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Cormyr

SA suggestion - wood gathering

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So seems at this point, we may not know how wood might be gathered in SA. So here is an idea for that.

 

1 - For larger projects like a cabin (if that will be implemented..), or barrier building etc.. you would find planks of wood at a lumber mill, or in town at a construction site. For this a vehicle would be needed, or risk taking small amounts in a wheelbarrow, or even a makeshift trailer hooked onto a bike.

 

2 - For building campfires, lean to and other small survival wooden structures, and camouflage stuffs..  you find small dead trees in the forest and hack them down with an axe. But also, maybe during high winds and storms etc.. tree branches break off and fall to the ground which then can be found and collected (maybe after using an axe on them). These tree branches would be spawns which only occur during high winds or storms etc..  This does not mean part of a tree comes down and now the tree is missing a branch.

 

I know it would be a lot easier to just approach a tree with an axe, have some animation happen and suddenly you have some wood. Just thought this idea might add some more interesting dynamics to the game. More hunter / gatherer / scavenger feeling to it. Need to start a fire? Ya gotta go looking through a forest for branches first instead of standing at the nearest tree.

 

Of course it would be great to actually cut trees down and use a chainsaw on them (devs, if this is your plan... disregard my idea lol), or hack branches off trees and then see that the tree is now missing a branch. But this requires server restarts which reset all the trees etc..   My idea requires wood planks to spawn in appropriate places and fallen branches spawning during storms etc.. Anyways, I am rambling..

 

Oh, one other thing. I know it has been mentioned that wood could be wet, thus somewhat difficult to start a fire with. And that gas could be used to start a fire much easier. But what about your old worn out clothes and rags found in the world? Should be able to use these to help start fires. I mean, are there any planned uses for ruined clothes as of yet?

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Pretty sure wood gathering's gonna be pretty much the same as it is in the mod.  Would love to see when they add in base building (weather it's above ground or instanced bellow ground) if we would have to scavenge plywood or logs from lumbermills or camps.  Think it'd also be nice to simply forage firewood and kindling off the ground.  Don't think the DayZ engine is dynamic enough for the 'branches fall off' mechanic.

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Building above and below ground would be great!

 

Maybe branches could just spawn on the ground instead of falling.

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That would probably be 'better' on the engine at least.  Be kinda weird to see how its done but trees would have item piles near them, but their tables would only be say natural food items, trash, or branches/kindling.

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