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7-75 callaghan

Global bans not working as intended, and letting down the BIS ethos.

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So at first I was ecstatic to hear that hackers would be immediately global banned. Then I heard a friend from my realism unit (which has the highest standards in the community as far as I'm concerned, and has never allowed in anyone who is anything less than an excellent teamplayer, let alone a hacker or TKer) 'Big Oso' was on the first global ban list and no one on the DayZ team would even hear his complaints.

It seems that he stumbled upon a dead bandit in the forest (no surprise that bandits are more likely to be hackers, cowards will do as cowards do) and tried to loot the body. It must have been carrying hacked equipment as it appeared as invisible and he assumed nothing had entered his inventory. He then realised he could fire these invisible weapons, which included an assault rifle with 300 rnds/mag and an AT4 with a similar hack or something along those lines. After he realised this, he offloaded all of the ammo into the air and dropped the equipment so that no one would be able to use it, presumably the right thing to do. Then he logged in two weeks later to find that he had been banned.

I'm sure these cases are unusual, but I am disgusted that no one will even hear his complaints. As a community member since the OFP demo back in 2001, I am truly disgusted by what the DayZ mod is doing to the BIS ethos, and think that things will only get worse if the moderators do not distance themselves from the childish, inhuman, and unhelpful mentalities that many of these newly arrived DayZ players propagate.

I remember when BIS team members would talk to us and help us, and I hope that this perversion of the business and community ethos does not spread to ArmA proper, or I imagine that myself and many of the members who have been loyal, through the Codemasters fiasco and all else, will turn our backs on something that we consider one of the final bastions of good business models in the gaming industry.

Please sort it out guys, as it has been a long and pleasant journey so far.

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These hoary old "I picked something up off a dead guy and got banned" stories are getting old.

Wanna know something amazing? I found a crate the other day that was obviously hacked. I stopped, opened it, took some screen shots... And never got banned!

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These hoary old "I picked something up off a dead guy and got banned" stories are getting old.

You clearly didn't understand a word of my post. I am representing a member of my team. We pride ourselves on upholding the highest standards of teamplay and honour even in a virtual environment, and there is simply no way one of our members would have used a hack.

Waiting for someone who knows what they are talking about to reply.

As for the previous reply - if you play ArmA proper, with mods etc, you will know that people can join servers with hacked pbo's and use equipment that isn't on the server. It will appear as invisible to everyone else, but you can still pick it up and use it. Such as with RH weapons on the server that you don't have in a mod folder.

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because a post on the forums is always the 100% truth

Maybe not from one of you DayZ kiddies sure. But we are community veterans. There is a marked difference. At the very least, I expect a DayZ team member to hear him out, there was clearly a flaw in the first setup that detected hackers.

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they are working.

our group found a little bird on a server the model with hyrda rockets. it was fully operational but not fueled. we refueled it and went for a flight. (we didn't use the weapons on anyone but did fire them off the map. all that had a go of the aircraft are still playing in game. as its been said many times you don't get banned from using hacked in equipment but you do for spawning in said equipment.

PS. just becase your in an imaginary unit who role play to have higher standards than anyone else doesn't mean its the case. just look at all those spam emails. I'm in the marine core and an american so its illegal for me to scam people its against the law. blah blah. face it someone on his computer used hacks on the game and was banned for it. please review your unit I suggest the spainish inquestion methods they work particularly well on those of weak character.

col staff sargent tallpoppy signing off.

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they are working.

our group found a little bird on a server the model with hyrda rockets. it was fully operational but not fueled. we refueled it and went for a flight. (we didn't use the weapons on anyone but did fire them off the map. all that had a go of the aircraft are still playing in game. as its been said many times you don't get banned from using hacked in equipment but you do for spawning in said equipment.

PS. just becase your in an imaginary unit who role play to have higher standards than anyone else doesn't mean its the case. just look at all those spam emails. I'm in the marine core and an american so its illegal for me to scam people its against the law. blah blah. face it someone on his computer used hacks on the game and was banned for it. please review your unit I suggest the spainish inquestion methods they work particularly well on those of weak character.

col staff sargent tallpoppy signing off.

Again, waiting for a reply from someone who knows what they are talking about. If you knew anything about arma you would know that the vehicle isn't assigned to the player in the same way as gear. So your 'argument' is a complete non-sequitur.

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As for the previous reply - if you play ArmA proper' date=' with mods etc, you will know that people can join servers with hacked pbo's and use equipment that isn't on the server. It will appear as invisible to everyone else, but you can still pick it up and use it. Such as with RH weapons on the server that you don't have in a mod folder.

