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Rolling Changelog 1.8.1

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Updated.

 

* [FIXED] - Tents/camonets can now be placed in bushes.

* [FIXED] - Objects can now be placed in camonets. (ie Tent can be put under a camonet)

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Updated*

 

* [REMOVED] - Salute when trying to run with a object in view mode.

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Updated*

 

 *[uPDATED] - When in build mode and trying to enter a vehicle you are no longer ejected, the build just cancels. 

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Added
 

* [NEW] - Journal now displays if the server has spawn selection and if the server forces full-moon nights.

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Updated.

*[uPDATED] - Surface sounds of roads. (no longer draws from 200 meters.)

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Fixed.

 

* [FIXED] - Issue with objects being placed and killed during the same session now fixed. (objects now get removed from db when killed)

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updated

 

* [NEW] - Weapon attachments have been added (generic spawn - chance to spawn any place)

M4A1 > M4A1_AIM

M4A1_Aim > M4A1_Aim_CAMO

M4A1_Aim_camo > M4A1_AIM_SD_camo

 

m16a4 > m16a4_acg

 

bizon > bizon_silenced

Makarov > MakarovSD
M9 > M9SD

 

* [uPDATED] - Infected camps now spawn loot in tents in place of on the ground.

* [uPDATED] - Infected camps Now spawn zeds like any normal building.

* [uPDATED] - Infected camps Can now be taken down when found (tents/camonets can be collected for later use).

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  • You can now drink from Water pumps using just your hands (100 thirst restored each use.) (action menu)
  • You can now drink from ponds using empty tin's (250 thirst restored each use.) (Right Click Empty Tins)
  • UNboiled Water drank from a canteen has a 30% chance of infection and restores full thirst.
  • UNboiled Water Drank from a tincan has a 8% chance of infection and restores 250 thirst.
  • UNboiled Water From you hand has a 5% chance and restores 100 thirst.
  • Medbox1 changes - Removed: Old bloodbags X 2 added: Emtpybloodbags X 5
  • New system for matches running out, 30% chance each time you use to drop your number of matches to 5 (foreach use after it will remove 1 match).
  • Hunting Knives new wear n tear system works in 5 stages. (IE start with knife random 30% chance to change to Knife5, This now gives 5 more uses before going blunt) Once blunt you yeld 50% of the meat you gather.
  • New temperature changes (to bring temperature into the game)
  • Motorcycle changes: TT650 speed increase from 120 to 180.
  • Increased Zed Sight from 100 to 200 meters.
  • Reduced Body and Head scale values from Body X4 to X2, Head X6 to X4 (Zed part Multiplier for dmg) 
  • Increased Viral zed base base scale from 350 to 400.
  • Reduced Normal zed dmg base scale from 250 to 200.
  • Added audio cue when you stumble across gathering plants. (15 meters) (cricket sounds will play) (Thanks facoptere)
  • Auto close gear menu on filling water bottles.
  • Added the option to rip up clothes to make rags (these can be then made to bandages).
  • Added Humanitarian supply drops (no weapons). 
  • You can now craft patrol bags
  • Updated sight and sound for zeds

     - Added chance based sight system (on seen depending on the range between you and the target there is a chance you will not be targeted).

     - Sound updated to support a higher instant target sound from 60 to 80 (this is the amount of sound the player is making)

     - Sound updated to support any sound below 80 and aboue 6 must be in the zeds line of sight before your targeted,

     - Zeds FOV changed from 45 to 30. (this is the angle they can spot you on)

  • Zed run speed reduced/limited to a more human speed with no sprint.
  • Zed base armor updated to 3 up from 2.5.
  • Normal zed body armor updated to 2.4.
  • Normal Soldier Head armor updated to 0.6 and body to 5.
  • Normal Heavy soldier_pilot Head armor updated to 2, body to 3.
  • Normal soldier_heavy Head armor updated to 1 and body to 10. (flak fest).
  • Vehicle Fuel tank reduced to 2 inventory slots from 4.
  • Wooden pile reduced from 2 inventory slots to 1.
  • Rotor increased from 6 to 8 inventory slots.
  • Engine increased to 10 inventory slots from 6.
  • 20L Fuel tank & empty reduced to 2 inventory slots from 3.
  • Generator has been added (Does not spawn, Not yet active).
  • Wooden splint can now be created. (no use yet)
  • wooden Crate can now be created.
  • New function random Location finder.
  • Updated loot tables to add more base item's.
  • Added new loot table for humanity drops (Base items).
  • Attack system on all zombies no longer an instant animation its been changed back to a smooth change to attack (makes the zombies slower to attack)
  • Chance of catching a fish has been increased from 1% to 25%.
  • Medium Stash Sites can no longer be created from sandbags.
  • Tents & Stash sites can now be upgrade to increase storage.

Small Stash site upgrades - +2 magazine slots per upgrade + 5 armor. Required parts is just etool and wood.

Small stash sites upgrade to medium once upgraded to level 5.

Medium stash sites can now be upgrade. Tools - Etool, Parts needed - Crate, Wood.

-- 25 mags per level. 

-- Double weapon count per level.

-- 25 armor.

Dome tents now upgrade. Tools - Etool, Parts needed - Crate, Wood.

-- 25 magz per level

-- 5 weapons per level 

-- 1 backpack per level

-- 10 armor each level

 

For each storage upgrade you need

1 X equip_crate & 1 X PartWoodPile.

 

equip_crate - (6X Woodpile, 1X Nails) Tools (Toolbox)

equip_woodensplint - (6X PartWoodPile,1X equip_string) No tools needed

 

All changes are based on the dev version some changes will not make the final version of DayZ. This should be all the changes made after we closed everything due to lack of info.

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  1. Achievement system - I'm not 100% sure if we can keep this yet as it writes to the db.
  2. Destroy tents with fire.

Current achievement list

 

Time Waster
High Flyer
Grave Robber
Shopaholic
Top Shopper
Sick Puppy
White Collar Worker
Fire Warden
Slice Of Fried Gold
Plane Spotter
Trinkets of Deceit
Litter Bug
Cannibal
Hunter Gatherer
Firestarter
Steady Aim
Marksman
Sniper
Bunny Basher
Clean Bill of Health
Medic of the Apocalypse
 
I think this should be everything from our dev build now added on here. I'll go over now and tidy everything to try and get released.
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