres a "rip off" of a red VW golf i think? is a hatch in the game. and there is ACTUALLY a place where someone can lay in the "boot"... i think one of my friends saved a screenshot, i can try to find it later

Edited by Fairlane

Share this post


Link to post
Share on other sites

Along with car interiors, I'd also like to see manual and automatic transmissions. In Arma 2, all civilian vehicles are automatic which is something I despised of along with the generic car sounds.

 

Something I'd like to see is..

 

  • Working rear view mirrors, something like Arma 3 has.
  • Hands actually steering the wheel.
  • Working features like air conditioning/heater, windshield wipers, possibly radio as well.
  • Opening the trunk; if enough room, could throw a body in there or simply gear.
  • Rolling up/down windows.
  • Better vehicle physics.
  • Cars that don't explode when you hit a tree at about 20 km/hr

Share this post


Link to post
Share on other sites

 

  • Working features like air conditioning/heater, windshield wipers, possibly radio as well.

 

 

this was something that bothered me recently. was cold at one point after swimming, and i got into a vehicle, started driving on the coastal road. got even colder.... im sorry but i think any military vehicle made after Word War 2 usually had at least a heater... maybe not A/C, but then you have the civy cars that should have a/c and heat in the first place. i mean, maybe military vehicles i could see not having any luxuries, but... a lada? a skoda? Gaz? that crappy old yellow hatch? the Datsun truck? im sure those had heaters. i don't think a "warming self" ability in a car would be hard to implement into the mod right now... other than this, i didnt really take notice with the interiors. been too busy looking at the road rather than the guages.

 

though i do like the radio idea... but i also see it not being really... logical..

i would assume most radio stations would go down after the first week of the apocalypse.. now if it was a cassette thing, that could work... maybe find them among residential loot spawns. could be useful too to put in a car. play the music, and it attract zombies to the far for as long as the music lasts. (since tapes run out.)

Edited by Fairlane
  • Like 1

Share this post


Link to post
Share on other sites

this was something that bothered me recently. was cold at one point after swimming, and i got into a vehicle, started driving on the coastal road. got even colder.... im sorry but i think any military vehicle made after Word War 2 usually had at least a heater... maybe not A/C, but then you have the civy cars that should have a/c and heat in the first place. i mean, maybe military vehicles i could see not having any luxuries, but... a lada? a skoda? Gaz? that crappy old yellow hatch? the Datsun truck? im sure those had heaters. i don't think a "warming self" ability in a car would be hard to implement into the mod right now... other than this, i didnt really take notice with the interiors. been too busy looking at the road rather than the guages.

though i do like the radio idea... but i also see it not being really... logical..

i would assume most radio stations would go down after the first week of the apocalypse.. now if it was a cassette thing, that could work... maybe find them among residential loot spawns. could be useful too to put in a car. play the music, and it attract zombies to the far for as long as the music lasts. (since tapes run out.)

I'm guessing you haven't seen rocket is letting player host internet radio...

Share this post


Link to post
Share on other sites

I'm guessing you haven't seen rocket is letting player host internet radio...

no i havent, :o  player host internet radio? got a link to that post? wanna see how thats gonna work.

Share this post


Link to post
Share on other sites

In relation to that, I think the radio implementation would be an even BIGGER success if they worked with car radios.

Share this post


Link to post
Share on other sites

Well...most of the interiors are from OFP... Why is it so important? Most players use 3P anyway.

The thing is, 3rd person won't EXIST in teh standalone :|

Luckily the are making huge improvemnts to the HUD, POV and periphrials.

Edited by RedTailedLizerd

Share this post


Link to post
Share on other sites

The thing is, 3rd person won't EXIST in teh standalone :|

Luckily the are making huge improvemnts to the HUD, POV and periphrials.

Wrong, 3rd person will stille xist, but greatly modified.

Share this post


Link to post
Share on other sites

You know what's sad? The vehicle interiors in arma 2 do have a striking resemblance to NFS:HS (1999).

 

http://archive.arstechnica.com/etc/games/3q99/nfs-hs/castletn.jpg

Exactly, which is why I want Rocket to spend a lot of time on the minor details of the vehicles to really make it immersive and to make them stand out. It's one thing for Rocket, as small as his team is, to shit on games being developed by multi-million dollar companies. But, it's another thing to shit on games such as Forza who claim to have the most detailed cars.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×