[/quote']

What I meant was, how could he pick up something invisible if he didn't know it was there since it was invisible in the first place?

I mean when I want to take something from a corpse, I have to double click it, how would I double click it if I don't know it's there?

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so i can in theory hack in a m1a1 abram into dayz and not get banned? because vehicles are different to say a gun.

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so i can in theory hack in a m1a1 abram into dayz and not get banned? because vehicles are different to say a gun.

There is a difference to loading a hacked .pbo file into a server' date=' and using an object that someone else has loaded in with their pbo.

The global ban system has presumably changed over time.

He was on the first list of about ten people, which is particularly surprising.

[hr']

As for the previous reply - if you play ArmA proper' date=' with mods etc, you will know that people can join servers with hacked pbo's and use equipment that isn't on the server. It will appear as invisible to everyone else, but you can still pick it up and use it. Such as with RH weapons on the server that you don't have in a mod folder.

[/quote']

What I meant was, how could he pick up something invisible if he didn't know it was there since it was invisible in the first place?

I mean when I want to take something from a corpse, I have to double click it, how would I double click it if I don't know it's there?

Because it looks different to an empty slot, try joining a regular server that uses weapon mods and see for yourself. Any curious player would double click on it. I can only represent him so far, as I do not know every detail of what happened. For all I know he may have been wrongfully banned for something altogether separate. Either way, we are all as surprised as he is.

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there is simply no way one of our members would have used a hack.

I'm sure your community is great and all, but seriously you'd be really naive to believe what you just posted there.

Also, you should be taking this up with BattlEye since they're the ones banning people. And finally, rocket himself has said a few times that picking up hacked gear will not get you banned.

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Maybe not from one of you DayZ kiddies sure.

Hmph' date=' imagine that. Exactly the kind of vapid, elitist attitude that might make one think it's okay to cheat in DayZ since it's just a bunch of "kiddies."

Wonder if this sort of thinking runs in your group? Hmm. Curious indeed.

I am truly disgusted by what the DayZ mod is doing to the BIS ethos

Yes. A groundswell of interested players and a ton of extra revenue the developer can invest in new and existing products. Such a disaster. Oh, woe be you and your ethos.

I've been an ARMA player long term too, bud. You sound like a complete douche and I don't think you represent anything but your own personal interests so you can stop acting like you speak for "the community."

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Rocket has even stated numerous times that you don't get banned from Picking and and using Hacked in weapons. sure it logs that you have picked up weapons. or what have you.

the only way i can see this happening is if you log out of game and log back in but that information is stored on the hive and is getting retrieved its not something that is stored client side.

face facts you had a rat in your RP team. i guess you can still create a private mission where you can put him to a firing squad. and them boot him out of your guild

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Maybe not from one of you DayZ kiddies sure.

Hmph' date=' imagine that. Exactly the kind of vapid, elitist attitude that might make one think it's okay to cheat in DayZ since it's just a bunch of "kiddies."

Wonder if this sort of thinking runs in your group? Hmm. Curious indeed.

I am truly disgusted by what the DayZ mod is doing to the BIS ethos

Yes. A groundswell of interested players and a ton of extra revenue the developer can invest in new and existing products. Such a disaster. Oh, woe be you and your ethos.

I've been an ARMA player long term too, bud. You sound like a complete douche and I don't think you represent anything but your own personal interests so you can stop acting like you speak for "the community."

You clearly don't understand the concept of honour then. The entire point of having standards is maintaining them in face of the majority lowering theirs. I really don't mind being called elitist. I am glad to be considered separate from the attitudes prevalent on the DayZ mod in any way possible. I know that many of the PRODUCTIVE and long serving members feel exactly the same way as myself. I'm completely fine with mods, and new player influxes, but any idiot who has been around a while can see the potential danger in mishandling the attitudes of these new players and punishing those who have done nothing wrong.

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You clearly don't understand the concept of honour then. The entire point of having standards is maintaining them in face of the majority lowering theirs. I really don't mind being called elitist. I am glad to be considered separate from the attitudes prevalent on the DayZ mod in any way possible. I know that many of the PRODUCTIVE and long serving members feel exactly the same way as myself. I'm completely fine with mods' date=' and new player influxes, but any idiot who has been around a while can see the potential danger in mishandling the attitudes of these new players and punishing those who have done nothing wrong.

[/quote']

Elitist is not the same as elite, moron. Maybe you should read a book instead of smelling your own ass all day.

I had heard that a lot of veteran ArmA players were behind the DayZ attacks specifically because they didn't like DayZ. Sounds like you and yours sit firmly in that camp.

