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Blippy

"Removed some non SD mags from SD weapons"

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Contrary to popular belief Wikipedia is a terrible source for information.

 

Lol 2003 called and wanted their argument back. 

 

Wikipedia is a somewhat imperfect source that has only become better over the years. But I digress, people will believe this outdated line for the next decade until they realize the collaborative effort of Wikipedia has provided a great and largely reliable source for an insane amount of information. 

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That's silly. That needs to be fixed in the next update.

agreed, but are any other SD weapons different? an exception should be made to the makarov SD though as sd mags are hard to find, and only carry 8 shots. 

 

the maksd's only advantage before was availability of ammo, now low ammo availability coupled with low mag size makes the maksd useless in comparison to any other weapon. 

 

it would be nice if people stayed on topic, 2 pages of thread and most of it is internet pseudo-intellectual dick measuring. 

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with the supressor crafting system, you probably will be able to supress g17's and m9's more easily.

 

but obviously they should accept both sd and non sd rounds, just make the suppressor degrade over time...

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agreed, but are any other SD weapons different?

 

They should all just use normal ammunition perhaps with some optional 9x19mm subsonic. Suppressed weapons would be a lot more useful. Only problem as someone mentioned above, zombies apparently react to the type of bullet spawned when firing, not the weapon fired or the sound played etc.

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I always did think it a bit ridiculous that "Regular" and "SD" ammo were treated like they were fundamentally different and not freely interchangeable.

 

A suppressor is a muffler, nothing more.  It lets that compressed gunpowder-produced gas escape the barrel just a little bit slower and in a more controlled fashion, making less of a POP and more of a thup

 

They do have some impressive DB-lowering capabilities, but "movie silencers" don't really exist.  Some .22(LR) suppressors are pretty close, but still don't make the same "pew" sound that the movie silencers do.  The one I saw at the range was actually silenced enough that the sound of the shot was overshadowed by the cycling of the action.  Each shot was just a metallic clink-clink.

 

I've fired an AR with a suppressor before and the thing I remember most about it was how dry and irritated and then flooded with tears my eyes became.  The gas vented backwards, so even with eye protection, you're still getting blasted in the face with hot dry gas every shot.  Can't speak for other models, but that one certainly would have worked better with goggles vs glasses.

 

Now, as others have noted, subsonic ammo is just packed to a lower pressure.  The bullet doesn't go as fast.  That's it.  Not every round even has reliable SD capabilities.  I do remember watching a video of someone who had made a custom 7.62x39 load that was subsonic, but didn't have enough resulting pressure to cycle the action.  He had to pull the handle after every shot.

 

On the other hand, .45 ACP ammo is naturally subsonic, with standard muzzle velocities of around 900-1000 FPS, with 1100 being the sound barrier.  Much easier to suppress 45's as a result.  Would be kinda cool if when crafting takes off, there's a way to rig an oil filter from a wrecked car to the muzzle of a 1911 or revolver..

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