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Guys, I'm not a hacker.

Here, I'll show you proof.

[PROOF]

I'm from an unnamed "distinguished" 1337 Arma 2 milsim unit clan guild.

[HONORPROOF]

Take it up with Battleye. DayZ team does not hand out global bans. Battleye does. BI Doesn't hand out global bans either. ;)

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You clearly don't understand the concept of honour then. The entire point of having standards is maintaining them in face of the majority lowering theirs. I really don't mind being called elitist. I am glad to be considered separate from the attitudes prevalent on the DayZ mod in any way possible. I know that many of the PRODUCTIVE and long serving members feel exactly the same way as myself. I'm completely fine with mods' date=' and new player influxes, but any idiot who has been around a while can see the potential danger in mishandling the attitudes of these new players and punishing those who have done nothing wrong.

[/quote']

Elitist is not the same as elite, moron. Maybe you should read a book instead of smelling your own ass all day.

I had heard that a lot of veteran ArmA players were behind the DayZ attacks specifically because they didn't like DayZ. Sounds like you and yours sit firmly in that camp.

I'm a language graduate, I used those words advisedly, but thanks for the well worded insight. I like DayZ, why would I attack it? Rather than pointing and grunting incoherently why not consider the possibility that the process may be flawed?


Guys' date=' I'm not a hacker.

Here, I'll show you proof.

[PROOF']

I'm from an unnamed "distinguished" 1337 Arma 2 milsim unit clan guild.

[HONORPROOF]

Take it up with Battleye. DayZ team does not hand out global bans. Battleye does. BI Doesn't hand out global bans either. ;)

Again, I am representing someone else.

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I played and play Arma II and loved ACE long before I got interested in Dayz, and was always proud of the community Arma had and still am.

But you sure as hell don't even come close to matching up to the qualities of the Arma II community I know and respect.

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And, just so we're clear, the "proof" you're going to bring to BE when you take it up with their appeals department is that you guys have been long time fans of the game and are "honorable?"

That's really what you're going with?

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I played and play Arma II and loved ACE long before I got interested in Dayz' date=' and was always proud of the community Arma had and still am.

But you sure as hell don't even come close to matching up to the qualities of the Arma II community I know and respect.

[/quote']

Tell that to all the guys that come to us because standards are falling apart and/or inconsistent elsewhere. Big deal, you play arma 2 with ACE, that isn't the same as being an active and productive community member.

Clearly there is no one with any helpful input/advice here, just the same angry, bitter and unhelpful kids that form the majority of the new player influx. I will advise my friend to take his problems to BattleEye, as there is nothing and no one here that cares about the standards we once had.

If you can't handle complaints without insulting people on a personal level without knowing them, then that tells me all I need to know about the people who frequent these forums.


And' date=' just so we're clear, the "proof" you're going to bring to BE when you take it up with their appeals department is that you guys have been long time fans of the game and are "honorable?"

That's really what you're going with?

[/quote']

Did I once say that? Obviously the bans are linked to player IDs and/or CD keys and that is the basis that we will start on. Again, thanks for the incredible insight.

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Obviously the bans are linked to player IDs and/or CD keys and that is the basis that we will start on. Again' date=' thanks for the incredible insight.

[/quote']

You got your insight a long time ago. rocket has repeatedly said picking up or carrying hacked gear does not result in a Global Ban from BE. Your friend was banned for something else. Judging by your asinine, condescending attitude toward the DayZ mod and its players, I assume the logic went something like "Hey fuck those guys and their silly little mod lets go fuck with them by using some of those old scripts we know about by being long time members of the community."

"Oh, what's this a global ban? BUT ERM HONORGABLE!!!!!!"

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Hahahaha, this guys sounds like he'd put down his Arma gaming experience on a resume. It's always funny to read long-winded posts about ~*honor and integrity*~ in your pew-pew videogames.

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Why would no staff members listen to an appeal?

1) The process has been extremely successful with no notifications that I am aware of from Battle-eye detailing any false positives, that includes the thousands of "omg I piked up gunz dat wer haked!"appeals.

2) It has already been well publicized that we will not accept global ban appeals on this forum and that you risk an account ban for attempting to fool the community. We are confident in the process, if it fails for someone we will certainly review our decisions. We haven't had to do this yet.

3) It is also clearly stated that DayZ does not issue, monitor or otherwise manage global bans. If you have an issue, talk to someone who can do something about it and not us. We can't do anything about it and won't do simple, menial tasks for you like contacting battle-eye on your behalf.

Stop being disappointed and upset over a lack of response from us and go about the established process that's easier than breathing.

Mag.

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